Player Matchup

Achilles
Achilles
Andyroomurphey
Achilles
Level 43
God Stats
7W - 8L
1,500 SR
Queue Stats
263W - 216L
1,556 Elo+
Party 2
Rama
Rama
Jackin Factotum
Rama
Level 155
God Stats
8W - 9L
1,529 SR
Queue Stats
220W - 185L
1,591 Elo+
Party 1
He Bo
He Bo
LifeTyde_
He Bo
Level 123
God Stats
38W - 31L
1,572 SR
Queue Stats
627W - 482L
1,577 Elo+
Party 2
Anubis
Anubis
alphadense
Anubis
Level 15
God Stats
32W - 20L
1,572 SR
Queue Stats
417W - 423L
1,412 Elo+
Party 1
Hercules
Hercules
flowervillain
Hercules
Level 68
God Stats
25W - 21L
1,514 SR
Queue Stats
192W - 151L
1,551 Elo+
Party 2
Team Averages
Level 81
1,538 SR
1,537 Elo+

VS

Team Averages
Level 54
1,513 SR
1,572 Elo+
Pele
Pele
DreamMochi
Pele
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
364W - 274L
1,522 Elo+
Party 3
Apollo
Apollo
Duckl1ng_
Apollo
Level 17
God Stats
18W - 20L
1,566 SR
Queue Stats
63W - 50L
1,584 Elo+
Party 3
Scylla
Scylla
Lyudah
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,642 Elo+
Party 3
Bakasura
Bakasura
Mr_blytz
Bakasura
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
524W - 379L
1,574 Elo+
Party 3
Cerberus
Cerberus
xDoorbell
Cerberus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 44L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 3 / 2
8,846
520
7,301
11,121
9,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 1 / 4
11,924
701
13,798
14,009
5,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
LifeTyde_
He Bo
16
7 / 2 / 12
10,136
596
11,799
7,194
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
alphadense
Anubis
16
10 / 3 / 7
10,395
611
13,005
9,618
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
flowervillain
Hercules
15
7 / 1 / 11
9,703
571
11,727
22,586
15,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 3
8,106
477
8,355
15,624
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
Duckl1ng_
Apollo
13
0 / 6 / 2
8,079
475
3,938
9,759
2,577
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Scylla
Lyudah
Scylla
12
1 / 11 / 2
7,935
467
3,681
11,114
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Mr_blytz
Bakasura
17
4 / 3 / 1
10,176
599
13,526
15,732
7,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
xDoorbell
Cerberus
13
3 / 6 / 2
8,855
521
8,027
23,436
17,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
19
33
Kills
9
10
Deaths
33
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
2
3
2
1
L
1
7
3
0.36
L
Apollo
Duckl1ng_
Apollo
0
6
2
0.17
W
7
1
4
9
W
He Bo
LifeTyde_
He Bo
7
2
12
6.5
L
Scylla
Lyudah
Scylla
1
11
2
0.18
L
Bakasura
Mr_blytz
Bakasura
4
3
1
1.5
W
Anubis
alphadense
Anubis
10
3
7
4.5
W
Hercules
flowervillain
Hercules
7
1
11
12.5
L
Cerberus
xDoorbell
Cerberus
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,630
Damage
37,527
64,528
Taken
75,665
35,818
Mitigated
34,940
29,182
Healing
19,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
7,301
1,646
0
2,571
11,121
9,097
672
597
9,764
0
37,211
L
8,355
2,075
0
3,952
15,624
5,116
0
5,170
10,237
0
50,920
L
Apollo
Duckl1ng_
Apollo
3,938
1,863
0
2,246
9,759
2,577
1,044
1,582
8,077
0
37,992
W
13,798
12,860
0
8,451
14,009
5,043
2,666
3,231
10,638
0
107,992
W
He Bo
LifeTyde_
He Bo
11,799
1,063
131
3,229
7,194
2,210
311
1,531
5,453
65,553
0
L
Scylla
Lyudah
Scylla
3,681
794
0
250
11,114
3,083
784
7,549
3,490
26,229
0
L
Bakasura
Mr_blytz
Bakasura
13,526
8,508
0
5,515
15,732
7,004
476
3,695
11,412
0
55,646
W
Anubis
alphadense
Anubis
13,005
324
0
4,454
9,618
3,850
823
1,828
7,419
57,338
0
W
Hercules
flowervillain
Hercules
11,727
6,347
0
10,346
22,586
15,618
473
4,521
16,715
0
30,541
L
Cerberus
xDoorbell
Cerberus
8,027
1,146
0
7,374
23,436
17,160
324
6,808
16,253
33,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,004
Gold Earned
43,151
499
Minions Killed
411
0
Camps Cleared
0
1,597,107
Distance Traveled
1,640,370
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,846
520
76
4
0
324,609
3
L
Pele
8,106
477
73
4
0
376,029
1
L
Apollo
8,079
475
86
5
0
276,188
0
W
Rama
11,924
701
175
10
0
288,076
1
W
He Bo
10,136
596
111
7
0
353,543
1
L
Scylla
7,935
467
51
3
0
271,874
0
L
Bakasura
10,176
599
141
8
0
370,704
1
W
Anubis
10,395
611
90
5
0
271,978
2
W
Hercules
9,703
571
47
3
0
358,901
1
L
Cerberus
8,855
521
60
4
0
345,575
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role