Player Matchup

King Arthur
King Arthur
Robertuus22
King Arthur
Level 16
God Stats
0W - 3L
1,484 SR
Queue Stats
1W - 8L
1,098 Elo+
Party 2
Cthulhu
Cthulhu
Tusmuertos400
Cthulhu
Level 13
God Stats
0W - 2L
1,463 SR
Queue Stats
1W - 8L
1,098 Elo+
Party 2
Aphrodite
Aphrodite
kaudilloespañol
Aphrodite
Level 44
God Stats
0W - 3L
1,386 SR
Queue Stats
1W - 7L
1,098 Elo+
Party 2
Team Averages
Level 24
1,444 SR
1,098 Elo+

VS

Team Averages
Level 43
1,605 SR
1,344 Elo+
Apollo
Apollo
PG189
Apollo
Level 16
God Stats
5W - 3L
1,653 SR
Queue Stats
20W - 18L
1,330 Elo+
Solo
Bakasura
Bakasura
TSMITHS
Bakasura
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,367 Elo+
Party 1
He Bo
He Bo
tpinchoelyeyuno
He Bo
Level 88
God Stats
6W - 1L
1,660 SR
Queue Stats
7W - 7L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Robertuus22
King Arthur
13
4 / 8 / 3
10,010
770
7,250
21,975
12,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
11
2 / 12 / 2
9,051
696
5,849
17,715
6,331
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
12
2 / 7 / 2
9,001
692
6,966
10,368
3,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
PG189
Apollo
13
7 / 3 / 12
10,558
812
12,683
11,063
4,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
TSMITHS
Bakasura
15
14 / 2 / 6
11,581
891
14,419
12,633
7,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 3 / 13
10,455
804
13,716
10,054
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
8
Kills
27
27
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Apollo
PG189
Apollo
7
3
12
4.33
L
King Arthur
Robertuus22
King Arthur
4
8
3
0.69
W
Bakasura
TSMITHS
Bakasura
14
2
6
8.5
L
Cthulhu
2
12
2
0.25
L
Aphrodite
2
7
2
0.43
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,065
Damage
40,818
50,058
Taken
33,750
21,861
Mitigated
14,853
8,765
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
PG189
Apollo
12,683
9,421
207
3,750
11,063
4,146
1,171
5,020
6,043
0
49,040
L
King Arthur
Robertuus22
King Arthur
7,250
896
0
2,879
21,975
12,202
0
4,169
16,941
102
23,602
W
Bakasura
TSMITHS
Bakasura
14,419
10,676
0
5,812
12,633
7,408
1,306
3,988
8,645
0
51,904
L
Cthulhu
5,849
667
0
381
17,715
6,331
0
5,299
11,731
21,953
0
L
Aphrodite
6,966
326
2,821
2,684
10,368
3,328
116
3,526
5,847
38,356
0
W
13,716
956
179
2,802
10,054
3,299
768
4,278
5,776
35,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,062
Gold Earned
32,594
131
Minions Killed
188
0
Camps Cleared
0
668,665
Distance Traveled
685,964
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,558
812
64
5
0
216,369
2
L
King Arthur
10,010
770
30
2
0
221,472
0
W
Bakasura
11,581
891
83
6
0
262,209
1
L
Cthulhu
9,051
696
29
2
0
221,746
0
L
Aphrodite
9,001
692
72
6
0
225,447
3
W
He Bo
10,455
804
41
3
0
207,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role