Player Matchup

Thoth
Thoth
CorvusVeinshot
Thoth
Level 8
God Stats
7W - 3L
1,225 SR
Queue Stats
41W - 32L
1,597 Elo+
Solo
Kukulkan
Kukulkan
Estrevan
Kukulkan
Level 16
God Stats
6W - 3L
1,565 SR
Queue Stats
21W - 18L
1,527 Elo+
Party 1
Merlin
Merlin
L0R0MIR
Merlin
Level 28
God Stats
30W - 29L
1,515 SR
Queue Stats
105W - 91L
1,613 Elo+
Solo
Neith
Neith
emilesancois
Neith
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 114L
1,528 Elo+
Solo
Hercules
Hercules
ØWylpØ
Hercules
Level 17
God Stats
1W - 0L
1,730 SR
Queue Stats
21W - 18L
1,527 Elo+
Party 1
Team Averages
Level 19
1,507 SR
1,558 Elo+

VS

Team Averages
Level 27
1,367 SR
1,313 Elo+
Hades
Hades
Bealthazor
Hades
Level 28
God Stats
31W - 73L
1,350 SR
Queue Stats
123W - 257L
1,285 Elo+
Party 2
Cthulhu
Cthulhu
DarkProtoman
Cthulhu
Level 26
God Stats
27W - 51L
1,315 SR
Queue Stats
209W - 383L
1,334 Elo+
Party 2
Neith
Neith
TakeSmoke
Neith
Level 14
God Stats
22W - 35L
1,373 SR
Queue Stats
45W - 64L
1,316 Elo+
Party 2
Amaterasu
Amaterasu
TakisR
Amaterasu
Level 29
God Stats
29W - 40L
1,475 SR
Queue Stats
155W - 266L
1,345 Elo+
Party 2
Hel
Hel
Ästäroth
Hel
Level 39
God Stats
0W - 1L
1,324 SR
Queue Stats
9W - 19L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 0 / 14
14,376
1,198
27,238
4,657
1,728
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Estrevan
Kukulkan
17
1 / 2 / 13
10,755
896
8,815
5,479
5,285
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
L0R0MIR
Merlin
19
10 / 4 / 14
12,996
1,083
16,988
8,736
3,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 4 / 18
12,197
1,016
24,324
14,131
6,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
ØWylpØ
Hercules
19
4 / 1 / 20
12,813
1,068
19,308
20,204
19,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
1 / 9 / 8
10,781
898
10,241
22,702
10,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
DarkProtoman
Cthulhu
16
1 / 3 / 4
10,020
835
5,002
12,579
4,843
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
TakeSmoke
Neith
17
1 / 11 / 9
10,906
909
10,666
20,557
6,937
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
TakisR
Amaterasu
18
6 / 3 / 4
12,228
1,019
9,375
27,153
24,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
2 / 8 / 5
11,106
926
12,614
20,030
8,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
41
34
Kills
11
11
Deaths
34
79
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hades
1
9
8
0.56
W
14
0
14
21
L
Cthulhu
DarkProtoman
Cthulhu
1
3
4
1
W
Kukulkan
Estrevan
Kukulkan
1
2
13
3.75
W
Merlin
L0R0MIR
Merlin
10
4
14
4.25
L
Neith
TakeSmoke
Neith
1
11
9
0.5
L
Amaterasu
TakisR
Amaterasu
6
3
4
2.67
W
5
4
18
3.5
L
2
8
5
0.56
W
Hercules
ØWylpØ
Hercules
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,673
Damage
47,898
53,207
Taken
103,021
35,770
Mitigated
55,203
14,925
Healing
18,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
10,241
650
685
1,422
22,702
10,397
0
12,796
9,906
25,697
0
W
27,238
768
0
891
4,657
1,728
0
2,523
2,134
55,215
0
L
Cthulhu
DarkProtoman
Cthulhu
5,002
0
383
0
12,579
4,843
0
7,370
5,209
16,279
0
W
Kukulkan
Estrevan
Kukulkan
8,815
1,363
0
0
5,479
5,285
0
2,906
2,573
25,745
0
W
Merlin
L0R0MIR
Merlin
16,988
1,598
0
455
8,736
3,399
0
5,218
3,518
42,355
0
L
Neith
TakeSmoke
Neith
10,666
7,376
0
1,171
20,557
6,937
0
10,019
10,538
0
29,226
L
Amaterasu
TakisR
Amaterasu
9,375
4,958
0
1,358
27,153
24,899
0
13,552
13,601
0
21,316
W
24,324
12,794
0
4,604
14,131
6,108
0
4,727
9,404
0
44,131
L
12,614
1,538
8,188
5,354
20,030
8,127
0
9,304
10,726
33,784
0
W
Hercules
ØWylpØ
Hercules
19,308
6,899
0
8,975
20,204
19,250
0
12,483
7,721
0
28,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,137
Gold Earned
55,041
225
Minions Killed
175
9
Camps Cleared
4
1,027,335
Distance Traveled
1,044,358
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,781
898
40
3
1
200,781
0
W
Thoth
14,376
1,198
63
5
4
253,654
0
L
Cthulhu
10,020
835
26
2
1
138,660
0
W
Kukulkan
10,755
896
42
4
0
163,965
0
W
Merlin
12,996
1,083
51
4
4
184,847
0
L
Neith
10,906
909
35
3
1
206,078
1
L
Amaterasu
12,228
1,019
21
2
1
269,273
0
W
Neith
12,197
1,016
54
5
0
203,746
3
L
Hel
11,106
926
53
4
0
229,566
0
W
Hercules
12,813
1,068
15
1
1
221,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role