Player Matchup

Merlin
Merlin
Bick_12jack
Merlin
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 20L
1,082 Elo+
Party 3
Danzaburou
Danzaburou
Parsus77
Danzaburou
Level 117
God Stats
6W - 7L
1,424 SR
Queue Stats
73W - 69L
1,332 Elo+
Party 3
Horus
Horus
nichoboy8
Horus
Level 126
God Stats
2W - 2L
1,591 SR
Queue Stats
159W - 182L
1,371 Elo+
Party 1
Nox
Nox
oORedSkinsOo
Nox
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 121L
1,447 Elo+
Party 1
Ao Kuang
Ao Kuang
sr280
Ao Kuang
Level 126
God Stats
4W - 2L
1,612 SR
Queue Stats
78W - 81L
1,471 Elo+
Solo
Team Averages
Level 120
1,526 SR
1,341 Elo+

VS

Team Averages
Level 79
1,541 SR
1,512 Elo+
The Morrigan
The Morrigan
Daniel99c
The Morrigan
Level 100
God Stats
3W - 6L
1,603 SR
Queue Stats
167W - 135L
1,488 Elo+
Party 2
Anubis
Anubis
MrGohuiop
Anubis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,562 Elo+
Solo
Yemoja
Yemoja
PTnevesPT
Yemoja
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Anhur
Anhur
simonli0n
Anhur
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hercules
Hercules
xXAlejandroXxc
Hercules
Level 123
God Stats
9W - 11L
1,604 SR
Queue Stats
132W - 105L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 0 / 9
10,615
708
10,397
5,195
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Parsus77
Danzaburou
20
13 / 1 / 4
13,560
904
22,215
11,482
6,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
nichoboy8
Horus
17
1 / 1 / 17
11,650
777
7,585
16,516
18,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 2 / 10
10,409
694
6,095
7,833
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
sr280
Ao Kuang
17
3 / 3 / 5
10,506
700
11,980
15,253
5,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Daniel99c
The Morrigan
15
1 / 6 / 4
9,030
602
7,871
13,336
5,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
MrGohuiop
Anubis
17
1 / 5 / 2
9,666
644
7,584
10,557
5,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
PTnevesPT
Yemoja
15
0 / 3 / 3
9,126
608
4,231
12,343
10,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
simonli0n
Anhur
15
4 / 3 / 2
9,900
660
8,518
11,113
4,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
16
1 / 3 / 4
9,186
612
10,046
18,537
17,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
20
Kills
7
7
Deaths
20
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
0
9
5.5
L
The Morrigan
Daniel99c
The Morrigan
1
6
4
0.5
L
Anubis
MrGohuiop
Anubis
1
5
2
0.4
L
Yemoja
PTnevesPT
Yemoja
0
3
3
0.5
W
Danzaburou
Parsus77
Danzaburou
13
1
4
15
W
Horus
nichoboy8
Horus
1
1
17
9.5
W
2
2
10
3.5
L
Anhur
simonli0n
Anhur
4
3
2
1.67
W
Ao Kuang
sr280
Ao Kuang
3
3
5
1.83
L
Hercules
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,272
Damage
38,250
56,279
Taken
65,886
35,842
Mitigated
42,545
20,870
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
10,397
331
148
837
5,195
2,317
1,118
2,377
2,684
44,495
0
L
The Morrigan
Daniel99c
The Morrigan
7,871
1,053
0
816
13,336
5,489
0
4,454
8,424
28,633
1,467
L
Anubis
MrGohuiop
Anubis
7,584
311
0
1,756
10,557
5,064
1
3,358
7,009
46,693
0
L
Yemoja
PTnevesPT
Yemoja
4,231
675
924
1,084
12,343
10,179
2
8,409
3,428
19,960
0
W
Danzaburou
Parsus77
Danzaburou
22,215
13,658
0
3,720
11,482
6,117
3,411
3,090
8,117
0
67,496
W
Horus
nichoboy8
Horus
7,585
2,487
2,291
7,565
16,516
18,047
684
3,679
12,447
0
19,299
W
6,095
349
846
472
7,833
3,638
726
3,292
4,344
22,103
0
L
Anhur
simonli0n
Anhur
8,518
5,398
0
2,190
11,113
4,211
0
4,541
6,320
0
20,062
W
Ao Kuang
sr280
Ao Kuang
11,980
1,411
0
4,991
15,253
5,723
658
5,342
9,700
39,068
0
L
Hercules
10,046
4,160
0
8,459
18,537
17,602
0
6,108
11,929
0
19,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,740
Gold Earned
46,908
344
Minions Killed
270
12
Camps Cleared
3
1,441,326
Distance Traveled
1,242,795
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,615
708
83
6
2
269,413
0
L
The Morrigan
9,030
602
67
4
2
237,952
1
L
Anubis
9,666
644
100
7
1
236,694
4
L
Yemoja
9,126
608
34
2
0
247,663
0
W
Danzaburou
13,560
904
119
8
4
294,247
2
W
Horus
11,650
777
32
2
1
310,146
1
W
Nox
10,409
694
51
3
1
266,167
1
L
Anhur
9,900
660
37
2
0
209,402
1
W
Ao Kuang
10,506
700
59
4
4
301,353
4
L
Hercules
9,186
612
32
2
0
311,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role