Player Matchup

Ymir
Ymir
Gold II
AnzoniGamer
Ymir
Gold II
Level 129
God Stats
4W - 1L
2,010 SR
Queue Stats
21W - 7L
1,778 MMR
Party 2
Sylvanus
Sylvanus
Gold II
Chechu118
Sylvanus
Gold II
Level 155
God Stats
5W - 2L
1,870 SR
Queue Stats
84W - 56L
1,778 MMR
Party 2
Ares
Ares
Gold II
b27x
Ares
Gold II
Level 142
God Stats
5W - 2L
1,733 SR
Queue Stats
84W - 56L
1,778 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,871 SR
1,778 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,480 SR
1,690 MMR
Danzaburou
Danzaburou
Gold III
MØTHER
Danzaburou
Gold III
Level 160
God Stats
4W - 3L
1,597 SR
Queue Stats
17W - 10L
1,704 MMR
Party 1
Achilles
Achilles
Gold IV
OLIFKOO
Achilles
Gold IV
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
41W - 30L
1,647 MMR
Party 1
Nox
Nox
Gold III
Sebell001
Nox
Gold III
Level 56
God Stats
1W - 3L
1,342 SR
Queue Stats
44W - 29L
1,718 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 7
10,188
599
8,103
18,245
17,365
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
Chechu118
Sylvanus
14
7 / 5 / 6
11,568
680
13,719
16,786
12,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
b27x
Ares
14
7 / 5 / 7
12,405
730
12,274
18,470
22,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ThothPersephoneChang'eAphroditeScylla

VS

Bans
Guan YuCu ChulainnMedusaSobekHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MØTHER
Danzaburou
16
6 / 6 / 10
13,220
778
18,958
15,333
9,039
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
OLIFKOO
Achilles
15
7 / 5 / 9
12,173
716
12,989
16,472
19,511
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 6 / 11
11,456
674
13,105
12,057
8,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
17
Kills
17
17
Deaths
17
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
7
7
0.93
L
Sylvanus
Chechu118
Sylvanus
7
5
6
2
W
Danzaburou
MØTHER
Danzaburou
6
6
10
1.83
W
Achilles
OLIFKOO
Achilles
7
5
9
2.3
W
4
6
11
1.58
L
Ares
b27x
Ares
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,096
Damage
45,052
53,501
Taken
43,862
52,693
Mitigated
36,847
11,098
Healing
9,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,103
2,393
420
962
18,245
17,365
182
5,724
12,521
36,134
0
L
Sylvanus
Chechu118
Sylvanus
13,719
4,494
4,290
4,086
16,786
12,857
959
2,464
14,322
54,100
5,865
W
Danzaburou
MØTHER
Danzaburou
18,958
9,541
0
5,996
15,333
9,039
2,441
12,558
2,775
0
92,443
W
Achilles
OLIFKOO
Achilles
12,989
4,380
0
3,145
16,472
19,511
207
10,591
5,881
478
28,783
W
13,105
1,135
0
596
12,057
8,297
274
10,030
2,027
32,209
0
L
Ares
b27x
Ares
12,274
920
0
1,340
18,470
22,471
182
5,352
13,118
22,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,161
Gold Earned
36,849
164
Minions Killed
192
0
Camps Cleared
0
822,539
Distance Traveled
890,552
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,188
599
46
3
0
271,069
4
L
Sylvanus
11,568
680
108
6
0
266,013
1
W
Danzaburou
13,220
778
119
7
0
273,141
1
W
Achilles
12,173
716
36
2
0
310,600
0
W
Nox
11,456
674
37
2
0
306,811
2
L
Ares
12,405
730
10
1
0
285,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role