Player Matchup

Ymir
Ymir
F4rv0
Ymir
Level 29
God Stats
9W - 11L
1,580 SR
Queue Stats
103W - 133L
1,393 Elo+
Party 2
Ao Kuang
Ao Kuang
Javisito_pro_18
Ao Kuang
Level 33
God Stats
13W - 14L
1,381 SR
Queue Stats
233W - 260L
1,370 Elo+
Party 2
Artemis
Artemis
Yogi26
Artemis
Level 28
God Stats
6W - 8L
1,500 SR
Queue Stats
26W - 36L
1,619 Elo+
Solo
Anhur
Anhur
УшнойКлещ
Anhur
Level 21
God Stats
33W - 7L
1,894 SR
Queue Stats
92W - 32L
1,792 Elo+
Party 1
Ullr
Ullr
пучиглаз
Ullr
Level 20
God Stats
23W - 3L
1,877 SR
Queue Stats
42W - 11L
1,751 Elo+
Party 1
Team Averages
Level 26
1,647 SR
1,585 Elo+

VS

Team Averages
Level 13
1,593 SR
1,669 Elo+
Ao Kuang
Ao Kuang
JustLetMeJungle
Ao Kuang
Level 17
God Stats
6W - 5L
1,789 SR
Queue Stats
61W - 53L
1,611 Elo+
Solo
Kukulkan
Kukulkan
Lagatek
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,708 Elo+
Solo
Artemis
Artemis
Mosselsap
Artemis
Level 16
God Stats
2W - 2L
1,674 SR
Queue Stats
177W - 163L
1,705 Elo+
Solo
Hercules
Hercules
Nicolaichh
Hercules
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,722 Elo+
Solo
Ganesha
Ganesha
dutchgaint0229
Ganesha
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 150L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
F4rv0
Ymir
11
2 / 1 / 8
7,198
514
3,367
7,031
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
12
2 / 2 / 4
7,253
518
1,662
6,352
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Yogi26
Artemis
14
5 / 1 / 4
8,537
610
7,171
5,679
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 2 / 2
8,573
612
12,920
8,911
3,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
8 / 3 / 4
8,842
632
10,239
9,053
3,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
3 / 4 / 1
7,260
519
3,746
10,385
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Lagatek
Kukulkan
5
0 / 6 / 1
4,674
334
502
3,992
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Mosselsap
Artemis
11
4 / 5 / 0
7,012
501
7,326
7,871
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Nicolaichh
Hercules
10
2 / 6 / 1
6,630
474
2,391
11,525
5,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 4
6,568
469
3,956
11,600
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
26
Kills
9
9
Deaths
26
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
F4rv0
Ymir
2
1
8
6
W
Ao Kuang
2
2
4
2
L
Ao Kuang
3
4
1
0.88
L
Kukulkan
Lagatek
Kukulkan
0
6
1
0.08
L
Artemis
Mosselsap
Artemis
4
5
0
0.8
L
Hercules
Nicolaichh
Hercules
2
6
1
0.42
W
Artemis
Yogi26
Artemis
5
1
4
7
L
0
5
4
0.4
W
9
2
2
5
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,359
Damage
17,921
37,026
Taken
45,373
17,436
Mitigated
19,467
9,840
Healing
5,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
F4rv0
Ymir
3,367
626
0
1,456
7,031
5,678
238
798
6,187
17,258
0
W
Ao Kuang
1,662
455
0
2,225
6,352
3,481
0
1,237
5,115
30,743
9,322
L
Ao Kuang
3,746
1,263
0
1,646
10,385
2,854
0
569
9,816
44,789
0
L
Kukulkan
Lagatek
Kukulkan
502
206
0
0
3,992
723
0
957
3,035
5,648
0
L
Artemis
Mosselsap
Artemis
7,326
2,914
0
550
7,871
2,596
0
1,247
6,624
0
33,524
L
Hercules
Nicolaichh
Hercules
2,391
844
0
1,455
11,525
5,642
0
225
11,300
0
12,057
W
Artemis
Yogi26
Artemis
7,171
3,286
0
973
5,679
2,004
1,852
1,146
4,533
0
54,894
L
3,956
672
0
2,079
11,600
7,652
0
1,962
9,638
23,363
0
W
12,920
7,541
0
4,846
8,911
3,120
402
2,026
6,635
0
43,084
W
10,239
5,013
0
340
9,053
3,153
842
2,997
6,056
0
53,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
32,144
369
Minions Killed
212
0
Camps Cleared
0
1,177,300
Distance Traveled
1,055,559
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,198
514
26
2
0
248,884
0
W
Ao Kuang
7,253
518
73
5
0
238,650
0
L
Ao Kuang
7,260
519
85
6
0
231,824
0
L
Kukulkan
4,674
334
10
1
0
127,638
0
L
Artemis
7,012
501
75
5
0
231,917
3
L
Hercules
6,630
474
20
1
0
235,638
0
W
Artemis
8,537
610
114
8
0
240,400
1
L
Ganesha
6,568
469
22
2
0
228,542
0
W
Anhur
8,573
612
68
5
0
233,775
0
W
Ullr
8,842
632
88
6
0
215,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role