Player Matchup

Sol
Sol
Buttdinner
Sol
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 86L
1,495 Elo+
Solo
Set
Set
Keebington
Set
Level 29
God Stats
10W - 15L
1,593 SR
Queue Stats
443W - 365L
1,639 Elo+
Solo
Jormungandr
Jormungandr
Kmiller922
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,541 Elo+
Solo
Rama
Rama
Seraph676End
Rama
Level 24
God Stats
2W - 8L
1,148 SR
Queue Stats
72W - 78L
1,462 Elo+
Solo
Guan Yu
Guan Yu
army15111
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,422 Elo+
Solo
Team Averages
Level 19
1,448 SR
1,512 Elo+

VS

Team Averages
Level 17
1,604 SR
1,612 Elo+
Thanatos
Thanatos
BigBootyJuudy
Thanatos
Level 15
God Stats
5W - 2L
1,688 SR
Queue Stats
30W - 13L
1,838 Elo+
Party 1
Bellona
Bellona
CallMeCoach27
Bellona
Level 14
God Stats
14W - 11L
1,589 SR
Queue Stats
33W - 17L
1,785 Elo+
Party 1
Olorun
Olorun
Strohgi
Olorun
Level 16
God Stats
25W - 17L
1,500 SR
Queue Stats
115W - 117L
1,425 Elo+
Solo
Cerberus
Cerberus
Thatas619
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
TheSlickCitrus
Neith
Level 28
God Stats
10W - 3L
1,741 SR
Queue Stats
13W - 8L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,680
516
3,761
6,716
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 6 / 3
6,956
632
10,469
9,004
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Kmiller922
Jormungandr
1
0 / 0 / 0
3,705
337
0
0
0
10
4 / 4 / 3
6,176
561
4,018
8,042
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
army15111
Guan Yu
5
0 / 5 / 0
4,197
382
1,262
5,049
2,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigBootyJuudy
Thanatos
14
7 / 2 / 2
8,207
746
5,239
9,673
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
14
7 / 0 / 1
8,343
758
5,138
7,695
5,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
Strohgi
Olorun
9
1 / 3 / 2
5,943
540
3,179
3,677
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Thatas619
Cerberus
8
0 / 3 / 2
5,601
509
1,326
5,824
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
3 / 4 / 0
6,759
614
5,135
6,449
1,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
12
Kills
18
18
Deaths
12
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BigBootyJuudy
Thanatos
7
2
2
4
L
2
3
0
0.67
W
Bellona
7
0
1
7.5
L
6
6
3
1.25
L
Jormungandr
Kmiller922
Jormungandr
0
0
0
0
L
4
4
3
1.38
W
Olorun
Strohgi
Olorun
1
3
2
0.67
W
Cerberus
Thatas619
Cerberus
0
3
2
0.33
W
3
4
0
0.75
L
Guan Yu
army15111
Guan Yu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
20,017
28,811
Taken
33,318
11,509
Mitigated
15,049
6,658
Healing
18,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BigBootyJuudy
Thanatos
5,239
1,517
0
10,829
9,673
3,353
454
707
8,941
0
49,084
L
3,761
1,273
0
3,182
6,716
1,743
1,488
1,573
5,143
26,347
0
W
Bellona
5,138
1,823
0
5,047
7,695
5,144
1,888
0
7,520
0
45,814
L
10,469
5,127
0
1,144
9,004
5,223
0
2,124
6,880
0
38,455
L
Jormungandr
Kmiller922
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
4,018
2,740
0
1,779
8,042
2,214
572
542
7,500
0
21,623
W
Olorun
Strohgi
Olorun
3,179
2,199
0
180
3,677
1,664
1,052
2,202
1,475
12,969
1,171
W
Cerberus
Thatas619
Cerberus
1,326
149
0
998
5,824
3,202
69
287
5,537
11,677
0
W
5,135
2,815
0
1,910
6,449
1,686
444
565
5,884
0
35,581
L
Guan Yu
army15111
Guan Yu
1,262
214
85
468
5,049
2,329
0
0
5,049
0
8,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,714
Gold Earned
34,853
176
Minions Killed
338
0
Camps Cleared
0
685,968
Distance Traveled
944,442
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,207
746
97
9
0
224,978
5
L
Sol
5,680
516
47
4
0
166,019
2
W
Bellona
8,343
758
101
9
0
201,249
1
L
Set
6,956
632
65
6
0
205,767
2
L
Jormungandr
3,705
337
0
0
0
0
0
L
Rama
6,176
561
47
4
0
186,288
3
W
Olorun
5,943
540
33
3
0
142,893
1
W
Cerberus
5,601
509
39
4
0
182,820
3
W
Neith
6,759
614
68
6
0
192,502
0
L
Guan Yu
4,197
382
17
2
0
127,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role