Player Matchup

Chang'e
Chang'e
ElectrónPerezoso
Chang'e
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 88L
1,500 Elo+
Party 1
Khepri
Khepri
XxEXODIALxX
Khepri
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
xXAldebharanXx
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 151
1,500 SR
1,500 Elo+

VS

Team Averages
Level 85
1,438 SR
1,354 Elo+
Hercules
Hercules
AliBaba998Twtich
Hercules
Level 106
God Stats
6W - 2L
1,285 SR
Queue Stats
81W - 69L
1,066 Elo+
Solo
Agni
Agni
hbf963
Agni
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CHEUNGHOHINALEX
Neith
Level 64
God Stats
2W - 3L
1,528 SR
Queue Stats
15W - 20L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
7,133
713
6,154
4,743
1,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
9
1 / 2 / 3
6,978
698
4,018
7,244
5,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 4
6,801
680
7,245
8,858
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,938
594
3,711
8,058
5,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Agni
hbf963
Agni
10
1 / 2 / 2
6,553
655
6,222
7,420
2,489
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 1
6,901
690
5,332
6,222
3,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
6
Kills
3
3
Deaths
6
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
3
1
3
4.5
W
Khepri
1
2
3
1.25
L
Agni
hbf963
Agni
1
2
2
1
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,417
Damage
15,265
20,845
Taken
21,700
13,091
Mitigated
11,262
8,637
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,711
1,795
0
1,936
8,058
5,756
0
4,087
3,771
0
13,469
W
6,154
935
1,693
2,063
4,743
1,611
257
1,985
2,758
25,288
0
W
Khepri
4,018
204
0
389
7,244
5,575
0
2,284
4,960
19,039
0
L
Agni
hbf963
Agni
6,222
655
155
2,223
7,420
2,489
0
3,319
3,901
26,634
0
W
7,245
2,095
0
4,492
8,858
5,905
158
1,996
6,862
0
24,341
L
5,332
2,230
0
1,238
6,222
3,017
0
2,791
3,387
0
24,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,912
Gold Earned
19,392
106
Minions Killed
104
0
Camps Cleared
0
558,530
Distance Traveled
471,444
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,938
594
20
2
0
158,582
1
W
Chang'e
7,133
713
48
5
0
176,091
0
W
Khepri
6,978
698
37
4
0
181,316
1
L
Agni
6,553
655
39
4
0
146,539
1
W
Nemesis
6,801
680
21
2
0
201,123
3
L
Neith
6,901
690
45
5
0
166,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role