Player Matchup

Scylla
Scylla
Gold IV
D4RKR4
Scylla
Gold IV
Level 138
God Stats
2W - 2L
1,669 SR
Queue Stats
42W - 38L
1,477 MMR
Solo
Horus
Horus
Bronze III
MCSxAllstar
Horus
Bronze III
Level 30
God Stats
0W - 1L
1,511 SR
Queue Stats
8W - 26L
1,500 MMR
Solo
Hercules
Hercules
Platinum V
Naturezaa
Hercules
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold II
PLZgank
Hachiman
Gold II
Level 145
God Stats
0W - 2L
1,285 SR
Queue Stats
52W - 46L
1,481 MMR
Solo
Hun Batz
Hun Batz
Gold V
TheDemonFish
Hun Batz
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,493 SR
1,492 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 109
1,547 SR
1,493 MMR
Anhur
Anhur
Bronze III
 
Anhur
Bronze III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
CNDruid
Ymir
Gold V
Level 126
God Stats
12W - 9L
1,393 SR
Queue Stats
473W - 461L
1,463 MMR
Solo
Sobek
Sobek
Silver II
MrSmokeStacker
Sobek
Silver II
Level 107
God Stats
2W - 0L
1,728 SR
Queue Stats
17W - 17L
1,492 MMR
Party 1
Arachne
Arachne
Gold IV
Rσgue
Arachne
Gold IV
Level 136
God Stats
2W - 3L
1,395 SR
Queue Stats
205W - 188L
1,501 MMR
Solo
Nu Wa
Nu Wa
Gold III
ScrunchySock
Nu Wa
Gold III
Level 69
God Stats
18W - 8L
1,717 SR
Queue Stats
116W - 114L
1,509 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
D4RKR4
Scylla
9
0 / 1 / 0
5,242
582
40
3,883
959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 1
4,214
468
1,011
5,160
1,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
Naturezaa
Hercules
10
2 / 1 / 0
5,771
641
3,866
6,807
3,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
PLZgank
Hachiman
6
0 / 1 / 1
4,122
458
2,709
3,410
748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
TheDemonFish
Hun Batz
10
2 / 1 / 1
5,583
620
2,472
5,165
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
SetApolloTsukuyomiCu ChulainnPersephone

VS

Bans
YemojaDanzaburouCupidErlang ShenHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
4 / 0 / 0
6,245
694
2,840
4,199
1,038
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
CNDruid
Ymir
9
0 / 3 / 2
5,206
578
3,303
6,182
5,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 6
5,374
597
1,749
5,512
3,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Rσgue
Arachne
10
3 / 0 / 0
5,963
663
2,773
4,921
1,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 0 / 3
5,766
641
3,993
2,065
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
7
7
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
0
0
4
W
Ymir
CNDruid
Ymir
0
3
2
0.33
L
Scylla
D4RKR4
Scylla
0
1
0
0
L
0
3
1
0.17
W
0
1
6
3
L
Hercules
Naturezaa
Hercules
2
1
0
2
L
Hachiman
PLZgank
Hachiman
0
1
1
0.5
W
Arachne
Rσgue
Arachne
3
0
0
3
W
0
0
3
1.5
L
Hun Batz
TheDemonFish
Hun Batz
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,098
Damage
14,658
24,425
Taken
22,879
8,552
Mitigated
11,249
7,930
Healing
9,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,840
2,075
0
3,416
4,199
1,038
1,072
0
4,149
0
35,427
W
Ymir
CNDruid
Ymir
3,303
1,433
0
999
6,182
5,157
0
0
6,182
24,727
1,496
L
Scylla
D4RKR4
Scylla
40
40
0
657
3,883
959
0
2,201
1,622
30,491
0
L
1,011
376
51
386
5,160
1,756
0
687
4,451
0
9,483
W
1,749
184
0
2,371
5,512
3,056
0
0
5,362
11,428
0
L
Hercules
Naturezaa
Hercules
3,866
1,343
0
2,916
6,807
3,387
0
3,389
3,362
0
29,997
L
Hachiman
PLZgank
Hachiman
2,709
1,372
0
1,788
3,410
748
0
1,160
2,228
0
17,405
W
Arachne
Rσgue
Arachne
2,773
1,525
0
2,229
4,921
1,446
0
40
4,881
0
32,018
W
3,993
948
0
299
2,065
552
92
0
2,065
33,491
0
L
Hun Batz
TheDemonFish
Hun Batz
2,472
597
0
2,132
5,165
1,702
0
1,111
3,944
0
27,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,932
Gold Earned
28,554
275
Minions Killed
287
0
Camps Cleared
0
872,467
Distance Traveled
925,767
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,245
694
85
9
0
146,003
3
W
Ymir
5,206
578
49
5
0
185,674
3
L
Scylla
5,242
582
83
9
0
168,980
4
L
Horus
4,214
468
15
2
0
161,530
1
W
Sobek
5,374
597
11
1
0
200,064
4
L
Hercules
5,771
641
80
9
0
201,348
3
L
Hachiman
4,122
458
22
2
0
118,352
0
W
Arachne
5,963
663
64
7
0
215,194
2
W
Nu Wa
5,766
641
78
9
0
178,832
5
L
Hun Batz
5,583
620
75
8
0
222,257
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role