Player Matchup

King Arthur
King Arthur
Crowchild
King Arthur
Level 29
God Stats
10W - 8L
1,494 SR
Queue Stats
23W - 25L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
Doxterz
Erlang Shen
Level 29
God Stats
55W - 62L
1,159 SR
Queue Stats
243W - 254L
1,441 Elo+
Solo
Mulan
Mulan
julia_Pro_Gamer
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,212 Elo+
Solo
Izanami
Izanami
siyo46
Izanami
Level 28
God Stats
13W - 12L
1,453 SR
Queue Stats
13W - 12L
1,432 Elo+
Solo
Kukulkan
Kukulkan
william123097
Kukulkan
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,286 Elo+
Solo
Team Averages
Level 19
1,421 SR
1,369 Elo+

VS

Team Averages
Level 22
1,573 SR
1,485 Elo+
Chronos
Chronos
HUSSDOG
Chronos
Level 28
God Stats
2W - 0L
1,598 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Cernunnos
Cernunnos
NavySoda4314913
Cernunnos
Level 22
God Stats
5W - 5L
1,617 SR
Queue Stats
35W - 27L
1,549 Elo+
Solo
Set
Set
Ruffest-ThingOut
Set
Level 9
God Stats
17W - 16L
1,507 SR
Queue Stats
42W - 27L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Unreliable Luck
Danzaburou
Level 24
God Stats
38W - 24L
1,676 SR
Queue Stats
67W - 73L
1,469 Elo+
Solo
Fenrir
Fenrir
fw-JJCF
Fenrir
Level 26
God Stats
24W - 22L
1,466 SR
Queue Stats
60W - 66L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crowchild
King Arthur
20
7 / 2 / 1
12,586
547
16,140
30,284
26,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
Doxterz
Erlang Shen
19
13 / 8 / 4
13,608
592
22,822
25,117
27,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

6
1 / 9 / 3
7,610
331
3,023
8,721
3,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
siyo46
Izanami
20
3 / 5 / 4
12,461
542
9,740
15,655
6,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
william123097
Kukulkan
13
0 / 9 / 1
9,102
396
1,025
15,331
4,542
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HUSSDOG
Chronos
16
1 / 4 / 4
10,950
476
8,860
17,147
5,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
NavySoda4314913
Cernunnos
20
6 / 5 / 2
13,917
605
17,187
18,077
7,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 3 / 1
12,947
563
9,884
12,636
9,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Unreliable Luck
Danzaburou
19
12 / 5 / 1
14,146
615
22,733
19,937
7,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
fw-JJCF
Fenrir
18
5 / 7 / 10
12,855
559
7,622
13,402
6,992
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
50
24
Kills
32
33
Deaths
24
13
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Crowchild
King Arthur
7
2
1
3.75
L
Erlang Shen
Doxterz
Erlang Shen
13
8
4
1.88
W
Chronos
HUSSDOG
Chronos
1
4
4
0.75
W
Cernunnos
NavySoda4314913
Cernunnos
6
5
2
1.4
W
8
3
1
2.83
W
Danzaburou
Unreliable Luck
Danzaburou
12
5
1
2.5
W
Fenrir
fw-JJCF
Fenrir
5
7
10
1.43
L
1
9
3
0.28
L
Izanami
siyo46
Izanami
3
5
4
1
L
Kukulkan
william123097
Kukulkan
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,750
Damage
66,286
95,108
Taken
81,199
68,042
Mitigated
37,787
25,362
Healing
19,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Crowchild
King Arthur
16,140
1,641
0
12,739
30,284
26,211
186
3,002
27,282
86
76,804
L
Erlang Shen
Doxterz
Erlang Shen
22,822
14,294
0
6,536
25,117
27,389
2,988
2,685
22,432
0
75,092
W
Chronos
HUSSDOG
Chronos
8,860
3,712
0
5,726
17,147
5,595
2,983
0
17,147
55,645
0
W
Cernunnos
NavySoda4314913
Cernunnos
17,187
11,374
0
4,371
18,077
7,376
6,874
245
17,332
0
77,020
W
9,884
5,829
0
839
12,636
9,961
0
529
12,041
0
86,025
W
Danzaburou
Unreliable Luck
Danzaburou
22,733
11,498
0
8,790
19,937
7,863
5,122
127
19,685
0
78,054
W
Fenrir
fw-JJCF
Fenrir
7,622
3,210
0
105
13,402
6,992
2,199
210
13,117
0
59,311
L
3,023
1,082
0
48
8,721
3,074
0
881
7,840
0
9,285
L
Izanami
siyo46
Izanami
9,740
6,121
0
3,734
15,655
6,826
886
2,292
13,363
0
101,471
L
Kukulkan
william123097
Kukulkan
1,025
362
0
2,305
15,331
4,542
0
0
15,331
41,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,367
Gold Earned
64,815
495
Minions Killed
566
0
Camps Cleared
0
1,674,116
Distance Traveled
2,077,950
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,586
547
134
6
0
412,460
0
L
Erlang Shen
13,608
592
115
5
0
414,817
3
W
Chronos
10,950
476
99
4
0
404,188
7
W
Cernunnos
13,917
605
143
6
0
379,504
0
W
Set
12,947
563
130
6
0
483,955
5
W
Danzaburou
14,146
615
115
5
0
390,779
0
W
Fenrir
12,855
559
79
3
0
419,524
0
L
Mulan
7,610
331
12
1
0
164,715
1
L
Izanami
12,461
542
173
8
0
377,315
6
L
Kukulkan
9,102
396
61
3
0
304,809
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role