Player Matchup

Guan Yu
Guan Yu
AquaButUseful
Guan Yu
Level 75
God Stats
1W - 4L
1,500 SR
Queue Stats
782W - 790L
1,544 Elo+
Solo
Kumbhakarna
Kumbhakarna
KamiKamiKami
Kumbhakarna
Level 48
God Stats
1W - 2L
1,717 SR
Queue Stats
159W - 149L
1,584 Elo+
Party 1
Neith
Neith
Kweno
Neith
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,207 Elo+
Party 1
Ao Kuang
Ao Kuang
WOLFJR
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
XxLuisMC26xX
Scylla
Level 102
God Stats
4W - 4L
1,500 SR
Queue Stats
162W - 165L
1,475 Elo+
Solo
Team Averages
Level 88
1,543 SR
1,462 Elo+

VS

Team Averages
Level 68
1,592 SR
1,476 Elo+
Merlin
Merlin
NsKamikazie
Merlin
Level 66
God Stats
7W - 3L
1,846 SR
Queue Stats
92W - 89L
1,543 Elo+
Party 2
Cerberus
Cerberus
ShadowStalker229
Cerberus
Level 61
God Stats
5W - 1L
1,500 SR
Queue Stats
290W - 293L
1,496 Elo+
Solo
Nemesis
Nemesis
TheCryingDevil
Nemesis
Level 65
God Stats
13W - 7L
1,609 SR
Queue Stats
152W - 131L
1,497 Elo+
Solo
Apollo
Apollo
XNaldo16X
Apollo
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 12L
1,333 Elo+
Solo
Set
Set
lx Mercy xl
Set
Level 104
God Stats
22W - 20L
1,503 SR
Queue Stats
396W - 372L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
0 / 4 / 1
6,782
522
3,793
10,305
7,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
KamiKamiKami
Kumbhakarna
9
0 / 2 / 2
6,016
463
3,478
11,380
3,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Kweno
Neith
11
2 / 4 / 0
6,549
504
5,366
7,137
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ao Kuang
WOLFJR
Ao Kuang
13
3 / 4 / 2
7,542
580
5,599
10,723
2,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
11
0 / 3 / 0
6,577
506
1,283
5,451
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 2 / 3
7,560
582
1,347
3,614
970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 1 / 3
7,556
581
5,398
8,514
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
6 / 2 / 3
7,779
598
6,681
8,275
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
XNaldo16X
Apollo
12
1 / 0 / 3
6,919
532
7,922
7,339
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
5 / 1 / 0
8,852
681
8,602
8,230
7,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
17
17
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
0
4
1
0.13
L
Kumbhakarna
KamiKamiKami
Kumbhakarna
0
2
2
0.5
L
Neith
Kweno
Neith
2
4
0
0.5
W
Merlin
1
2
3
1.25
W
4
1
3
5.5
W
6
2
3
3.75
L
Ao Kuang
WOLFJR
Ao Kuang
3
4
2
1
W
Apollo
XNaldo16X
Apollo
1
0
3
2.5
L
Scylla
0
3
0
0
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,519
Damage
29,950
44,996
Taken
35,972
17,723
Mitigated
19,110
11,169
Healing
16,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
3,793
874
0
2,188
10,305
7,746
0
0
10,305
0
37,428
L
Kumbhakarna
KamiKamiKami
Kumbhakarna
3,478
440
0
2,512
11,380
3,975
0
2,347
9,033
24,207
0
L
Neith
Kweno
Neith
5,366
1,821
0
2,244
7,137
1,483
280
1,979
5,158
0
28,256
W
Merlin
1,347
90
0
750
3,614
970
533
1,504
2,084
35,566
0
W
5,398
281
0
3,489
8,514
4,604
159
2,300
6,214
23,679
0
W
6,681
3,167
0
3,745
8,275
3,242
0
2,256
5,935
0
32,156
L
Ao Kuang
WOLFJR
Ao Kuang
5,599
1,522
0
3,340
10,723
2,969
0
1,555
9,114
47,860
0
W
Apollo
XNaldo16X
Apollo
7,922
4,149
0
4,644
7,339
2,407
550
2,827
4,512
0
48,617
L
Scylla
1,283
142
0
885
5,451
1,550
0
680
4,641
32,331
0
W
8,602
5,127
0
3,492
8,230
7,887
192
1,363
6,867
0
65,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,466
Gold Earned
38,666
359
Minions Killed
450
0
Camps Cleared
0
1,176,193
Distance Traveled
1,229,074
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,782
522
94
7
0
241,638
2
L
Kumbhakarna
6,016
463
31
2
0
259,320
4
L
Neith
6,549
504
63
5
0
208,748
0
W
Merlin
7,560
582
88
7
0
215,320
3
W
Cerberus
7,556
581
65
5
0
235,501
6
W
Nemesis
7,779
598
54
4
0
300,589
4
L
Ao Kuang
7,542
580
90
7
0
267,546
2
W
Apollo
6,919
532
103
8
0
211,889
1
L
Scylla
6,577
506
81
6
0
198,941
6
W
Set
8,852
681
140
11
0
265,775
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role