Player Matchup

Cerberus
Cerberus
AnettoDeVir
Cerberus
Level 48
God Stats
3W - 0L
1,773 SR
Queue Stats
15W - 25L
1,344 Elo+
Party 1
Janus
Janus
DarkPhoenix40
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
JojolapinaX
Chernobog
Level 156
God Stats
7W - 2L
1,803 SR
Queue Stats
241W - 273L
1,404 Elo+
Solo
Hachiman
Hachiman
Miralorn
Hachiman
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 25L
1,278 Elo+
Party 1
Vulcan
Vulcan
VeseliqBg
Vulcan
Level 89
God Stats
1W - 2L
1,568 SR
Queue Stats
8W - 8L
1,627 Elo+
Solo
Team Averages
Level 90
1,629 SR
1,430 Elo+

VS

Team Averages
Level 65
1,505 SR
1,481 Elo+
Medusa
Medusa
Aihal
Medusa
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,575 Elo+
Solo
Achilles
Achilles
NancyThompson
Achilles
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 117L
1,470 Elo+
Party 2
Ganesha
Ganesha
RubenIsCool
Ganesha
Level 64
God Stats
3W - 7L
1,463 SR
Queue Stats
18W - 21L
1,435 Elo+
Solo
Nox
Nox
XaiolinGuardian
Nox
Level 46
God Stats
19W - 13L
1,487 SR
Queue Stats
142W - 140L
1,470 Elo+
Party 2
Merlin
Merlin
demosteath
Merlin
Level 72
God Stats
6W - 9L
1,578 SR
Queue Stats
116W - 114L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AnettoDeVir
Cerberus
16
3 / 0 / 11
10,223
929
9,156
11,194
14,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 3 / 8
10,191
926
8,107
6,146
2,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
JojolapinaX
Chernobog
17
8 / 2 / 5
11,191
1,017
18,110
10,577
4,961
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Miralorn
Hachiman
17
4 / 1 / 11
10,287
935
9,890
6,088
2,520
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Vulcan
VeseliqBg
Vulcan
17
3 / 2 / 7
10,802
982
7,114
6,927
3,019
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

263

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aihal
Medusa
16
0 / 6 / 3
9,480
862
7,723
14,284
10,786
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
NancyThompson
Achilles
17
1 / 7 / 6
10,362
942
8,810
18,998
21,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ganesha
RubenIsCool
Ganesha
13
0 / 0 / 0
8,364
760
0
335
140
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 3 / 2
10,589
963
9,296
8,425
3,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
demosteath
Merlin
16
3 / 3 / 0
10,105
919
13,035
15,041
6,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
19
19
Kills
8
8
Deaths
19
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Medusa
Aihal
Medusa
0
6
3
0.25
W
Cerberus
AnettoDeVir
Cerberus
3
0
11
8.5
W
1
3
8
1.67
W
Chernobog
JojolapinaX
Chernobog
8
2
5
5.25
W
Hachiman
Miralorn
Hachiman
4
1
11
9.5
L
Achilles
NancyThompson
Achilles
1
7
6
0.57
L
Ganesha
RubenIsCool
Ganesha
0
0
0
0
W
Vulcan
VeseliqBg
Vulcan
3
2
7
3.25
L
4
3
2
1.67
L
Merlin
demosteath
Merlin
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,377
Damage
38,864
40,932
Taken
57,083
27,044
Mitigated
42,298
3,045
Healing
2,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Aihal
Medusa
7,723
3,416
0
138
14,284
10,786
0
6,705
7,579
0
24,870
W
Cerberus
AnettoDeVir
Cerberus
9,156
209
0
460
11,194
14,022
0
5,550
5,539
11,494
0
W
8,107
555
0
440
6,146
2,522
0
4,113
1,933
38,828
0
W
Chernobog
JojolapinaX
Chernobog
18,110
13,113
0
1,886
10,577
4,961
0
3,295
7,087
0
40,699
W
Hachiman
Miralorn
Hachiman
9,890
4,044
0
0
6,088
2,520
0
4,827
1,261
0
18,392
L
Achilles
NancyThompson
Achilles
8,810
3,363
0
543
18,998
21,166
0
6,413
12,585
0
19,738
L
Ganesha
RubenIsCool
Ganesha
0
0
229
123
335
140
0
158
177
761
0
W
Vulcan
VeseliqBg
Vulcan
7,114
1,806
0
259
6,927
3,019
0
4,546
2,356
28,505
0
L
9,296
379
0
230
8,425
3,378
0
4,120
4,305
29,539
0
L
Merlin
demosteath
Merlin
13,035
608
0
1,029
15,041
6,828
0
6,981
8,060
38,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,694
Gold Earned
48,900
221
Minions Killed
192
12
Camps Cleared
3
1,024,574
Distance Traveled
772,684
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,480
862
35
3
2
180,266
0
W
Cerberus
10,223
929
11
1
0
238,314
1
W
Janus
10,191
926
87
8
2
184,513
0
W
Chernobog
11,191
1,017
50
5
6
189,264
1
W
Hachiman
10,287
935
21
2
1
182,424
0
L
Achilles
10,362
942
30
3
1
180,200
0
L
Ganesha
8,364
760
0
0
0
22,056
0
W
Vulcan
10,802
982
52
5
3
230,059
0
L
Nox
10,589
963
53
5
0
219,102
0
L
Merlin
10,105
919
74
7
0
171,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role