Player Matchup

Hel
Hel
EviDron
Hel
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
NicSalt
Baron Samedi
Level 23
God Stats
41W - 32L
1,522 SR
Queue Stats
52W - 45L
1,398 Elo+
Solo
Arachne
Arachne
Zuderis
Arachne
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Skadi
Skadi
auero2
Skadi
Level 22
God Stats
9W - 6L
1,466 SR
Queue Stats
12W - 11L
1,381 Elo+
Solo
Guan Yu
Guan Yu
elpercebes
Guan Yu
Level 3
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,544 SR
1,456 Elo+

VS

Team Averages
Level 17
1,416 SR
1,316 Elo+
Danzaburou
Danzaburou
Boblennonien
Danzaburou
Level 8
God Stats
67W - 52L
1,330 SR
Queue Stats
84W - 75L
1,203 Elo+
Party 2
Olorun
Olorun
BolrichOP
Olorun
Level 20
God Stats
5W - 1L
1,673 SR
Queue Stats
18W - 22L
1,418 Elo+
Party 1
Loki
Loki
Bossevils
Loki
Level 26
God Stats
13W - 6L
1,426 SR
Queue Stats
69W - 71L
1,423 Elo+
Party 1
Yemoja
Yemoja
Featherbed
Yemoja
Level 22
God Stats
38W - 42L
1,395 SR
Queue Stats
52W - 56L
1,345 Elo+
Solo
Amaterasu
Amaterasu
Trackses
Amaterasu
Level 8
God Stats
15W - 12L
1,256 SR
Queue Stats
80W - 76L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
7
0 / 4 / 2
4,189
381
2,075
5,335
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
NicSalt
Baron Samedi
6
2 / 2 / 3
4,789
435
2,818
4,053
2,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Zuderis
Arachne
8
3 / 3 / 1
5,201
473
2,172
7,237
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
auero2
Skadi
7
1 / 3 / 3
4,535
412
4,065
5,530
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
elpercebes
Guan Yu
1
0 / 3 / 0
3,586
326
777
2,551
1,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boblennonien
Danzaburou
10
4 / 1 / 0
6,179
562
6,350
4,463
1,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
BolrichOP
Olorun
11
7 / 1 / 4
6,907
628
6,870
7,230
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Loki
9
4 / 3 / 2
5,896
536
1,464
3,586
855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
Featherbed
Yemoja
8
0 / 1 / 2
5,383
489
1,208
4,705
2,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Amaterasu
Trackses
Amaterasu
8
0 / 3 / 2
5,179
471
1,306
7,070
2,474
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
6
Kills
15
15
Deaths
9
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boblennonien
Danzaburou
4
1
0
4
W
Olorun
BolrichOP
Olorun
7
1
4
9
W
Loki
4
3
2
1.67
L
Hel
0
4
2
0.25
W
Yemoja
Featherbed
Yemoja
0
1
2
1
L
Baron Samedi
NicSalt
Baron Samedi
2
2
3
1.75
W
Amaterasu
Trackses
Amaterasu
0
3
2
0.33
L
Arachne
Zuderis
Arachne
3
3
1
1.17
L
Skadi
auero2
Skadi
1
3
3
0.83
L
Guan Yu
elpercebes
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,907
Damage
17,198
24,706
Taken
27,054
8,665
Mitigated
9,860
5,955
Healing
9,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boblennonien
Danzaburou
6,350
3,537
381
1,743
4,463
1,435
790
1,160
3,278
0
27,632
W
Olorun
BolrichOP
Olorun
6,870
4,076
52
5,330
7,230
2,471
1,766
1,284
5,871
32,573
0
W
Loki
1,464
430
0
387
3,586
855
1,134
86
3,500
0
16,096
L
Hel
2,075
691
726
867
5,335
1,466
72
3,030
2,305
12,474
0
W
Yemoja
Featherbed
Yemoja
1,208
173
515
385
4,705
2,625
1,151
920
3,785
15,882
0
L
Baron Samedi
NicSalt
Baron Samedi
2,818
219
264
1,152
4,053
2,680
0
330
3,723
13,195
0
W
Amaterasu
Trackses
Amaterasu
1,306
402
0
274
7,070
2,474
0
1,443
5,627
0
12,745
L
Arachne
Zuderis
Arachne
2,172
1,485
0
2,116
7,237
2,118
0
2,740
4,497
0
15,735
L
Skadi
auero2
Skadi
4,065
2,310
0
734
5,530
1,316
384
1,143
4,387
0
15,187
L
Guan Yu
elpercebes
Guan Yu
777
133
0
96
2,551
1,085
0
835
1,716
0
1,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,300
Gold Earned
29,544
87
Minions Killed
187
0
Camps Cleared
0
861,935
Distance Traveled
926,101
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,179
562
37
3
0
192,329
2
W
Olorun
6,907
628
56
5
0
152,201
1
W
Loki
5,896
536
40
4
0
208,463
2
L
Hel
4,189
381
18
2
0
171,607
0
W
Yemoja
5,383
489
32
3
0
182,123
1
L
Baron Samedi
4,789
435
15
1
0
197,779
2
W
Amaterasu
5,179
471
22
2
0
190,985
1
L
Arachne
5,201
473
31
3
0
194,935
1
L
Skadi
4,535
412
21
2
0
196,904
0
L
Guan Yu
3,586
326
2
0
0
100,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role