Player Matchup

Hercules
Hercules
AlarM1sT
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,239 Elo+
Solo
Ymir
Ymir
Imjeax
Ymir
Level 138
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 54L
1,518 Elo+
Party 2
Heimdallr
Heimdallr
RebeI Ranger
Heimdallr
Level 124
God Stats
1W - 0L
1,628 SR
Queue Stats
43W - 34L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Reverenda
Ah Muzen Cab
Level 126
God Stats
3W - 0L
1,733 SR
Queue Stats
56W - 57L
1,358 Elo+
Party 2
Nu Wa
Nu Wa
RubyPlaysStuff
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 119
1,572 SR
1,434 Elo+

VS

Team Averages
Level 123
1,556 SR
1,513 Elo+
Cernunnos
Cernunnos
FabulousFirebird
Cernunnos
Level 126
God Stats
7W - 14L
1,538 SR
Queue Stats
453W - 458L
1,462 Elo+
Solo
Bacchus
Bacchus
Guy_Like_M
Bacchus
Level 122
God Stats
2W - 3L
1,267 SR
Queue Stats
470W - 473L
1,490 Elo+
Party 1
Da Ji
Da Ji
SilencePeasants
Da Ji
Level 123
God Stats
4W - 7L
1,734 SR
Queue Stats
462W - 417L
1,550 Elo+
Party 1
Hun Batz
Hun Batz
theMightyBop
Hun Batz
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
xLeGacy Zeus
Khepri
Level 159
God Stats
23W - 6L
1,740 SR
Queue Stats
1,382W - 1,386L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AlarM1sT
Hercules
15
2 / 1 / 21
9,341
934
6,398
22,655
16,969
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
Imjeax
Ymir
16
3 / 2 / 18
8,853
885
10,631
16,806
13,960
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heimdallr
RebeI Ranger
Heimdallr
16
8 / 1 / 14
9,528
953
14,027
9,604
4,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Ah Muzen Cab
Reverenda
Ah Muzen Cab
17
10 / 1 / 12
10,177
1,018
18,211
10,796
5,174
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 4 / 16
8,525
853
8,488
9,000
3,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
15
1 / 3 / 6
7,925
793
12,814
11,272
5,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Guy_Like_M
Bacchus
12
0 / 5 / 5
7,980
798
7,317
15,560
19,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 7 / 6
7,561
756
9,782
12,472
9,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
theMightyBop
Hun Batz
15
7 / 6 / 1
9,447
945
15,211
10,438
4,733
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
15
1 / 4 / 6
8,069
807
8,703
14,806
16,936
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
33
25
Kills
9
9
Deaths
25
81
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hercules
AlarM1sT
Hercules
2
1
21
12.5
L
Cernunnos
1
3
6
1.33
L
Bacchus
Guy_Like_M
Bacchus
0
5
5
0.5
W
Ymir
Imjeax
Ymir
3
2
18
6
W
Heimdallr
RebeI Ranger
Heimdallr
8
1
14
15
W
Ah Muzen Cab
Reverenda
Ah Muzen Cab
10
1
12
16
W
2
4
16
2.5
L
0
7
6
0.43
L
Hun Batz
theMightyBop
Hun Batz
7
6
1
1.25
L
Khepri
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,755
Damage
53,827
68,861
Taken
64,548
44,040
Mitigated
56,083
32,593
Healing
16,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AlarM1sT
Hercules
6,398
2,226
1,178
11,831
22,655
16,969
774
3,704
18,951
0
9,763
L
Cernunnos
12,814
4,076
1,311
4,312
11,272
5,527
1,810
2,402
8,724
0
30,293
L
Bacchus
Guy_Like_M
Bacchus
7,317
963
1,125
1,581
15,560
19,588
317
3,783
11,585
10,314
0
W
Ymir
Imjeax
Ymir
10,631
1,629
2,530
5,216
16,806
13,960
667
5,254
11,552
19,469
0
W
Heimdallr
RebeI Ranger
Heimdallr
14,027
5,790
561
1,395
9,604
4,510
1,482
2,100
7,504
0
24,905
W
Ah Muzen Cab
Reverenda
Ah Muzen Cab
18,211
11,803
1,461
4,406
10,796
5,174
1,234
2,776
8,020
0
33,650
W
8,488
1,287
2,838
1,177
9,000
3,427
1,267
2,186
6,814
19,347
0
L
9,782
1,364
1,749
1,873
12,472
9,299
425
4,331
7,895
0
11,994
L
Hun Batz
theMightyBop
Hun Batz
15,211
3,397
1,468
989
10,438
4,733
996
2,482
7,788
0
25,648
L
Khepri
8,703
221
707
1,031
14,806
16,936
179
5,120
9,436
18,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,424
Gold Earned
40,982
86
Minions Killed
102
0
Camps Cleared
0
894,770
Distance Traveled
823,107
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,341
934
4
0
0
184,483
2
L
Cernunnos
7,925
793
36
4
0
171,630
0
L
Bacchus
7,980
798
17
2
0
171,295
2
W
Ymir
8,853
885
15
2
0
179,533
4
W
Heimdallr
9,528
953
17
2
0
166,535
0
W
Ah Muzen Cab
10,177
1,018
31
3
0
197,145
0
W
Nu Wa
8,525
853
19
2
0
167,074
0
L
Da Ji
7,561
756
10
1
0
187,417
0
L
Hun Batz
9,447
945
15
2
0
155,080
1
L
Khepri
8,069
807
24
2
0
137,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role