Player Matchup

Ymir
Ymir
DONK3Y KONG 145
Ymir
Level 14
God Stats
4W - 4L
1,717 SR
Queue Stats
4W - 4L
1,672 Elo+
Solo
Artemis
Artemis
PKSquib
Artemis
Level 26
God Stats
3W - 1L
1,708 SR
Queue Stats
27W - 17L
1,682 Elo+
Solo
Kukulkan
Kukulkan
RaginAL3999
Kukulkan
Level 28
God Stats
2W - 1L
1,604 SR
Queue Stats
73W - 76L
1,525 Elo+
Solo
Guan Yu
Guan Yu
Worthless94
Guan Yu
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
87W - 71L
1,647 Elo+
Solo
Tsukuyomi
Tsukuyomi
queryquest
Tsukuyomi
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 105L
1,586 Elo+
Solo
Team Averages
Level 23
1,606 SR
1,622 Elo+

VS

Team Averages
Level 19
1,611 SR
1,600 Elo+
Ra
Ra
KinGxiEnVy
Ra
Level 29
God Stats
8W - 2L
1,719 SR
Queue Stats
453W - 348L
1,783 Elo+
Solo
Nike
Nike
Tristanley13
Nike
Level 26
God Stats
9W - 2L
1,783 SR
Queue Stats
90W - 94L
1,516 Elo+
Solo
Ymir
Ymir
Why Not Meep
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,587 Elo+
Solo
Olorun
Olorun
Winstongoodboy
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,481 Elo+
Solo
Awilix
Awilix
jairoGZ150
Awilix
Level 29
God Stats
8W - 12L
1,554 SR
Queue Stats
326W - 332L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
4,366
437
787
5,378
2,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
PKSquib
Artemis
9
1 / 2 / 0
5,251
525
3,723
5,092
2,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
RaginAL3999
Kukulkan
9
1 / 0 / 0
5,469
547
3,470
2,152
693
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guan Yu
Worthless94
Guan Yu
11
2 / 1 / 0
6,131
613
3,926
7,337
3,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
queryquest
Tsukuyomi
8
0 / 3 / 1
5,060
506
1,861
6,977
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 0
6,448
645
3,664
4,665
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 2 / 0
5,561
556
4,112
6,295
2,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 3
4,976
498
2,153
4,868
2,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 0 / 0
5,412
541
2,711
5,256
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Awilix
jairoGZ150
Awilix
8
0 / 0 / 0
5,014
501
1,323
5,260
1,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
4
Kills
9
9
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
6
1
0
6
L
Artemis
PKSquib
Artemis
1
2
0
0.5
L
Kukulkan
RaginAL3999
Kukulkan
1
0
0
1
W
1
2
0
0.5
W
1
1
3
2.5
W
1
0
0
1
L
Guan Yu
Worthless94
Guan Yu
2
1
0
2
W
Awilix
jairoGZ150
Awilix
0
0
0
0
L
Tsukuyomi
queryquest
Tsukuyomi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,767
Damage
13,963
26,936
Taken
26,344
10,978
Mitigated
9,262
7,959
Healing
8,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
787
214
0
223
5,378
2,063
0
3,094
2,284
10,808
0
W
3,664
505
278
1,959
4,665
1,512
0
2,100
2,565
37,729
0
L
Artemis
PKSquib
Artemis
3,723
1,577
0
1,708
5,092
2,334
0
2,545
2,547
0
24,240
L
Kukulkan
RaginAL3999
Kukulkan
3,470
640
0
556
2,152
693
0
1,210
942
34,026
0
W
4,112
433
0
217
6,295
2,441
0
0
6,295
0
27,453
W
2,153
784
237
381
4,868
2,520
0
1,188
3,680
11,595
0
W
2,711
946
271
3,440
5,256
1,465
753
206
5,050
28,232
0
L
Guan Yu
Worthless94
Guan Yu
3,926
379
72
3,042
7,337
3,644
0
0
7,087
0
29,984
W
Awilix
jairoGZ150
Awilix
1,323
526
0
2,213
5,260
1,324
477
763
4,497
0
23,313
L
Tsukuyomi
queryquest
Tsukuyomi
1,861
503
0
2,358
6,977
2,244
0
1,679
5,273
0
20,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,277
Gold Earned
27,411
253
Minions Killed
269
0
Camps Cleared
0
879,007
Distance Traveled
974,980
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,366
437
23
2
0
128,350
0
W
Ra
6,448
645
79
8
0
214,987
1
L
Artemis
5,251
525
52
5
0
166,687
1
L
Kukulkan
5,469
547
76
8
0
179,627
4
W
Nike
5,561
556
59
6
0
205,367
1
W
Ymir
4,976
498
16
2
0
172,422
0
W
Olorun
5,412
541
55
6
0
158,455
2
L
Guan Yu
6,131
613
55
6
0
196,897
0
W
Awilix
5,014
501
60
6
0
223,749
1
L
Tsukuyomi
5,060
506
47
5
0
207,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role