Player Matchup

Bellona
Bellona
Brennok
Bellona
Level 16
God Stats
0W - 2L
1,279 SR
Queue Stats
33W - 41L
1,421 Elo+
Solo
Cerberus
Cerberus
EXPERIENCEDNOOB
Cerberus
Level 14
God Stats
1W - 2L
1,708 SR
Queue Stats
22W - 25L
1,437 Elo+
Solo
Kukulkan
Kukulkan
MegaGohan321
Kukulkan
Level 25
God Stats
42W - 34L
1,573 SR
Queue Stats
82W - 77L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
Nickybuckets
Jormungandr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 60L
1,239 Elo+
Solo
Fenrir
Fenrir
fuegxrax
Fenrir
Level 23
God Stats
37W - 46L
1,484 SR
Queue Stats
244W - 264L
1,465 Elo+
Party 1
Team Averages
Level 20
1,509 SR
1,408 Elo+

VS

Team Averages
Level 14
1,389 SR
1,476 Elo+
Neith
Neith
COCHISLAYER420
Neith
Level 6
God Stats
9W - 2L
1,581 SR
Queue Stats
12W - 5L
1,562 Elo+
Party 3
Merlin
Merlin
Calvatron11
Merlin
Level 17
God Stats
15W - 13L
1,105 SR
Queue Stats
179W - 191L
1,429 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
InteriorDemon
Ah Muzen Cab
Level 12
God Stats
1W - 1L
1,259 SR
Queue Stats
85W - 79L
1,371 Elo+
Party 2
Guan Yu
Guan Yu
darkitan1907
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,500 Elo+
Party 3
Cerberus
Cerberus
francos57
Cerberus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 37L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brennok
Bellona
20
5 / 21 / 12
14,012
1,001
26,484
42,688
43,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
20
8 / 4 / 8
14,964
1,069
15,927
22,609
29,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
MegaGohan321
Kukulkan
19
4 / 3 / 8
13,651
975
26,072
15,833
6,538
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Nickybuckets
Jormungandr
19
0 / 7 / 10
12,484
892
11,065
25,179
19,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
fuegxrax
Fenrir
20
5 / 11 / 12
14,040
1,003
14,873
28,064
11,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 28
15,229
1,088
34,833
21,097
10,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
20
11 / 6 / 25
14,948
1,068
31,418
19,970
10,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
InteriorDemon
Ah Muzen Cab
20
5 / 7 / 25
13,456
961
18,486
15,869
7,055
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
darkitan1907
Guan Yu
20
12 / 4 / 22
15,808
1,129
20,895
22,860
34,547
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
francos57
Cerberus
20
8 / 0 / 31
14,586
1,042
15,394
21,779
34,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
177
22
Kills
46
46
Deaths
22
50
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Bellona
Brennok
Bellona
5
21
12
0.52
W
10
5
28
4.8
W
Merlin
11
6
25
3.92
L
Cerberus
8
4
8
3
W
Ah Muzen Cab
InteriorDemon
Ah Muzen Cab
5
7
25
2.5
L
Kukulkan
MegaGohan321
Kukulkan
4
3
8
2.67
L
Jormungandr
Nickybuckets
Jormungandr
0
7
10
0.71
W
Guan Yu
darkitan1907
Guan Yu
12
4
22
5.75
W
Cerberus
francos57
Cerberus
8
0
31
23.5
L
Fenrir
fuegxrax
Fenrir
5
11
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,421
Damage
121,026
134,373
Taken
101,575
110,518
Mitigated
97,070
11,791
Healing
19,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Brennok
Bellona
26,484
10,218
0
1,498
42,688
43,851
0
17,215
25,473
0
45,913
W
34,833
20,641
0
4,019
21,097
10,666
0
8,940
11,982
0
53,301
W
Merlin
31,418
3,703
0
739
19,970
10,218
0
10,878
8,892
56,539
0
L
Cerberus
15,927
893
0
8,239
22,609
29,128
0
8,063
14,546
39,437
0
W
Ah Muzen Cab
InteriorDemon
Ah Muzen Cab
18,486
9,244
0
1,072
15,869
7,055
0
9,090
6,479
0
29,165
L
Kukulkan
MegaGohan321
Kukulkan
26,072
1,565
0
1,049
15,833
6,538
0
3,657
12,176
72,438
0
L
Jormungandr
Nickybuckets
Jormungandr
11,065
3,523
0
286
25,179
19,318
0
6,996
16,531
44,696
0
W
Guan Yu
darkitan1907
Guan Yu
20,895
3,631
4,332
5,896
22,860
34,547
0
13,489
7,747
0
38,991
W
Cerberus
francos57
Cerberus
15,394
1,191
0
3,077
21,779
34,584
0
9,992
11,287
45,516
0
L
Fenrir
fuegxrax
Fenrir
14,873
4,456
0
719
28,064
11,683
0
10,881
17,183
0
20,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,151
Gold Earned
74,027
301
Minions Killed
255
9
Camps Cleared
4
1,194,158
Distance Traveled
1,218,177
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,012
1,001
30
2
0
227,136
0
W
Neith
15,229
1,088
41
3
1
224,299
0
W
Merlin
14,948
1,068
65
5
0
240,317
0
L
Cerberus
14,964
1,069
69
5
2
254,127
1
W
Ah Muzen Cab
13,456
961
32
2
0
220,292
1
L
Kukulkan
13,651
975
111
8
3
233,649
0
L
Jormungandr
12,484
892
79
6
1
217,034
0
W
Guan Yu
15,808
1,129
37
3
1
278,388
0
W
Cerberus
14,586
1,042
80
6
2
254,881
0
L
Fenrir
14,040
1,003
12
1
3
262,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role