Player Matchup

Hachiman
Hachiman
Gendalfmag
Hachiman
Level 12
God Stats
3W - 5L
1,401 SR
Queue Stats
7W - 12L
1,239 Elo+
Party 3
Ymir
Ymir
Hany1and
Ymir
Level 16
God Stats
3W - 4L
1,715 SR
Queue Stats
5W - 9L
1,231 Elo+
Party 3
Hel
Hel
LeNebbzy
Hel
Level 11
God Stats
28W - 33L
1,366 SR
Queue Stats
122W - 166L
1,259 Elo+
Party 1
Fenrir
Fenrir
Sssergeant
Fenrir
Level 18
God Stats
4W - 6L
1,343 SR
Queue Stats
9W - 15L
1,317 Elo+
Party 3
Jing Wei
Jing Wei
TheTubbzy
Jing Wei
Level 14
God Stats
12W - 10L
1,582 SR
Queue Stats
117W - 163L
1,259 Elo+
Party 1
Team Averages
Level 14
1,482 SR
1,261 Elo+

VS

Team Averages
Level 7
1,286 SR
1,068 Elo+
Scylla
Scylla
Chines29
Scylla
Level 7
God Stats
4W - 6L
1,265 SR
Queue Stats
13W - 16L
1,005 Elo+
Party 2
Set
Set
Dannyshark
Set
Level 6
God Stats
3W - 0L
1,205 SR
Queue Stats
4W - 4L
1,005 Elo+
Party 2
Cerberus
Cerberus
Pataroski
Cerberus
Level 4
God Stats
3W - 2L
1,176 SR
Queue Stats
7W - 7L
1,248 Elo+
Party 2
Guan Yu
Guan Yu
destruidor232
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,005 Elo+
Party 2
Neith
Neith
xKeziahXI
Neith
Level 8
God Stats
2W - 2L
1,283 SR
Queue Stats
24W - 19L
1,078 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gendalfmag
Hachiman
12
2 / 7 / 3
7,982
420
6,543
11,863
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
13
7 / 5 / 7
9,134
481
12,697
17,743
14,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
2 / 7 / 1
6,390
336
3,549
7,447
1,334
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Sssergeant
Fenrir
13
4 / 6 / 5
8,513
448
10,405
16,587
6,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
TheTubbzy
Jing Wei
13
4 / 14 / 5
8,952
471
11,439
20,360
5,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chines29
Scylla
16
12 / 3 / 6
10,277
541
13,923
8,242
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 4 / 13
9,271
488
9,747
11,246
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Pataroski
Cerberus
12
4 / 4 / 18
9,303
490
8,724
15,973
14,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
13
2 / 7 / 11
8,502
447
6,098
13,805
9,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
xKeziahXI
Neith
16
14 / 2 / 15
11,146
587
21,581
14,686
6,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
102
19
Kills
39
39
Deaths
20
21
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Scylla
Chines29
Scylla
12
3
6
5
W
7
4
13
3.38
L
Hachiman
Gendalfmag
Hachiman
2
7
3
0.5
L
Ymir
7
5
7
2.1
L
2
7
1
0.36
W
Cerberus
Pataroski
Cerberus
4
4
18
3.25
L
Fenrir
Sssergeant
Fenrir
4
6
5
1.08
L
Jing Wei
TheTubbzy
Jing Wei
4
14
5
0.46
W
Guan Yu
2
7
11
1.07
W
Neith
xKeziahXI
Neith
14
2
15
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,633
Damage
60,073
74,000
Taken
63,952
31,789
Mitigated
37,262
11,460
Healing
17,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Chines29
Scylla
13,923
2,566
0
500
8,242
2,974
1,857
1,807
6,435
44,556
0
W
9,747
5,309
0
2,567
11,246
4,885
332
2,541
8,705
0
36,984
L
Hachiman
Gendalfmag
Hachiman
6,543
4,212
0
2,494
11,863
3,233
1,110
4,889
6,578
0
28,263
L
Ymir
12,697
2,689
0
181
17,743
14,863
234
5,676
11,505
33,282
0
L
3,549
774
1,136
979
7,447
1,334
0
2,693
4,708
9,039
0
W
Cerberus
Pataroski
Cerberus
8,724
1,334
0
2,600
15,973
14,190
400
3,797
12,176
16,949
0
L
Fenrir
Sssergeant
Fenrir
10,405
3,603
0
3,015
16,587
6,759
352
3,419
13,027
0
39,945
L
Jing Wei
TheTubbzy
Jing Wei
11,439
9,060
0
3,655
20,360
5,600
21
5,281
14,959
0
38,113
W
Guan Yu
6,098
2,540
630
1,918
13,805
9,206
660
4,422
9,383
0
24,126
W
Neith
xKeziahXI
Neith
21,581
11,540
0
9,574
14,686
6,007
3,650
3,679
11,007
0
71,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,971
Gold Earned
48,499
221
Minions Killed
288
0
Camps Cleared
0
1,289,243
Distance Traveled
1,595,592
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,277
541
71
4
0
299,928
0
W
Set
9,271
488
46
2
0
351,303
2
L
Hachiman
7,982
420
40
2
0
230,619
0
L
Ymir
9,134
481
53
3
0
325,380
0
L
Hel
6,390
336
12
1
0
198,957
1
W
Cerberus
9,303
490
31
2
0
348,608
2
L
Fenrir
8,513
448
61
3
0
251,575
1
L
Jing Wei
8,952
471
55
3
0
282,712
0
W
Guan Yu
8,502
447
50
3
0
295,222
3
W
Neith
11,146
587
90
5
0
300,531
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role