Player Matchup

Neith
Neith
Pooool
Neith
Level 57
God Stats
6W - 2L
1,745 SR
Queue Stats
42W - 33L
1,666 Elo+
Party 1
Merlin
Merlin
T1K97
Merlin
Level 18
God Stats
6W - 6L
1,745 SR
Queue Stats
39W - 29L
1,666 Elo+
Party 1
Cthulhu
Cthulhu
YisusTuLove
Cthulhu
Level 47
God Stats
10W - 4L
1,745 SR
Queue Stats
42W - 33L
1,666 Elo+
Party 1
Team Averages
Level 41
1,745 SR
1,666 Elo+

VS

Team Averages
Level 29
1,553 SR
1,410 Elo+
Loki
Loki
MrTalller
Loki
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 54L
1,377 Elo+
Solo
Scylla
Scylla
duans
Scylla
Level 42
God Stats
23W - 22L
1,637 SR
Queue Stats
259W - 247L
1,434 Elo+
Party 2
Fafnir
Fafnir
sachidou
Fafnir
Level 23
God Stats
14W - 11L
1,522 SR
Queue Stats
44W - 43L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Pooool
Neith
14
5 / 1 / 7
11,196
659
9,930
8,795
3,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
T1K97
Merlin
15
5 / 1 / 5
11,189
658
10,987
5,359
2,024
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
YisusTuLove
Cthulhu
14
3 / 3 / 10
10,991
647
6,625
12,682
12,929
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 5 / 0
9,718
572
4,679
12,099
3,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
duans
Scylla
13
0 / 4 / 3
9,686
570
5,939
7,923
2,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
sachidou
Fafnir
13
3 / 4 / 1
11,436
673
5,359
15,471
17,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
5
5
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
2
5
0
0.4
W
Neith
Pooool
Neith
5
1
7
8.5
W
Merlin
T1K97
Merlin
5
1
5
7.5
W
Cthulhu
YisusTuLove
Cthulhu
3
3
10
2.67
L
Scylla
duans
Scylla
0
4
3
0.38
L
Fafnir
sachidou
Fafnir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,542
Damage
15,977
26,836
Taken
35,493
18,224
Mitigated
23,262
5,524
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
4,679
170
1,002
2,796
12,099
3,891
0
6,520
5,579
0
35,623
W
Neith
Pooool
Neith
9,930
4,430
0
2,397
8,795
3,271
1,877
3,955
4,840
0
41,874
W
Merlin
T1K97
Merlin
10,987
553
0
0
5,359
2,024
603
2,155
3,204
55,952
0
W
Cthulhu
YisusTuLove
Cthulhu
6,625
393
1,173
1,954
12,682
12,929
565
5,224
7,458
24,945
0
L
Scylla
duans
Scylla
5,939
266
0
0
7,923
2,346
0
3,895
4,028
48,155
0
L
Fafnir
sachidou
Fafnir
5,359
1,099
0
2,999
15,471
17,025
0
7,276
8,195
18,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,376
Gold Earned
30,840
182
Minions Killed
147
0
Camps Cleared
0
892,042
Distance Traveled
893,580
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,718
572
50
3
0
307,921
0
W
Neith
11,196
659
61
4
0
283,512
1
W
Merlin
11,189
658
91
5
0
288,926
3
W
Cthulhu
10,991
647
30
2
0
319,604
7
L
Scylla
9,686
570
77
5
0
282,405
3
L
Fafnir
11,436
673
20
1
0
303,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role