Player Matchup

Sun Wukong
Sun Wukong
Maudruga
Sun Wukong
Level 25
God Stats
7W - 5L
1,489 SR
Queue Stats
38W - 44L
1,442 Elo+
Solo
Thanatos
Thanatos
Mrc4rd0so
Thanatos
Level 15
God Stats
4W - 5L
1,307 SR
Queue Stats
155W - 160L
1,603 Elo+
Solo
Freya
Freya
RivetingJack645
Freya
Level 27
God Stats
5W - 10L
1,332 SR
Queue Stats
447W - 531L
1,526 Elo+
Party 2
Athena
Athena
darks0lus
Athena
Level 27
God Stats
15W - 12L
1,552 SR
Queue Stats
248W - 292L
1,502 Elo+
Party 2
Rama
Rama
sSnwo
Rama
Level 26
God Stats
11W - 6L
1,816 SR
Queue Stats
35W - 29L
1,560 Elo+
Solo
Team Averages
Level 24
1,499 SR
1,526 Elo+

VS

Team Averages
Level 15
1,510 SR
1,495 Elo+
Nemesis
Nemesis
AKAarabe
Nemesis
Level 12
God Stats
2W - 2L
1,607 SR
Queue Stats
17W - 10L
1,639 Elo+
Party 3
Ares
Ares
DK_BraGa-
Ares
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
91W - 118L
1,289 Elo+
Party 1
Ymir
Ymir
Dk_Cebola
Ymir
Level 25
God Stats
69W - 75L
1,441 SR
Queue Stats
163W - 191L
1,403 Elo+
Party 1
Neith
Neith
ProjetoTroll
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,465 Elo+
Solo
Mercury
Mercury
RyzeThemUp
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Maudruga
Sun Wukong
6
0 / 1 / 3
3,569
714
1,204
2,744
1,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Mrc4rd0so
Thanatos
6
4 / 0 / 0
4,094
819
1,801
1,335
725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
1 / 0 / 1
3,909
782
1,703
2,446
612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Athena
darks0lus
Athena
5
0 / 0 / 0
3,266
653
0
1,315
483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
sSnwo
Rama
5
0 / 1 / 1
3,322
664
688
1,909
440
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AKAarabe
Nemesis
5
0 / 1 / 0
3,315
663
820
3,474
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
3
0 / 1 / 1
2,821
564
308
1,895
462
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
4
1 / 1 / 0
3,086
617
988
2,417
708
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

1
0 / 0 / 0
2,549
510
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Mercury
RyzeThemUp
Mercury
4
0 / 2 / 0
2,943
589
828
2,607
735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AKAarabe
Nemesis
0
1
0
0
L
Ares
0
1
1
0.5
L
Ymir
1
1
0
1
W
Sun Wukong
Maudruga
Sun Wukong
0
1
3
1.5
W
Thanatos
Mrc4rd0so
Thanatos
4
0
0
4
L
0
0
0
0
W
1
0
1
1.5
L
Mercury
RyzeThemUp
Mercury
0
2
0
0
W
Athena
darks0lus
Athena
0
0
0
0
W
Rama
sSnwo
Rama
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,396
Damage
2,944
9,749
Taken
10,393
3,592
Mitigated
2,686
4,653
Healing
2,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AKAarabe
Nemesis
820
350
0
1,865
3,474
781
0
0
3,449
0
12,462
L
Ares
308
65
0
0
1,895
462
0
0
1,870
3,273
0
L
Ymir
988
474
0
414
2,417
708
0
0
2,371
3,472
0
W
Sun Wukong
Maudruga
Sun Wukong
1,204
369
0
1,218
2,744
1,332
0
940
1,804
0
9,837
W
Thanatos
Mrc4rd0so
Thanatos
1,801
789
0
1,583
1,335
725
19
256
1,079
0
10,586
L
0
0
0
0
0
0
0
0
0
0
93
W
1,703
874
0
1,109
2,446
612
481
0
2,446
10,581
0
L
Mercury
RyzeThemUp
Mercury
828
140
0
350
2,607
735
0
1,703
904
0
4,880
W
Athena
darks0lus
Athena
0
0
0
716
1,315
483
396
0
1,315
3,747
0
W
Rama
sSnwo
Rama
688
640
0
27
1,909
440
328
100
1,809
0
13,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,160
Gold Earned
14,714
102
Minions Killed
60
0
Camps Cleared
0
465,308
Distance Traveled
432,827
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
3,315
663
37
7
0
113,178
1
L
Ares
2,821
564
5
1
0
98,530
0
L
Ymir
3,086
617
7
1
0
91,684
0
W
Sun Wukong
3,569
714
16
3
0
90,834
2
W
Thanatos
4,094
819
27
5
0
104,967
1
L
Neith
2,549
510
1
0
0
28,405
0
W
Freya
3,909
782
21
4
0
90,862
0
L
Mercury
2,943
589
10
2
0
101,030
0
W
Athena
3,266
653
12
2
0
84,767
2
W
Rama
3,322
664
26
5
0
93,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role