Player Matchup

Pele
Pele
GodBlessEm
Pele
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Athena
Athena
HunnyBunzzz
Athena
Level 28
God Stats
6W - 11L
1,441 SR
Queue Stats
122W - 134L
1,439 Elo+
Solo
Bellona
Bellona
Luminozz123
Bellona
Level 12
God Stats
5W - 3L
1,392 SR
Queue Stats
24W - 24L
1,410 Elo+
Solo
Agni
Agni
daniel151017
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,361 Elo+
Solo
Neith
Neith
vênuzina
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,467 SR
1,442 Elo+

VS

Team Averages
Level 11
1,426 SR
1,451 Elo+
Bellona
Bellona
 
Bellona
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
MalikAls
Ratatoskr
Level 6
God Stats
2W - 3L
1,228 SR
Queue Stats
7W - 9L
1,425 Elo+
Solo
Artemis
Artemis
TraiNgauCauBai
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
rlyfunnyname
Chronos
Level 29
God Stats
2W - 1L
1,402 SR
Queue Stats
29W - 24L
1,329 Elo+
Solo
Ymir
Ymir
tai379
Ymir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 7 / 3
5,688
517
4,115
9,636
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Athena
9
2 / 1 / 6
5,766
524
5,435
7,111
4,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Luminozz123
Bellona
10
4 / 2 / 3
5,910
537
4,208
4,679
3,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 0
4,898
445
1,710
5,022
1,527
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
vênuzina
Neith
6
1 / 3 / 1
4,543
413
2,308
4,487
1,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
4 / 0 / 3
7,351
668
3,580
6,865
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
MalikAls
Ratatoskr
11
8 / 3 / 4
7,325
666
3,578
6,068
1,766
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 3
5,424
493
4,122
6,497
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chronos
rlyfunnyname
Chronos
11
1 / 1 / 5
6,240
567
4,626
5,540
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
tai379
Ymir
9
3 / 3 / 0
5,903
537
3,024
8,348
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
31
10
Kills
16
17
Deaths
10
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
3
5.5
L
3
7
3
0.64
L
Athena
2
1
6
5
L
Bellona
Luminozz123
Bellona
4
2
3
2.75
W
Ratatoskr
MalikAls
Ratatoskr
8
3
4
3.33
W
0
3
3
0.5
L
0
4
0
0
W
Chronos
rlyfunnyname
Chronos
1
1
5
3.5
W
Ymir
tai379
Ymir
3
3
0
1
L
Neith
vênuzina
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,776
Damage
18,930
30,935
Taken
33,318
12,652
Mitigated
13,144
6,206
Healing
12,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,580
1,063
0
4,825
6,865
3,941
0
14
6,726
0
38,054
L
4,115
2,007
0
2,253
9,636
2,619
0
847
8,789
0
24,151
L
Athena
5,435
1,898
0
1,891
7,111
4,020
0
1,752
5,359
21,541
0
L
Bellona
Luminozz123
Bellona
4,208
1,973
0
585
4,679
3,360
947
1,147
3,532
0
15,582
W
Ratatoskr
MalikAls
Ratatoskr
3,578
1,351
0
2,667
6,068
1,766
0
493
5,550
0
36,582
W
4,122
2,147
0
2,038
6,497
1,961
560
2,407
4,040
0
24,164
L
1,710
142
0
0
5,022
1,527
575
3,174
1,848
16,673
0
W
Chronos
rlyfunnyname
Chronos
4,626
2,051
0
2,486
5,540
1,824
524
1,774
3,766
29,486
0
W
Ymir
tai379
Ymir
3,024
729
0
736
8,348
3,652
112
2,457
5,820
11,026
0
L
Neith
vênuzina
Neith
2,308
1,756
0
1,477
4,487
1,126
0
730
3,757
0
11,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,805
Gold Earned
32,243
134
Minions Killed
259
0
Camps Cleared
0
896,317
Distance Traveled
1,014,851
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,351
668
76
7
0
222,161
2
L
Pele
5,688
517
39
4
0
209,937
0
L
Athena
5,766
524
24
2
0
189,973
2
L
Bellona
5,910
537
24
2
0
201,229
0
W
Ratatoskr
7,325
666
72
7
0
237,238
1
W
Artemis
5,424
493
45
4
0
167,128
2
L
Agni
4,898
445
31
3
0
174,213
4
W
Chronos
6,240
567
50
5
0
194,225
7
W
Ymir
5,903
537
16
1
0
194,099
0
L
Neith
4,543
413
16
1
0
120,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role