Player Matchup

Bellona
Bellona
CA-Nahueel
Bellona
Level 18
God Stats
13W - 22L
1,435 SR
Queue Stats
675W - 900L
1,372 Elo+
Party 1
Yemoja
Yemoja
Cafecomc
Yemoja
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 20L
1,500 Elo+
Solo
Bacchus
Bacchus
IG7_-Pelaaa-_o
Bacchus
Level 39
God Stats
25W - 29L
1,500 SR
Queue Stats
689W - 1,043L
1,359 Elo+
Party 1
Danzaburou
Danzaburou
LoopyGourmand
Danzaburou
Level 28
God Stats
99W - 108L
1,465 SR
Queue Stats
767W - 1,029L
1,404 Elo+
Party 1
Nemesis
Nemesis
Omawe
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,480 SR
1,427 Elo+

VS

Team Averages
Level 10
1,447 SR
1,529 Elo+
Janus
Janus
Baykkz
Janus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,552 Elo+
Party 2
Chaac
Chaac
DanteBlakcway
Chaac
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,572 Elo+
Party 2
Neith
Neith
MorangoFeliz
Neith
Level 4
God Stats
1W - 0L
1,292 SR
Queue Stats
2W - 1L
1,684 Elo+
Party 2
Ares
Ares
lufeplayer7371
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
ot3πo
Nemesis
Level 18
God Stats
5W - 4L
1,446 SR
Queue Stats
25W - 47L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CA-Nahueel
Bellona
15
5 / 2 / 0
9,628
481
6,128
10,420
6,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Cafecomc
Yemoja
9
0 / 12 / 2
6,786
339
3,092
15,182
5,008
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 4 / 3
8,970
449
7,844
12,129
7,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
LoopyGourmand
Danzaburou
13
5 / 4 / 4
8,925
446
11,595
11,823
4,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Omawe
Nemesis
8
0 / 11 / 1
6,163
308
672
12,867
3,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Baykkz
Janus
16
15 / 2 / 7
11,101
555
17,985
8,974
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 2 / 10
9,852
493
9,288
8,817
8,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 4 / 10
8,684
434
5,773
8,910
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 5 / 8
9,717
486
6,106
13,083
11,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
ot3πo
Nemesis
14
7 / 2 / 4
9,583
479
8,067
9,400
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
14
Kills
31
33
Deaths
15
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Janus
Baykkz
Janus
15
2
7
9.25
L
Bellona
CA-Nahueel
Bellona
5
2
0
2.5
L
Yemoja
Cafecomc
Yemoja
0
12
2
0.08
W
3
2
10
4
L
4
4
3
1.38
L
Danzaburou
LoopyGourmand
Danzaburou
5
4
4
1.75
W
2
4
10
1.75
L
Nemesis
Omawe
Nemesis
0
11
1
0.05
W
4
5
8
1.6
W
Nemesis
ot3πo
Nemesis
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,331
Damage
47,219
62,421
Taken
49,184
27,465
Mitigated
30,309
6,466
Healing
9,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Baykkz
Janus
17,985
1,975
0
380
8,974
3,372
1,736
3,149
5,825
67,970
0
L
Bellona
CA-Nahueel
Bellona
6,128
1,692
0
293
10,420
6,619
1,045
3,437
6,658
0
53,241
L
Yemoja
Cafecomc
Yemoja
3,092
348
194
282
15,182
5,008
0
7,977
7,180
16,552
0
W
9,288
1,786
0
1,931
8,817
8,886
1,193
1,573
7,244
0
55,637
L
7,844
960
0
1,373
12,129
7,398
0
5,145
6,913
23,321
0
L
Danzaburou
LoopyGourmand
Danzaburou
11,595
5,096
0
3,990
11,823
4,821
676
4,452
7,346
0
44,286
W
5,773
2,236
0
2,753
8,910
3,188
1,506
2,670
6,240
0
36,243
L
Nemesis
Omawe
Nemesis
672
439
0
334
12,867
3,619
0
3,080
9,737
0
11,416
W
6,106
912
0
1,444
13,083
11,280
426
2,804
10,279
24,923
0
W
Nemesis
ot3πo
Nemesis
8,067
5,144
0
2,959
9,400
3,583
2,250
740
8,660
0
36,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,472
Gold Earned
48,937
247
Minions Killed
369
0
Camps Cleared
0
1,569,983
Distance Traveled
1,752,806
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,101
555
107
5
0
374,157
0
L
Bellona
9,628
481
120
6
0
372,285
0
L
Yemoja
6,786
339
18
1
0
253,903
0
W
Chaac
9,852
493
101
5
0
391,557
2
L
Bacchus
8,970
449
21
1
0
340,581
1
L
Danzaburou
8,925
446
76
4
0
326,534
1
W
Neith
8,684
434
58
3
0
290,602
2
L
Nemesis
6,163
308
12
1
0
276,680
5
W
Ares
9,717
486
26
1
0
336,168
2
W
Nemesis
9,583
479
77
4
0
360,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role