Player Matchup

Osiris
Osiris
BoSs-LuNaTiiK
Osiris
Level 26
God Stats
5W - 2L
1,783 SR
Queue Stats
55W - 44L
1,596 Elo+
Solo
Ymir
Ymir
HarrySenft_ttv
Ymir
Level 7
God Stats
19W - 16L
1,500 SR
Queue Stats
136W - 144L
1,011 Elo+
Party 2
Jing Wei
Jing Wei
Ninja x263x
Jing Wei
Level 20
God Stats
4W - 3L
1,882 SR
Queue Stats
9W - 15L
1,299 Elo+
Solo
Guan Yu
Guan Yu
SKDL_UK
Guan Yu
Level 5
God Stats
0W - 2L
1,151 SR
Queue Stats
0W - 3L
1,100 Elo+
Party 2
Vulcan
Vulcan
trokoler
Vulcan
Level 25
God Stats
4W - 6L
1,560 SR
Queue Stats
9W - 9L
1,477 Elo+
Solo
Team Averages
Level 17
1,575 SR
1,297 Elo+

VS

Team Averages
Level 43
1,596 SR
1,575 Elo+
Ullr
Ullr
BlueRanked
Ullr
Level 23
God Stats
10W - 3L
1,543 SR
Queue Stats
67W - 27L
1,767 Elo+
Party 1
Nu Wa
Nu Wa
KoganeMasamune
Nu Wa
Level 124
God Stats
7W - 4L
1,500 SR
Queue Stats
233W - 206L
1,627 Elo+
Party 1
Cthulhu
Cthulhu
LeCrayonOdin7
Cthulhu
Level 13
God Stats
26W - 8L
1,949 SR
Queue Stats
69W - 36L
1,889 Elo+
Party 1
Scylla
Scylla
alvaroeldopao29
Scylla
Level 28
God Stats
4W - 3L
1,337 SR
Queue Stats
48W - 71L
1,292 Elo+
Party 3
Serqet
Serqet
hugocorrerdel-12
Serqet
Level 29
God Stats
3W - 2L
1,648 SR
Queue Stats
38W - 56L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
6,676
351
1,721
9,394
4,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 6 / 1
8,115
427
1,908
17,551
9,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Ninja x263x
Jing Wei
12
0 / 6 / 1
7,417
390
2,528
10,880
2,867
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Guan Yu
SKDL_UK
Guan Yu
13
3 / 13 / 2
8,635
454
6,858
20,846
8,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
trokoler
Vulcan
12
2 / 4 / 1
7,628
401
3,759
10,680
3,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 7
11,351
597
15,436
8,532
3,501
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
10 / 1 / 10
10,871
572
20,766
7,469
2,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
14
3 / 1 / 7
9,322
491
5,080
9,530
8,568
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 2 / 4
9,591
505
6,518
7,248
2,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
4 / 1 / 3
9,375
493
3,297
8,548
3,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
5
Kills
31
31
Deaths
6
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
11
1
7
14.5
L
0
2
0
0
L
0
6
1
0.08
W
10
1
10
15
W
Cthulhu
3
1
7
6.5
L
Jing Wei
Ninja x263x
Jing Wei
0
6
1
0.08
L
Guan Yu
SKDL_UK
Guan Yu
3
13
2
0.31
W
3
2
4
2.5
W
4
1
3
5.5
L
Vulcan
trokoler
Vulcan
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,774
Damage
51,097
69,351
Taken
41,327
28,247
Mitigated
19,716
8,315
Healing
4,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,436
5,826
0
535
8,532
3,501
3,412
693
7,839
0
66,683
L
1,721
532
0
4,104
9,394
4,199
0
2,887
6,221
0
25,787
L
1,908
364
0
408
17,551
9,677
1,045
7,169
9,548
35,382
0
W
20,766
3,383
0
1,159
7,469
2,183
2,917
1,019
6,450
64,680
0
W
Cthulhu
5,080
371
101
1,803
9,530
8,568
924
2,355
7,175
45,436
0
L
Jing Wei
Ninja x263x
Jing Wei
2,528
860
0
783
10,880
2,867
714
5,927
4,523
0
33,112
L
Guan Yu
SKDL_UK
Guan Yu
6,858
1,224
52
2,251
20,846
8,011
0
9,801
10,526
0
29,346
W
6,518
1,678
195
549
7,248
2,200
2,129
1,154
6,094
51,283
0
W
3,297
697
0
0
8,548
3,264
881
446
8,102
0
36,973
L
Vulcan
trokoler
Vulcan
3,759
488
0
717
10,680
3,493
0
4,948
5,426
29,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,471
Gold Earned
50,510
312
Minions Killed
424
0
Camps Cleared
0
1,459,423
Distance Traveled
1,701,273
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,351
597
107
6
0
334,908
3
L
Osiris
6,676
351
70
4
0
162,735
0
L
Ymir
8,115
427
71
4
0
329,492
0
W
Nu Wa
10,871
572
102
5
0
323,534
10
W
Cthulhu
9,322
491
72
4
0
331,363
0
L
Jing Wei
7,417
390
69
4
0
341,180
1
L
Guan Yu
8,635
454
51
3
0
330,753
0
W
Scylla
9,591
505
71
4
0
305,066
0
W
Serqet
9,375
493
72
4
0
406,402
0
L
Vulcan
7,628
401
51
3
0
295,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role