Player Matchup

Ah Puch
Ah Puch
AnxiousAnxiety75
Ah Puch
Level 68
God Stats
15W - 12L
1,439 SR
Queue Stats
330W - 328L
1,442 Elo+
Solo
Danzaburou
Danzaburou
RangerFett2017
Danzaburou
Level 127
God Stats
2W - 1L
1,778 SR
Queue Stats
442W - 402L
1,547 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheBanjo1
Cu Chulainn
Level 117
God Stats
12W - 4L
1,627 SR
Queue Stats
641W - 572L
1,487 Elo+
Solo
Chang'e
Chang'e
serpentcerb
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
synGambit
Cabrakan
Level 89
God Stats
6W - 9L
1,524 SR
Queue Stats
370W - 338L
1,575 Elo+
Party 1
Team Averages
Level 94
1,574 SR
1,510 Elo+

VS

Team Averages
Level 99
1,406 SR
1,549 Elo+
Ganesha
Ganesha
LordHermann
Ganesha
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Rouge129
Nu Wa
Level 87
God Stats
42W - 40L
1,322 SR
Queue Stats
231W - 238L
1,428 Elo+
Solo
Cupid
Cupid
ToastyTervis
Cupid
Level 85
God Stats
0W - 2L
1,316 SR
Queue Stats
20W - 17L
1,537 Elo+
Solo
Bellona
Bellona
WolfKing699
Bellona
Level 108
God Stats
28W - 32L
1,390 SR
Queue Stats
182W - 178L
1,564 Elo+
Solo
Mercury
Mercury
neoconar29
Mercury
Level 103
God Stats
7W - 5L
1,500 SR
Queue Stats
123W - 127L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 6
9,020
531
12,978
5,742
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RangerFett2017
Danzaburou
17
3 / 3 / 3
10,367
610
6,220
7,551
4,071
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
TheBanjo1
Cu Chulainn
18
6 / 1 / 7
10,478
616
12,657
11,965
6,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chang'e
serpentcerb
Chang'e
17
2 / 0 / 5
10,348
609
8,198
6,306
8,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
synGambit
Cabrakan
14
6 / 2 / 8
9,390
552
5,614
8,853
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
LordHermann
Ganesha
11
0 / 7 / 4
7,349
432
2,163
16,806
9,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Rouge129
Nu Wa
12
0 / 6 / 1
7,144
420
3,634
8,605
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 2
9,636
567
5,614
11,393
5,559
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
WolfKing699
Bellona
15
0 / 3 / 0
8,999
529
5,125
14,749
12,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
neoconar29
Mercury
14
4 / 4 / 1
9,030
531
7,198
11,412
5,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
23
Kills
6
6
Deaths
23
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
Ganesha
LordHermann
Ganesha
0
7
4
0.29
W
Danzaburou
RangerFett2017
Danzaburou
3
3
3
1.5
L
Nu Wa
Rouge129
Nu Wa
0
6
1
0.08
W
Cu Chulainn
TheBanjo1
Cu Chulainn
6
1
7
9.5
L
2
3
2
1
L
Bellona
WolfKing699
Bellona
0
3
0
0
L
Mercury
neoconar29
Mercury
4
4
1
1.13
W
Chang'e
serpentcerb
Chang'e
2
0
5
4.5
W
Cabrakan
synGambit
Cabrakan
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,667
Damage
23,734
40,417
Taken
62,965
30,807
Mitigated
36,830
19,595
Healing
14,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,978
670
0
2,530
5,742
2,186
917
2,407
3,236
51,307
0
L
Ganesha
LordHermann
Ganesha
2,163
259
0
2,370
16,806
9,537
244
7,670
8,854
19,684
0
W
Danzaburou
RangerFett2017
Danzaburou
6,220
2,513
0
2,919
7,551
4,071
0
148
7,401
0
74,581
L
Nu Wa
Rouge129
Nu Wa
3,634
1,019
80
1,407
8,605
2,939
264
5,245
2,992
35,314
0
W
Cu Chulainn
TheBanjo1
Cu Chulainn
12,657
4,753
0
5,400
11,965
6,917
1,040
827
11,077
0
90,982
L
5,614
2,961
56
4,564
11,393
5,559
0
1,911
9,454
0
69,527
L
Bellona
WolfKing699
Bellona
5,125
2,202
0
6,508
14,749
12,912
0
7,596
6,985
130
60,467
L
Mercury
neoconar29
Mercury
7,198
3,365
0
0
11,412
5,883
0
3,353
7,890
0
63,397
W
Chang'e
serpentcerb
Chang'e
8,198
1,256
1,434
4,682
6,306
8,754
792
563
5,701
74,597
0
W
Cabrakan
synGambit
Cabrakan
5,614
837
0
2,630
8,853
8,879
91
1,654
7,082
19,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,603
Gold Earned
42,158
587
Minions Killed
561
0
Camps Cleared
0
1,694,332
Distance Traveled
1,504,373
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,020
531
87
5
0
335,253
5
L
Ganesha
7,349
432
6
0
0
306,250
10
W
Danzaburou
10,367
610
146
9
0
303,203
5
L
Nu Wa
7,144
420
120
7
0
297,960
7
W
Cu Chulainn
10,478
616
140
8
0
382,717
2
L
Cupid
9,636
567
169
10
0
296,679
4
L
Bellona
8,999
529
158
9
0
282,061
0
L
Mercury
9,030
531
108
6
0
321,423
2
W
Chang'e
10,348
609
189
11
0
340,109
6
W
Cabrakan
9,390
552
25
1
0
333,050
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role