Player Matchup

Cerberus
Cerberus
AlexRain96
Cerberus
Level 92
God Stats
5W - 6L
1,500 SR
Queue Stats
609W - 614L
1,554 Elo+
Solo
Nemesis
Nemesis
CYBERPUNK
Nemesis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 59L
1,481 Elo+
Solo
Nu Wa
Nu Wa
Draftmars6211
Nu Wa
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,676 Elo+
Solo
Artemis
Artemis
JediDab
Artemis
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
StormLance85
Bastet
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
751W - 743L
1,394 Elo+
Solo
Team Averages
Level 109
1,500 SR
1,521 Elo+

VS

Team Averages
Level 127
1,451 SR
1,536 Elo+
Ares
Ares
Josilai
Ares
Level 108
God Stats
20W - 7L
1,499 SR
Queue Stats
1,022W - 889L
1,522 Elo+
Party 1
Camazotz
Camazotz
Lunareclipse151
Camazotz
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
266W - 255L
1,462 Elo+
Solo
Hades
Hades
ReggaeTony
Hades
Level 155
God Stats
14W - 4L
1,902 SR
Queue Stats
380W - 384L
1,578 Elo+
Party 2
Hera
Hera
xAtomicDragonx
Hera
Level 141
God Stats
3W - 5L
1,292 SR
Queue Stats
230W - 227L
1,591 Elo+
Party 2
Neith
Neith
ЖУЛЬЕНН
Neith
Level 108
God Stats
50W - 39L
1,061 SR
Queue Stats
1,072W - 940L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlexRain96
Cerberus
12
0 / 7 / 10
6,971
871
6,219
13,534
10,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
CYBERPUNK
Nemesis
13
4 / 7 / 5
7,857
982
5,823
12,893
7,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 6 / 6
8,748
1,094
10,262
8,743
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
JediDab
Artemis
12
0 / 6 / 6
6,709
839
6,497
10,660
3,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bastet
11
2 / 9 / 4
6,824
853
4,394
9,578
3,042
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Josilai
Ares
15
4 / 3 / 21
8,697
1,087
7,620
12,696
14,219
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Camazotz
16
10 / 2 / 14
9,587
1,198
7,985
11,562
9,112
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
16
10 / 5 / 14
9,571
1,196
13,041
12,067
7,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 2 / 22
8,677
1,085
11,966
5,929
2,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 2 / 18
7,968
996
10,337
6,410
2,377
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
124
12
Kills
35
35
Deaths
14
31
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlexRain96
Cerberus
0
7
10
0.71
L
Nemesis
CYBERPUNK
Nemesis
4
7
5
0.93
L
6
6
6
1.5
L
Artemis
JediDab
Artemis
0
6
6
0.5
W
Ares
Josilai
Ares
4
3
21
4.83
W
Camazotz
10
2
14
8.5
W
Hades
10
5
14
3.4
L
Bastet
2
9
4
0.44
W
7
2
22
9
W
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,195
Damage
50,949
55,408
Taken
48,664
27,565
Mitigated
35,271
10,080
Healing
15,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlexRain96
Cerberus
6,219
387
0
3,209
13,534
10,021
0
8,690
4,844
14,891
0
L
Nemesis
CYBERPUNK
Nemesis
5,823
2,734
1,325
1,870
12,893
7,566
137
6,763
6,130
0
8,807
L
10,262
2,745
363
705
8,743
3,189
0
5,632
3,111
19,637
0
L
Artemis
JediDab
Artemis
6,497
3,946
0
2,351
10,660
3,747
900
6,089
4,571
0
14,281
W
Ares
Josilai
Ares
7,620
446
500
2,175
12,696
14,219
620
4,976
7,502
10,245
0
W
Camazotz
7,985
1,672
0
4,624
11,562
9,112
1,675
2,820
8,598
0
19,713
W
Hades
13,041
453
852
3,626
12,067
7,501
1,222
3,021
8,850
26,140
0
L
Bastet
4,394
1,605
30
227
9,578
3,042
0
5,453
4,125
0
7,163
W
11,966
3,606
0
852
5,929
2,062
1,178
2,440
3,403
27,626
0
W
10,337
2,837
939
2,178
6,410
2,377
1,753
2,408
3,830
0
22,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,109
Gold Earned
44,500
74
Minions Killed
116
0
Camps Cleared
0
629,188
Distance Traveled
769,087
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,971
871
27
3
0
136,394
0
L
Nemesis
7,857
982
7
1
0
116,359
3
L
Nu Wa
8,748
1,094
22
3
0
140,503
0
L
Artemis
6,709
839
16
2
0
108,945
0
W
Ares
8,697
1,087
5
1
0
140,928
0
W
Camazotz
9,587
1,198
26
3
0
185,605
0
W
Hades
9,571
1,196
35
4
0
144,443
0
L
Bastet
6,824
853
2
0
0
126,987
0
W
Hera
8,677
1,085
36
5
0
153,507
0
W
Neith
7,968
996
14
2
0
144,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role