Player Matchup

Danzaburou
Danzaburou
DarkAsh109
Danzaburou
Level 29
God Stats
15W - 19L
1,459 SR
Queue Stats
998W - 748L
1,490 Elo+
Party 1
Olorun
Olorun
SHACROCK
Olorun
Level 20
God Stats
2W - 5L
1,291 SR
Queue Stats
31W - 55L
1,303 Elo+
Solo
Chaac
Chaac
vDoZeRv
Chaac
Level 32
God Stats
24W - 22L
1,764 SR
Queue Stats
1,523W - 1,678L
1,476 Elo+
Party 1
Team Averages
Level 27
1,505 SR
1,423 Elo+

VS

Team Averages
Level 57
1,615 SR
1,481 Elo+
Mulan
Mulan
FortniteProBro
Mulan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
MisterBigEasy
Chang'e
Level 129
God Stats
2W - 1L
1,792 SR
Queue Stats
153W - 77L
1,629 Elo+
Party 2
Loki
Loki
Vornado22
Loki
Level 17
God Stats
5W - 5L
1,552 SR
Queue Stats
21W - 36L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkAsh109
Danzaburou
10
1 / 4 / 0
7,617
635
5,612
10,499
3,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
SHACROCK
Olorun
8
0 / 8 / 1
6,722
560
5,228
12,950
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
vDoZeRv
Chaac
9
0 / 3 / 1
6,781
565
6,348
14,137
13,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 8
9,337
778
13,903
15,336
14,555
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
13
7 / 1 / 6
9,450
788
14,017
9,318
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
11
1 / 0 / 4
8,149
679
3,259
4,906
1,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
15
15
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DarkAsh109
Danzaburou
1
4
0
0.25
W
7
0
8
11
W
Chang'e
7
1
6
10
L
Olorun
SHACROCK
Olorun
0
8
1
0.06
W
Loki
1
0
4
3
L
Chaac
vDoZeRv
Chaac
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,188
Damage
31,179
37,586
Taken
29,560
21,419
Mitigated
19,877
9,593
Healing
13,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DarkAsh109
Danzaburou
5,612
1,901
0
1,655
10,499
3,679
0
3,722
6,777
0
21,901
W
13,903
1,745
523
6,399
15,336
14,555
298
3,134
12,202
0
27,485
W
Chang'e
14,017
1,615
2,089
4,275
9,318
3,573
1,566
1,528
7,790
51,863
0
L
Olorun
SHACROCK
Olorun
5,228
2,075
966
3,055
12,950
4,738
0
5,627
7,323
17,081
0
W
Loki
3,259
992
0
0
4,906
1,749
326
619
4,287
0
45,327
L
Chaac
vDoZeRv
Chaac
6,348
1,803
0
3,917
14,137
13,002
0
4,713
9,424
0
19,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,120
Gold Earned
26,936
83
Minions Killed
172
0
Camps Cleared
0
594,200
Distance Traveled
734,952
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,617
635
38
3
0
191,940
0
W
Mulan
9,337
778
28
2
0
260,521
0
W
Chang'e
9,450
788
73
6
0
227,298
2
L
Olorun
6,722
560
22
2
0
188,455
2
W
Loki
8,149
679
71
6
0
247,133
0
L
Chaac
6,781
565
23
2
0
213,805
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role