Player Matchup

Jormungandr
Jormungandr
Benyeo42
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 76L
1,619 Elo+
Solo
Awilix
Awilix
Gabyoz
Awilix
Level 28
God Stats
4W - 4L
1,643 SR
Queue Stats
253W - 259L
1,607 Elo+
Solo
Ra
Ra
RentableMerci
Ra
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
136W - 107L
1,614 Elo+
Solo
King Arthur
King Arthur
Rokkon117
King Arthur
Level 27
God Stats
12W - 19L
1,465 SR
Queue Stats
48W - 60L
1,354 Elo+
Solo
Heimdallr
Heimdallr
TEEHEEMF
Heimdallr
Level 27
God Stats
2W - 3L
1,696 SR
Queue Stats
60W - 48L
1,571 Elo+
Solo
Team Averages
Level 25
1,561 SR
1,553 Elo+

VS

Team Averages
Level 17
1,543 SR
1,613 Elo+
Bacchus
Bacchus
GoblinMagii
Bacchus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
226W - 170L
1,567 Elo+
Solo
Bellona
Bellona
TONYTBK
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,708 Elo+
Solo
Nemesis
Nemesis
paul876steven
Nemesis
Level 20
God Stats
7W - 3L
1,500 SR
Queue Stats
173W - 178L
1,511 Elo+
Solo
Cupid
Cupid
ripTrayvonMartin
Cupid
Level 18
God Stats
3W - 1L
1,715 SR
Queue Stats
42W - 26L
1,647 Elo+
Party 1
Artemis
Artemis
yw782a
Artemis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 24L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Benyeo42
Jormungandr
14
2 / 10 / 6
9,466
412
12,943
22,200
12,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
Gabyoz
Awilix
17
3 / 8 / 5
10,714
466
10,052
21,384
9,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
1 / 5 / 8
12,223
531
16,072
20,109
10,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

King Arthur
Rokkon117
King Arthur
17
8 / 3 / 2
11,711
509
12,900
22,703
19,691
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
TEEHEEMF
Heimdallr
17
2 / 4 / 2
10,590
460
6,207
13,907
6,220
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GoblinMagii
Bacchus
17
4 / 4 / 12
12,800
557
12,387
16,366
20,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
TONYTBK
Bellona
16
1 / 5 / 6
10,739
467
4,050
18,658
18,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nemesis
18
7 / 3 / 6
12,720
553
9,991
18,236
7,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
5 / 1 / 15
12,632
549
21,902
16,510
6,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
yw782a
Artemis
20
13 / 5 / 6
14,707
639
25,132
21,809
9,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
16
Kills
30
30
Deaths
18
23
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Benyeo42
Jormungandr
2
10
6
0.5
L
Awilix
Gabyoz
Awilix
3
8
5
0.69
W
Bacchus
GoblinMagii
Bacchus
4
4
12
2.5
L
1
5
8
1
L
King Arthur
Rokkon117
King Arthur
8
3
2
3
L
Heimdallr
TEEHEEMF
Heimdallr
2
4
2
0.75
W
Bellona
TONYTBK
Bellona
1
5
6
0.8
W
Nemesis
7
3
6
3.33
W
5
1
15
12.5
W
Artemis
yw782a
Artemis
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,174
Damage
73,462
100,303
Taken
91,579
57,230
Mitigated
62,290
25,336
Healing
28,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Benyeo42
Jormungandr
12,943
3,320
751
1,359
22,200
12,207
320
2,733
19,370
50,276
0
L
Awilix
Gabyoz
Awilix
10,052
4,260
0
5,433
21,384
9,028
0
1,904
19,405
0
82,503
W
Bacchus
GoblinMagii
Bacchus
12,387
1,026
491
2,293
16,366
20,957
1,051
5,287
9,721
36,372
0
L
16,072
1,420
976
5,449
20,109
10,084
0
1,733
18,376
105,471
0
L
King Arthur
Rokkon117
King Arthur
12,900
1,833
0
6,342
22,703
19,691
184
2,991
19,466
399
54,364
L
Heimdallr
TEEHEEMF
Heimdallr
6,207
2,413
0
5,026
13,907
6,220
128
3,026
10,881
0
68,474
W
Bellona
TONYTBK
Bellona
4,050
1,790
0
1,606
18,658
18,227
0
3,231
15,401
0
28,300
W
Nemesis
9,991
3,518
0
4,816
18,236
7,385
1,010
7,146
10,674
0
74,405
W
21,902
12,302
917
8,492
16,510
6,371
6,378
5,429
10,987
0
99,448
W
Artemis
yw782a
Artemis
25,132
17,966
0
10,381
21,809
9,350
4,959
7,471
13,319
0
92,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,704
Gold Earned
63,598
574
Minions Killed
457
0
Camps Cleared
0
1,903,302
Distance Traveled
2,218,376
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,466
412
66
3
0
367,945
0
L
Awilix
10,714
466
131
6
0
405,844
2
W
Bacchus
12,800
557
39
2
0
475,812
5
L
Ra
12,223
531
181
8
0
392,419
1
L
King Arthur
11,711
509
85
4
0
403,796
3
L
Heimdallr
10,590
460
111
5
0
333,298
0
W
Bellona
10,739
467
42
2
0
421,852
1
W
Nemesis
12,720
553
95
4
0
443,850
2
W
Cupid
12,632
549
154
7
0
450,218
1
W
Artemis
14,707
639
127
6
0
426,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role