Player Matchup

Yemoja
Yemoja
Silver III
 
Yemoja
Silver III
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
AreYouLoneIy
Baron Samedi
Silver II
Level 100
God Stats
2W - 1L
1,921 SR
Queue Stats
40W - 39L
1,450 MMR
Party 1
Jing Wei
Jing Wei
Gold V
Gimmie Neck
Jing Wei
Gold V
Level 144
God Stats
1W - 0L
1,294 SR
Queue Stats
38W - 36L
1,613 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,572 SR
1,521 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,476 SR
1,449 MMR
Cupid
Cupid
Gold II
 
Cupid
Gold II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Silver III
GCF COLE
Osiris
Silver III
Level 139
God Stats
2W - 2L
1,427 SR
Queue Stats
35W - 28L
1,510 MMR
Party 2
Merlin
Merlin
Silver I
SMURFY Pp
Merlin
Silver I
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,336 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 2 / 15
9,869
705
4,848
11,136
9,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Baron Samedi
AreYouLoneIy
Baron Samedi
14
8 / 0 / 8
10,669
762
15,961
13,015
12,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Gimmie Neck
Jing Wei
15
8 / 2 / 6
10,688
763
12,554
11,330
6,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
PoseidonCthulhuSkadiAphroditeCu Chulainn

VS

Bans
DanzaburouZeusSobekHadesCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
2 / 6 / 0
8,517
608
8,040
15,552
5,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
GCF COLE
Osiris
11
1 / 3 / 1
8,370
598
8,203
14,095
15,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
SMURFY Pp
Merlin
11
0 / 7 / 2
8,202
586
7,045
10,010
3,803
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
16
Kills
3
4
Deaths
16
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
2
15
3.75
L
Cupid
 
Cupid
2
6
0
0.33
W
Baron Samedi
AreYouLoneIy
Baron Samedi
8
0
8
12
L
Osiris
GCF COLE
Osiris
1
3
1
0.5
W
Jing Wei
Gimmie Neck
Jing Wei
8
2
6
5.5
L
Merlin
SMURFY Pp
Merlin
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,363
Damage
23,288
35,481
Taken
39,657
28,571
Mitigated
24,850
20,626
Healing
10,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,848
829
5,071
3,370
11,136
9,953
451
2,729
8,132
17,632
0
L
Cupid
 
Cupid
8,040
4,593
665
3,845
15,552
5,773
0
8,703
6,849
0
33,357
W
Baron Samedi
AreYouLoneIy
Baron Samedi
15,961
691
4,835
5,953
13,015
12,556
1,011
2,033
10,641
53,290
0
L
Osiris
GCF COLE
Osiris
8,203
1,146
0
3,401
14,095
15,274
0
5,898
8,197
0
35,860
W
Jing Wei
Gimmie Neck
Jing Wei
12,554
10,339
0
1,397
11,330
6,062
1,556
2,365
8,679
0
48,990
L
Merlin
SMURFY Pp
Merlin
7,045
535
1,261
1,210
10,010
3,803
0
6,279
3,731
31,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
25,089
166
Minions Killed
138
0
Camps Cleared
0
724,150
Distance Traveled
712,185
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,869
705
19
1
0
239,884
0
L
Cupid
8,517
608
53
4
0
220,894
1
W
Baron Samedi
10,669
762
73
5
0
238,890
0
L
Osiris
8,370
598
31
2
0
275,775
5
W
Jing Wei
10,688
763
74
5
0
245,376
0
L
Merlin
8,202
586
54
4
0
215,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role