Player Matchup

Nu Wa
Nu Wa
AlekSyndra
Nu Wa
Level 29
God Stats
3W - 4L
1,280 SR
Queue Stats
34W - 55L
1,497 Elo+
Solo
Thor
Thor
Leeewe
Thor
Level 27
God Stats
11W - 9L
1,499 SR
Queue Stats
57W - 59L
1,461 Elo+
Solo
Kumbhakarna
Kumbhakarna
bilateral_gjeld
Kumbhakarna
Level 29
God Stats
6W - 1L
1,857 SR
Queue Stats
28W - 25L
1,534 Elo+
Party 2
Danzaburou
Danzaburou
harepus94
Danzaburou
Level 29
God Stats
3W - 2L
1,668 SR
Queue Stats
14W - 15L
1,337 Elo+
Party 2
Bellona
Bellona
stein-kerckhoffs
Bellona
Level 22
God Stats
18W - 25L
1,445 SR
Queue Stats
99W - 124L
1,357 Elo+
Solo
Team Averages
Level 27
1,550 SR
1,437 Elo+

VS

Team Averages
Level 20
1,503 SR
1,368 Elo+
Tyr
Tyr
Dagur_Amlin
Tyr
Level 11
God Stats
0W - 4L
1,199 SR
Queue Stats
59W - 81L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
RootAbyss101
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,163 Elo+
Solo
Cerberus
Cerberus
d_f80
Cerberus
Level 28
God Stats
1W - 5L
1,257 SR
Queue Stats
354W - 377L
1,398 Elo+
Party 1
Bastet
Bastet
lunalight_daemon
Bastet
Level 29
God Stats
2W - 5L
1,786 SR
Queue Stats
112W - 132L
1,417 Elo+
Party 1
Skadi
Skadi
zama29
Skadi
Level 17
God Stats
4W - 1L
1,774 SR
Queue Stats
77W - 102L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
3 / 2 / 9
8,510
501
9,703
6,759
2,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Leeewe
Thor
16
3 / 0 / 7
9,475
557
4,656
9,001
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kumbhakarna
bilateral_gjeld
Kumbhakarna
13
6 / 0 / 10
9,477
557
7,319
12,953
7,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
harepus94
Danzaburou
14
9 / 1 / 6
9,456
556
10,988
9,436
3,318
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 0 / 6
8,578
505
6,738
8,027
5,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,941
408
2,615
10,161
7,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
RootAbyss101
Kukulkan
11
0 / 4 / 0
7,125
419
3,624
7,643
2,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
d_f80
Cerberus
11
0 / 5 / 1
7,110
418
6,357
13,720
8,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 4 / 1
7,352
432
7,675
9,293
4,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
zama29
Skadi
10
0 / 6 / 1
6,083
358
2,783
8,465
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
6
22
Kills
3
3
Deaths
22
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
3
2
9
3.75
L
1
3
0
0.33
W
Thor
Leeewe
Thor
3
0
7
6.5
L
Kukulkan
RootAbyss101
Kukulkan
0
4
0
0
W
Kumbhakarna
bilateral_gjeld
Kumbhakarna
6
0
10
11
L
Cerberus
d_f80
Cerberus
0
5
1
0.1
W
Danzaburou
harepus94
Danzaburou
9
1
6
12
L
2
4
1
0.63
W
1
0
6
4
L
Skadi
zama29
Skadi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,404
Damage
23,054
46,176
Taken
49,282
22,761
Mitigated
25,287
16,369
Healing
3,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
9,703
2,534
0
913
6,759
2,190
1,996
3,072
3,397
45,821
0
L
2,615
484
0
516
10,161
7,481
0
1,784
8,377
234
15,607
W
Thor
Leeewe
Thor
4,656
721
0
3,780
9,001
3,549
592
1,454
7,516
0
67,834
L
Kukulkan
RootAbyss101
Kukulkan
3,624
327
0
702
7,643
2,505
36
5,053
2,590
37,658
0
W
Kumbhakarna
bilateral_gjeld
Kumbhakarna
7,319
1,027
1,197
3,215
12,953
7,773
73
2,183
10,748
24,842
0
L
Cerberus
d_f80
Cerberus
6,357
311
0
1,146
13,720
8,221
170
3,497
10,223
37,910
0
W
Danzaburou
harepus94
Danzaburou
10,988
4,523
357
3,570
9,436
3,318
3,281
1,819
7,617
0
45,515
L
7,675
1,670
0
0
9,293
4,660
0
3,090
6,203
0
39,384
W
6,738
1,031
0
3,337
8,027
5,931
1,392
1,327
6,480
0
36,535
L
Skadi
zama29
Skadi
2,783
1,243
0
650
8,465
2,420
217
3,598
4,867
0
18,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,496
Gold Earned
34,611
374
Minions Killed
287
0
Camps Cleared
0
1,524,559
Distance Traveled
1,358,223
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,510
501
72
4
0
291,047
6
L
Tyr
6,941
408
39
2
0
289,982
1
W
Thor
9,475
557
117
7
0
325,948
4
L
Kukulkan
7,125
419
77
5
0
212,317
1
W
Kumbhakarna
9,477
557
38
2
0
308,056
1
L
Cerberus
7,110
418
76
4
0
303,495
4
W
Danzaburou
9,456
556
63
4
0
292,745
3
L
Bastet
7,352
432
67
4
0
332,949
2
W
Bellona
8,578
505
84
5
0
306,763
3
L
Skadi
6,083
358
28
2
0
219,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role