Player Matchup

Neith
Neith
BruH_Knorr8i
Neith
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Party 2
Ra
Ra
DSG-Omegaa
Ra
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,315 Elo+
Party 2
Tyr
Tyr
DSG-ScHweeN
Tyr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,304 Elo+
Party 2
Team Averages
Level 74
1,500 SR
1,312 Elo+

VS

Team Averages
Level 79
1,506 SR
1,531 Elo+
Chang'e
Chang'e
XTReMx Cupys
Chang'e
Level 104
God Stats
1W - 1L
1,341 SR
Queue Stats
28W - 23L
1,517 Elo+
Party 1
Xbalanque
Xbalanque
YamatAmon
Xbalanque
Level 29
God Stats
25W - 11L
1,677 SR
Queue Stats
57W - 43L
1,490 Elo+
Party 1
Bacchus
Bacchus
gammaction
Bacchus
Level 104
God Stats
10W - 5L
1,500 SR
Queue Stats
255W - 207L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,248
625
4,486
8,334
2,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 5 / 2
6,946
695
4,075
8,136
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 4 / 0
6,575
658
1,975
9,326
7,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
XTReMx Cupys
Chang'e
12
4 / 1 / 5
7,920
792
7,914
6,085
2,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
YamatAmon
Xbalanque
12
4 / 1 / 7
8,535
854
7,379
5,737
3,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
gammaction
Bacchus
12
4 / 1 / 7
8,837
884
6,997
9,575
11,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
12
12
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
1
5
2
0.4
L
2
4
0
0.5
W
Chang'e
XTReMx Cupys
Chang'e
4
1
5
6.5
W
Xbalanque
YamatAmon
Xbalanque
4
1
7
7.5
W
Bacchus
gammaction
Bacchus
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,536
Damage
22,290
25,796
Taken
21,397
12,965
Mitigated
17,153
6,051
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,486
1,720
0
2,316
8,334
2,815
216
5,565
2,619
0
18,254
L
4,075
231
590
1,845
8,136
2,837
168
4,775
3,236
27,342
0
L
1,975
389
282
1,018
9,326
7,313
149
4,663
4,488
0
7,436
W
Chang'e
XTReMx Cupys
Chang'e
7,914
987
1,478
1,766
6,085
2,387
626
990
4,822
37,484
0
W
Xbalanque
YamatAmon
Xbalanque
7,379
4,402
0
400
5,737
3,231
1,023
1,181
4,356
0
44,510
W
Bacchus
gammaction
Bacchus
6,997
513
0
1,397
9,575
11,535
451
1,252
7,838
13,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,769
Gold Earned
25,292
102
Minions Killed
155
0
Camps Cleared
0
525,254
Distance Traveled
576,708
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,248
625
37
4
0
162,229
3
L
Ra
6,946
695
54
5
0
165,861
4
L
Tyr
6,575
658
11
1
0
197,164
2
W
Chang'e
7,920
792
58
6
0
193,099
1
W
Xbalanque
8,535
854
82
8
0
184,066
0
W
Bacchus
8,837
884
15
2
0
199,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role