Player Matchup

Fenrir
Fenrir
CzechOtaku
Fenrir
Level 17
God Stats
0W - 2L
1,617 SR
Queue Stats
35W - 33L
1,432 Elo+
Solo
Anubis
Anubis
IRUSTPLAYER
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,818 Elo+
Solo
Jormungandr
Jormungandr
Mucuni
Jormungandr
Level 27
God Stats
0W - 3L
1,623 SR
Queue Stats
58W - 62L
1,559 Elo+
Solo
Skadi
Skadi
YaongKimi
Skadi
Level 20
God Stats
2W - 15L
1,394 SR
Queue Stats
4W - 20L
927 Elo+
Party 1
Ares
Ares
arwio
Ares
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 17L
1,146 Elo+
Party 1
Team Averages
Level 17
1,527 SR
1,377 Elo+

VS

Team Averages
Level 25
1,540 SR
1,527 Elo+
Agni
Agni
IkeaMan
Agni
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,638 Elo+
Party 2
Fenrir
Fenrir
JhulienXoX
Fenrir
Level 27
God Stats
42W - 47L
1,565 SR
Queue Stats
315W - 346L
1,391 Elo+
Solo
Yemoja
Yemoja
Ksu0702
Yemoja
Level 10
God Stats
41W - 40L
1,426 SR
Queue Stats
223W - 247L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
Zahid
Baron Samedi
Level 29
God Stats
26W - 11L
1,711 SR
Queue Stats
95W - 83L
1,621 Elo+
Solo
Bellona
Bellona
oldkingmole
Bellona
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 42L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CzechOtaku
Fenrir
20
8 / 9 / 13
15,652
978
21,079
29,120
27,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
20
4 / 8 / 8
14,646
915
22,516
23,933
12,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Mucuni
Jormungandr
20
4 / 6 / 16
15,012
938
33,771
37,491
51,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
YaongKimi
Skadi
20
2 / 5 / 11
14,235
890
16,492
18,792
8,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
arwio
Ares
20
5 / 10 / 14
15,135
946
16,478
37,829
68,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
IkeaMan
Agni
20
14 / 2 / 17
17,653
1,103
44,652
18,620
7,439
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
JhulienXoX
Fenrir
20
2 / 6 / 22
14,397
900
11,497
26,188
10,236
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
Ksu0702
Yemoja
20
2 / 5 / 22
15,727
983
12,601
22,487
21,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Zahid
Baron Samedi
20
10 / 1 / 26
17,950
1,122
35,886
11,249
6,806
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
oldkingmole
Bellona
20
10 / 9 / 19
16,319
1,020
32,929
38,746
40,582
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
144
23
Kills
38
38
Deaths
23
62
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CzechOtaku
Fenrir
8
9
13
1.61
L
Anubis
4
8
8
1
W
Agni
IkeaMan
Agni
14
2
17
11.25
W
Fenrir
JhulienXoX
Fenrir
2
6
22
2.17
W
Yemoja
Ksu0702
Yemoja
2
5
22
2.6
L
Jormungandr
Mucuni
Jormungandr
4
6
16
2
L
Skadi
YaongKimi
Skadi
2
5
11
1.5
W
Baron Samedi
Zahid
Baron Samedi
10
1
26
23
L
Ares
arwio
Ares
5
10
14
1.2
W
Bellona
oldkingmole
Bellona
10
9
19
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,336
Damage
137,565
147,165
Taken
117,290
169,247
Mitigated
86,959
13,037
Healing
33,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CzechOtaku
Fenrir
21,079
5,850
1,294
1,792
29,120
27,334
0
19,660
9,181
0
41,331
L
Anubis
22,516
1,979
0
3,084
23,933
12,464
0
14,909
8,899
61,047
0
W
Agni
IkeaMan
Agni
44,652
6,149
0
322
18,620
7,439
0
9,275
9,270
70,661
0
W
Fenrir
JhulienXoX
Fenrir
11,497
3,965
0
3,350
26,188
10,236
0
17,794
8,180
0
23,347
W
Yemoja
Ksu0702
Yemoja
12,601
2,285
6,026
1,899
22,487
21,896
0
13,353
8,857
41,339
0
L
Jormungandr
Mucuni
Jormungandr
33,771
4,347
0
1,119
37,491
51,917
0
23,715
13,277
55,587
0
L
Skadi
YaongKimi
Skadi
16,492
11,262
0
2,403
18,792
8,666
0
13,035
5,327
0
58,762
W
Baron Samedi
Zahid
Baron Samedi
35,886
4,267
8,180
6,428
11,249
6,806
0
7,332
3,817
70,231
0
L
Ares
arwio
Ares
16,478
765
0
3,345
37,829
68,866
0
22,625
14,652
26,157
0
W
Bellona
oldkingmole
Bellona
32,929
13,001
0
6,910
38,746
40,582
0
23,843
14,401
805
59,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,680
Gold Earned
82,046
313
Minions Killed
297
4
Camps Cleared
10
1,422,169
Distance Traveled
1,456,430
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,652
978
38
2
0
316,558
0
L
Anubis
14,646
915
107
7
2
260,817
0
W
Agni
17,653
1,103
82
5
1
309,728
0
W
Fenrir
14,397
900
27
2
1
307,716
0
W
Yemoja
15,727
983
62
4
0
224,551
1
L
Jormungandr
15,012
938
58
4
1
311,724
1
L
Skadi
14,235
890
89
6
1
276,153
0
W
Baron Samedi
17,950
1,122
84
5
8
310,544
1
L
Ares
15,135
946
21
1
0
256,917
1
W
Bellona
16,319
1,020
42
3
0
303,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role