Player Matchup

Chernobog
Chernobog
Silver I
AlvoRoisE
Chernobog
Silver I
Level 117
God Stats
3W - 5L
1,584 SR
Queue Stats
530W - 526L
1,156 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
CrazyAlbino69
Erlang Shen
Silver I
Level 108
God Stats
4W - 4L
1,485 SR
Queue Stats
164W - 161L
1,175 MMR
Solo
Horus
Horus
Gold V
Mike28S
Horus
Gold V
Level 106
God Stats
1W - 2L
1,602 SR
Queue Stats
290W - 310L
1,223 MMR
Solo
Ah Puch
Ah Puch
Bronze I
Richardelyon
Ah Puch
Bronze I
Level 67
God Stats
1W - 1L
1,758 SR
Queue Stats
54W - 85L
566 MMR
Solo
Ymir
Ymir
Silver IV
juan517corredor
Ymir
Silver IV
Level 49
God Stats
11W - 13L
1,568 SR
Queue Stats
95W - 103L
1,112 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,600 SR
1,046 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 71
1,490 SR
987 MMR
Nemesis
Nemesis
Silver I
SaLvAtRoSiS
Nemesis
Silver I
Level 82
God Stats
7W - 11L
1,492 SR
Queue Stats
151W - 158L
1,256 MMR
Solo
Skadi
Skadi
Silver V
WaziFR__
Skadi
Silver V
Level 51
God Stats
7W - 3L
1,573 SR
Queue Stats
34W - 51L
684 MMR
Party 1
Xing Tian
Xing Tian
Bronze I
Xwilsul
Xing Tian
Bronze I
Level 68
God Stats
2W - 3L
1,329 SR
Queue Stats
41W - 61L
512 MMR
Party 1
Geb
Geb
Gold IV
iScotyyyy
Geb
Gold IV
Level 62
God Stats
19W - 9L
1,664 SR
Queue Stats
782W - 775L
1,158 MMR
Party 2
Persephone
Persephone
Gold IV
lm ReaIIy Bad
Persephone
Gold IV
Level 93
God Stats
28W - 26L
1,390 SR
Queue Stats
489W - 503L
1,324 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AlvoRoisE
Chernobog
17
4 / 3 / 3
10,338
449
12,401
12,429
7,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
CrazyAlbino69
Erlang Shen
14
1 / 6 / 1
9,233
401
6,474
16,751
7,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Horus
Mike28S
Horus
18
0 / 3 / 1
10,757
468
8,166
17,414
18,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
Richardelyon
Ah Puch
16
2 / 5 / 1
9,816
427
6,395
13,373
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 4 / 1
8,313
361
4,927
16,357
7,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SetScyllaCu ChulainnNu WaDanzaburou

VS

Bans
JanusCupidBellonaCthulhuGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
SaLvAtRoSiS
Nemesis
18
3 / 1 / 9
11,677
508
8,967
15,252
7,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
WaziFR__
Skadi
18
5 / 1 / 7
11,828
514
14,320
14,087
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Xing Tian
Xwilsul
Xing Tian
18
4 / 0 / 8
12,187
530
5,363
16,680
15,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
3 / 2 / 11
11,808
513
9,630
15,660
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
lm ReaIIy Bad
Persephone
16
5 / 4 / 10
11,588
504
15,324
9,930
3,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
8
Kills
20
21
Deaths
8
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AlvoRoisE
Chernobog
4
3
3
1.83
L
Erlang Shen
CrazyAlbino69
Erlang Shen
1
6
1
0.25
L
Horus
Mike28S
Horus
0
3
1
0.17
L
Ah Puch
Richardelyon
Ah Puch
2
5
1
0.5
W
Nemesis
SaLvAtRoSiS
Nemesis
3
1
9
7.5
W
Skadi
WaziFR__
Skadi
5
1
7
8.5
W
Xing Tian
Xwilsul
Xing Tian
4
0
8
8
W
3
2
11
4.25
L
1
4
1
0.38
W
Persephone
lm ReaIIy Bad
Persephone
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,363
Damage
53,604
76,324
Taken
71,609
44,744
Mitigated
43,522
20,047
Healing
18,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AlvoRoisE
Chernobog
12,401
5,831
0
3,334
12,429
7,204
0
4,012
8,384
0
69,436
L
Erlang Shen
CrazyAlbino69
Erlang Shen
6,474
2,592
0
6,623
16,751
7,441
208
4,487
11,963
0
59,636
L
Horus
Mike28S
Horus
8,166
2,433
758
3,442
17,414
18,488
916
6,281
11,073
497
76,343
L
Ah Puch
Richardelyon
Ah Puch
6,395
248
0
3,720
13,373
4,536
62
5,801
7,267
57,286
0
W
Nemesis
SaLvAtRoSiS
Nemesis
8,967
4,944
0
2,958
15,252
7,971
2,157
3,308
11,944
0
95,789
W
Skadi
WaziFR__
Skadi
14,320
8,648
0
7,073
14,087
5,541
2,767
3,586
10,451
0
73,302
W
Xing Tian
Xwilsul
Xing Tian
5,363
382
877
4,218
16,680
15,637
406
1,578
15,077
57,449
0
W
9,630
1,765
0
2,564
15,660
11,078
1,159
2,569
12,741
50,539
0
L
4,927
288
0
2,170
16,357
7,075
0
8,870
7,320
35,715
0
W
Persephone
lm ReaIIy Bad
Persephone
15,324
532
0
1,017
9,930
3,295
567
3,085
6,842
56,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,457
Gold Earned
59,088
524
Minions Killed
528
0
Camps Cleared
0
1,923,490
Distance Traveled
2,179,987
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,338
449
124
5
0
375,651
4
L
Erlang Shen
9,233
401
104
5
0
352,142
3
L
Horus
10,757
468
145
6
0
391,501
1
L
Ah Puch
9,816
427
96
4
0
371,339
4
W
Nemesis
11,677
508
141
6
0
492,870
8
W
Skadi
11,828
514
125
5
0
400,147
2
W
Xing Tian
12,187
530
92
4
0
421,850
0
W
Geb
11,808
513
98
4
0
456,108
0
L
Ymir
8,313
361
55
2
0
432,857
9
W
Persephone
11,588
504
72
3
0
409,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role