Player Matchup

Osiris
Osiris
DavidPapaya
Osiris
Level 26
God Stats
2W - 6L
1,282 SR
Queue Stats
142W - 195L
1,518 Elo+
Solo
Ganesha
Ganesha
FeNomized
Ganesha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,501 Elo+
Party 2
Ra
Ra
Fruite
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 51L
1,611 Elo+
Solo
Artemis
Artemis
LiterallyMyLife
Artemis
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,501 Elo+
Party 2
Ravana
Ravana
Mufin34
Ravana
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 26L
1,553 Elo+
Solo
Team Averages
Level 19
1,456 SR
1,537 Elo+

VS

Team Averages
Level 26
1,509 SR
1,678 Elo+
Awilix
Awilix
Adkan
Awilix
Level 24
God Stats
12W - 15L
1,500 SR
Queue Stats
181W - 168L
1,673 Elo+
Solo
Cerberus
Cerberus
Fastesturtle
Cerberus
Level 47
God Stats
2W - 0L
1,788 SR
Queue Stats
64W - 39L
1,660 Elo+
Party 1
Apollo
Apollo
KasumiSImp
Apollo
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 26L
1,917 Elo+
Party 1
Bellona
Bellona
LeachGoat
Bellona
Level 24
God Stats
14W - 12L
1,466 SR
Queue Stats
52W - 65L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
Swolcomb
Zhong Kui
Level 29
God Stats
1W - 1L
1,293 SR
Queue Stats
97W - 101L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
0 / 3 / 0
5,191
519
4,089
9,730
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
FeNomized
Ganesha
8
1 / 4 / 1
4,560
456
2,898
7,232
2,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
8
0 / 6 / 1
4,921
492
4,233
5,979
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 7 / 0
3,608
361
2,854
5,658
798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
Mufin34
Ravana
10
2 / 3 / 1
5,716
572
1,636
5,597
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Adkan
Awilix
11
5 / 0 / 4
6,706
671
4,221
4,705
1,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Fastesturtle
Cerberus
9
3 / 2 / 9
6,302
630
3,896
6,917
3,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
KasumiSImp
Apollo
12
12 / 1 / 3
7,403
740
9,465
7,070
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
LeachGoat
Bellona
11
2 / 0 / 2
6,596
660
4,142
6,076
4,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Swolcomb
Zhong Kui
11
1 / 0 / 2
6,063
606
1,013
3,556
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
23
23
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Awilix
Adkan
Awilix
5
0
4
7
L
Osiris
0
3
0
0
W
Cerberus
Fastesturtle
Cerberus
3
2
9
3.75
L
Ganesha
FeNomized
Ganesha
1
4
1
0.38
L
Ra
0
6
1
0.08
W
Apollo
KasumiSImp
Apollo
12
1
3
13.5
W
Bellona
LeachGoat
Bellona
2
0
2
3
L
0
7
0
0
L
Ravana
Mufin34
Ravana
2
3
1
0.83
W
Zhong Kui
Swolcomb
Zhong Kui
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,710
Damage
22,737
34,196
Taken
28,324
12,742
Mitigated
13,925
9,288
Healing
14,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Adkan
Awilix
4,221
1,207
0
1,863
4,705
1,496
0
689
3,900
0
34,234
L
Osiris
4,089
1,320
0
5,115
9,730
5,454
0
0
9,730
0
27,776
W
Cerberus
Fastesturtle
Cerberus
3,896
253
0
2,018
6,917
3,314
390
2,172
4,641
15,059
0
L
Ganesha
FeNomized
Ganesha
2,898
765
0
408
7,232
2,715
0
1,077
6,155
9,542
0
L
Ra
4,233
531
0
919
5,979
1,970
0
1,407
4,572
22,294
0
W
Apollo
KasumiSImp
Apollo
9,465
7,183
0
5,380
7,070
1,958
1,802
2,347
4,681
0
36,440
W
Bellona
LeachGoat
Bellona
4,142
1,848
0
2,586
6,076
4,938
0
99
5,977
0
32,769
L
2,854
1,457
0
548
5,658
798
0
1,528
4,130
0
7,649
L
Ravana
Mufin34
Ravana
1,636
525
0
2,298
5,597
1,805
0
897
4,700
0
25,409
W
Zhong Kui
Swolcomb
Zhong Kui
1,013
158
0
2,252
3,556
2,219
866
1,370
1,994
24,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,996
Gold Earned
33,070
194
Minions Killed
309
0
Camps Cleared
0
851,128
Distance Traveled
929,578
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,706
671
68
7
0
231,841
0
L
Osiris
5,191
519
62
6
0
166,995
1
W
Cerberus
6,302
630
37
4
0
177,039
0
L
Ganesha
4,560
456
6
1
0
205,543
0
L
Ra
4,921
492
49
5
0
139,137
0
W
Apollo
7,403
740
65
7
0
161,584
0
W
Bellona
6,596
660
80
8
0
176,803
2
L
Artemis
3,608
361
15
2
0
146,822
0
L
Ravana
5,716
572
62
6
0
192,631
2
W
Zhong Kui
6,063
606
59
6
0
182,311
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role