Player Matchup

Ymir
Ymir
Jafet0011
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Loki
Loki
Mefisto4891
Loki
Level 5
God Stats
1W - 2L
1,535 SR
Queue Stats
33W - 27L
1,696 Elo+
Solo
Neith
Neith
S7R1F3
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
XxDestroyerCrxX
Da Ji
Level 14
God Stats
0W - 2L
1,351 SR
Queue Stats
33W - 28L
1,535 Elo+
Party 1
Chang'e
Chang'e
XxJosueMu184xX
Chang'e
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 21
1,477 SR
1,546 Elo+

VS

Team Averages
Level 21
1,494 SR
1,501 Elo+
Horus
Horus
MisterZman
Horus
Level 21
God Stats
26W - 19L
1,284 SR
Queue Stats
156W - 150L
1,508 Elo+
Party 2
Hun Batz
Hun Batz
Pruz420
Hun Batz
Level 26
God Stats
15W - 18L
1,530 SR
Queue Stats
169W - 154L
1,666 Elo+
Solo
Yemoja
Yemoja
fstopper14
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,186 Elo+
Party 2
Apollo
Apollo
gavdeady
Apollo
Level 29
God Stats
36W - 21L
1,654 SR
Queue Stats
317W - 261L
1,587 Elo+
Solo
Nu Wa
Nu Wa
parttimeshaman69
Nu Wa
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 85L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 4 / 1
4,275
428
839
3,576
1,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
9 / 1 / 0
7,504
750
6,854
7,339
2,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
S7R1F3
Neith
5
0 / 5 / 1
4,087
409
1,416
4,220
556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

9
3 / 2 / 2
5,883
588
4,293
7,129
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 3 / 0
5,808
581
2,955
6,995
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 3 / 0
5,207
521
1,789
5,856
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hun Batz
Pruz420
Hun Batz
10
2 / 4 / 2
5,907
591
2,983
7,981
2,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
fstopper14
Yemoja
8
0 / 1 / 4
5,222
522
193
4,057
1,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
gavdeady
Apollo
12
10 / 2 / 3
7,278
728
7,080
8,300
2,602
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
2 / 4 / 3
6,303
630
6,449
5,372
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
14
Kills
14
15
Deaths
14
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
1
0.13
L
9
1
0
9
W
Horus
0
3
0
0
W
Hun Batz
Pruz420
Hun Batz
2
4
2
0.75
L
Neith
S7R1F3
Neith
0
5
1
0.1
L
3
2
2
2
L
2
3
0
0.67
W
Yemoja
fstopper14
Yemoja
0
1
4
2
W
Apollo
gavdeady
Apollo
10
2
3
5.75
W
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,357
Damage
18,494
29,259
Taken
31,566
8,273
Mitigated
11,371
7,125
Healing
7,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
839
412
0
26
3,576
1,079
0
238
3,326
2,483
0
L
6,854
2,576
0
2,483
7,339
2,391
72
994
6,265
0
40,943
W
Horus
1,789
932
36
737
5,856
3,941
156
0
5,856
0
21,007
W
Hun Batz
Pruz420
Hun Batz
2,983
513
0
2,164
7,981
2,081
0
209
7,742
0
29,065
L
Neith
S7R1F3
Neith
1,416
1,084
0
380
4,220
556
0
269
3,929
0
4,826
L
4,293
1,119
0
1,666
7,129
2,251
0
2,471
4,470
0
18,425
L
2,955
23
234
2,336
6,995
1,996
0
2,198
4,627
26,807
0
W
Yemoja
fstopper14
Yemoja
193
193
375
229
4,057
1,495
330
235
3,822
9,267
0
W
Apollo
gavdeady
Apollo
7,080
5,396
0
3,042
8,300
2,602
571
1,514
6,708
0
44,729
W
6,449
1,830
0
1,009
5,372
1,252
0
1,538
3,644
24,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,557
Gold Earned
29,917
195
Minions Killed
262
0
Camps Cleared
0
774,856
Distance Traveled
911,243
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,275
428
3
0
0
108,453
0
L
Loki
7,504
750
88
9
0
213,269
3
W
Horus
5,207
521
46
5
0
183,627
1
W
Hun Batz
5,907
591
67
7
0
199,282
3
L
Neith
4,087
409
8
1
0
83,419
0
L
Da Ji
5,883
588
38
4
0
188,572
0
L
Chang'e
5,808
581
58
6
0
181,143
1
W
Yemoja
5,222
522
22
2
0
164,817
0
W
Apollo
7,278
728
88
9
0
184,815
2
W
Nu Wa
6,303
630
39
4
0
178,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role