Player Matchup

Ares
Ares
CC GhostKirito
Ares
Level 5
God Stats
3W - 7L
1,456 SR
Queue Stats
5W - 7L
1,384 Elo+
Solo
Ra
Ra
Freezie Breezie
Ra
Level 3
God Stats
1W - 1L
1,735 SR
Queue Stats
36W - 34L
1,703 Elo+
Party 1
Artemis
Artemis
GingerJesus58
Artemis
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 86L
1,638 Elo+
Party 1
Ymir
Ymir
Poppin Pops
Ymir
Level 3
God Stats
4W - 7L
1,735 SR
Queue Stats
16W - 17L
1,703 Elo+
Party 1
Kukulkan
Kukulkan
Strait Wangin
Kukulkan
Level 3
God Stats
2W - 2L
1,735 SR
Queue Stats
60W - 47L
1,703 Elo+
Party 1
Team Averages
Level 4
1,632 SR
1,626 Elo+

VS

Team Averages
Level 29
1,691 SR
1,644 Elo+
Neith
Neith
BTrain2788
Neith
Level 22
God Stats
32W - 18L
1,650 SR
Queue Stats
36W - 22L
1,643 Elo+
Solo
Susano
Susano
Deadass Cracked
Susano
Level 21
God Stats
2W - 0L
1,771 SR
Queue Stats
15W - 3L
1,742 Elo+
Solo
Ymir
Ymir
DoggedBubbles64
Ymir
Level 12
God Stats
21W - 20L
1,674 SR
Queue Stats
40W - 43L
1,613 Elo+
Party 2
Vulcan
Vulcan
TipsyChipmunk78
Vulcan
Level 64
God Stats
6W - 3L
1,813 SR
Queue Stats
61W - 53L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
x Steezy NuGz
Danzaburou
Level 25
God Stats
25W - 34L
1,547 SR
Queue Stats
115W - 98L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 12 / 0
9,427
1,047
4,262
23,858
22,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 11 / 3
8,457
940
9,280
15,526
5,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
14
1 / 10 / 2
8,493
944
11,252
19,731
7,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 9 / 2
8,639
960
1,729
17,901
12,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Strait Wangin
Kukulkan
14
0 / 8 / 1
8,200
911
14,487
14,969
6,886
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
6 / 0 / 30
11,576
1,286
17,203
6,267
2,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
22 / 1 / 7
12,148
1,350
17,791
6,125
2,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 2 / 16
9,200
1,022
3,225
14,111
12,720
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
10 / 0 / 29
11,743
1,305
32,669
8,273
3,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
x Steezy NuGz
Danzaburou
18
12 / 0 / 18
11,608
1,290
16,985
10,358
4,073
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
150
3
Kills
50
50
Deaths
3
8
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Neith
6
0
30
21
L
2
12
0
0.17
W
22
1
7
25.5
W
0
2
16
4
L
0
11
3
0.14
L
Artemis
1
10
2
0.2
L
0
9
2
0.11
L
Kukulkan
Strait Wangin
Kukulkan
0
8
1
0.06
W
10
0
29
24.5
W
Danzaburou
x Steezy NuGz
Danzaburou
12
0
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,010
Damage
87,873
91,985
Taken
45,134
55,814
Mitigated
25,346
4,215
Healing
12,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
17,203
7,977
0
2,658
6,267
2,677
0
4,241
2,026
0
40,956
L
4,262
814
0
768
23,858
22,528
0
9,572
14,286
19,008
0
W
17,791
4,538
0
0
6,125
2,354
0
2,853
3,272
0
31,886
W
3,225
90
0
3,932
14,111
12,720
0
10,503
3,608
10,933
0
L
9,280
1,725
187
589
15,526
5,978
0
6,723
8,803
30,019
0
L
Artemis
11,252
5,258
0
2,083
19,731
7,476
0
8,504
11,227
0
21,844
L
1,729
323
0
588
17,901
12,946
0
6,482
11,419
13,755
0
L
Kukulkan
Strait Wangin
Kukulkan
14,487
1,903
0
0
14,969
6,886
0
4,613
10,356
39,706
0
W
32,669
8,227
812
2,386
8,273
3,522
0
4,933
3,340
50,145
0
W
Danzaburou
x Steezy NuGz
Danzaburou
16,985
5,728
1,027
1,261
10,358
4,073
0
7,228
3,130
0
27,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
56,275
155
Minions Killed
178
3
Camps Cleared
8
773,315
Distance Traveled
812,887
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,576
1,286
61
7
0
167,237
0
L
Ares
9,427
1,047
4
0
1
122,651
3
W
Susano
12,148
1,350
23
3
6
154,278
0
W
Ymir
9,200
1,022
15
2
0
127,153
0
L
Ra
8,457
940
41
5
0
141,323
1
L
Artemis
8,493
944
18
2
0
158,420
1
L
Ymir
8,639
960
23
3
0
179,203
0
L
Kukulkan
8,200
911
69
8
2
171,718
0
W
Vulcan
11,743
1,305
54
6
1
195,024
0
W
Danzaburou
11,608
1,290
25
3
1
169,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role