Player Matchup

Sylvanus
Sylvanus
Evgenielion
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Kalkulon
Thanatos
Level 79
God Stats
2W - 1L
1,647 SR
Queue Stats
31W - 44L
1,367 Elo+
Party 1
Chronos
Chronos
geilemukke
Chronos
Level 47
God Stats
0W - 4L
1,126 SR
Queue Stats
34W - 38L
1,528 Elo+
Solo
Team Averages
Level 90
1,424 SR
1,465 Elo+

VS

Team Averages
Level 90
1,619 SR
1,622 Elo+
Danzaburou
Danzaburou
HunterG600
Danzaburou
Level 87
God Stats
32W - 20L
1,704 SR
Queue Stats
120W - 98L
1,671 Elo+
Party 2
Loki
Loki
POTATOBRUTAL
Loki
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,513 Elo+
Party 2
Nike
Nike
pripiti
Nike
Level 160
God Stats
1W - 0L
1,655 SR
Queue Stats
163W - 90L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Evgenielion
Sylvanus
13
2 / 3 / 4
9,729
649
9,528
13,689
9,961
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Kalkulon
Thanatos
11
3 / 4 / 1
9,118
608
7,560
13,441
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
geilemukke
Chronos
13
1 / 4 / 2
8,961
597
4,496
13,474
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HunterG600
Danzaburou
13
4 / 3 / 6
10,431
695
10,167
7,503
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 2 / 6
11,078
739
11,972
11,303
4,618
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
pripiti
Nike
13
2 / 1 / 9
10,865
724
8,262
13,061
11,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
11
11
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Evgenielion
Sylvanus
2
3
4
1.33
W
Danzaburou
HunterG600
Danzaburou
4
3
6
2.33
L
Thanatos
Kalkulon
Thanatos
3
4
1
0.88
W
5
2
6
4
L
Chronos
geilemukke
Chronos
1
4
2
0.5
W
Nike
pripiti
Nike
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,584
Damage
30,401
40,604
Taken
31,867
22,234
Mitigated
19,170
20,890
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Evgenielion
Sylvanus
9,528
2,395
4,535
5,215
13,689
9,961
324
0
13,689
29,796
0
W
Danzaburou
HunterG600
Danzaburou
10,167
4,189
1,189
2,010
7,503
3,147
1,938
3,986
3,467
0
35,543
L
Thanatos
Kalkulon
Thanatos
7,560
2,242
1,097
5,988
13,441
7,490
0
0
13,441
0
28,164
W
11,972
1,954
0
558
11,303
4,618
599
5,546
5,582
0
61,151
L
Chronos
geilemukke
Chronos
4,496
1,728
0
4,055
13,474
4,783
0
16
13,458
47,336
0
W
Nike
pripiti
Nike
8,262
1,712
1,018
2,817
13,061
11,405
819
4,756
8,111
0
40,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,808
Gold Earned
32,374
166
Minions Killed
170
0
Camps Cleared
0
764,401
Distance Traveled
821,817
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,729
649
44
3
0
230,827
5
W
Danzaburou
10,431
695
37
2
0
257,041
5
L
Thanatos
9,118
608
44
3
0
259,260
4
W
Loki
11,078
739
85
6
0
296,421
5
L
Chronos
8,961
597
78
5
0
274,314
4
W
Nike
10,865
724
48
3
0
268,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role