Player Matchup

Danzaburou
Danzaburou
DH Schipperke
Danzaburou
Level 105
God Stats
4W - 2L
1,679 SR
Queue Stats
42W - 40L
1,521 Elo+
Party 1
Scylla
Scylla
NESICmaister
Scylla
Level 107
God Stats
4W - 5L
1,947 SR
Queue Stats
60W - 49L
1,806 Elo+
Solo
Xing Tian
Xing Tian
Zigarrah
Xing Tian
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 189L
1,570 Elo+
Party 1
Team Averages
Level 122
1,709 SR
1,632 Elo+

VS

Team Averages
Level 89
1,502 SR
1,456 Elo+
Eset
Eset
johnyswow
Eset
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,598 Elo+
Solo
Heimdallr
Heimdallr
jornV17
Heimdallr
Level 89
God Stats
1W - 0L
1,563 SR
Queue Stats
12W - 5L
1,241 Elo+
Solo
Sun Wukong
Sun Wukong
ryanpunk
Sun Wukong
Level 57
God Stats
14W - 21L
1,442 SR
Queue Stats
97W - 107L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DH Schipperke
Danzaburou
15
2 / 9 / 8
12,231
582
14,208
21,150
8,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
7 / 4 / 1
13,577
647
19,754
15,372
5,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Zigarrah
Xing Tian
15
1 / 6 / 9
12,928
616
8,172
28,689
34,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
19
9 / 4 / 9
14,733
702
21,221
14,259
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
jornV17
Heimdallr
18
3 / 2 / 14
13,784
656
20,407
19,155
7,782
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ryanpunk
Sun Wukong
17
7 / 4 / 11
15,225
725
16,313
25,272
17,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
53
10
Kills
19
19
Deaths
10
18
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DH Schipperke
Danzaburou
2
9
8
0.67
L
Scylla
7
4
1
1.88
L
Xing Tian
Zigarrah
Xing Tian
1
6
9
0.92
W
Eset
9
4
9
3.38
W
Heimdallr
jornV17
Heimdallr
3
2
14
5
W
Sun Wukong
ryanpunk
Sun Wukong
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,134
Damage
57,941
65,211
Taken
58,686
48,297
Mitigated
30,512
9,481
Healing
21,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DH Schipperke
Danzaburou
14,208
6,709
0
3,228
21,150
8,146
219
5,683
15,161
0
45,288
L
Scylla
19,754
1,311
0
2,719
15,372
5,751
106
5,812
9,268
76,755
0
L
Xing Tian
Zigarrah
Xing Tian
8,172
386
0
3,534
28,689
34,400
0
8,428
19,459
39,515
0
W
Eset
21,221
1,071
1,218
4,186
14,259
5,043
1,471
6,435
7,600
72,205
0
W
Heimdallr
jornV17
Heimdallr
20,407
8,404
0
9,097
19,155
7,782
683
8,372
10,367
0
111,153
W
Sun Wukong
ryanpunk
Sun Wukong
16,313
2,337
674
6,066
25,272
17,687
964
12,199
12,729
0
33,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,736
Gold Earned
43,742
214
Minions Killed
252
0
Camps Cleared
0
1,178,748
Distance Traveled
1,159,030
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,231
582
66
3
0
370,395
2
L
Scylla
13,577
647
111
5
0
363,553
5
L
Xing Tian
12,928
616
37
2
0
444,800
1
W
Eset
14,733
702
96
5
0
386,729
3
W
Heimdallr
13,784
656
130
6
0
371,443
4
W
Sun Wukong
15,225
725
26
1
0
400,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role