Player Matchup

Neith
Neith
BreezyPotato69
Neith
Level 13
God Stats
6W - 1L
1,371 SR
Queue Stats
18W - 13L
1,449 Elo+
Solo
Cthulhu
Cthulhu
Cutie47gold
Cthulhu
Level 7
God Stats
6W - 11L
1,413 SR
Queue Stats
77W - 104L
1,267 Elo+
Solo
Medusa
Medusa
FlameWhisperer
Medusa
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Anubis
Anubis
Guicamilo06
Anubis
Level 28
God Stats
5W - 7L
1,290 SR
Queue Stats
6W - 8L
1,349 Elo+
Solo
Bellona
Bellona
TaurusRomance
Bellona
Level 16
God Stats
3W - 1L
1,695 SR
Queue Stats
46W - 54L
1,335 Elo+
Solo
Team Averages
Level 15
1,454 SR
1,380 Elo+

VS

Team Averages
Level 11
1,411 SR
1,302 Elo+
Ymir
Ymir
CashMon3y8812
Ymir
Level 5
God Stats
0W - 2L
1,240 SR
Queue Stats
0W - 4L
1,042 Elo+
Solo
Neith
Neith
DiPolarity
Neith
Level 14
God Stats
43W - 17L
1,583 SR
Queue Stats
107W - 81L
1,337 Elo+
Solo
Scylla
Scylla
ThaKilljoy98
Scylla
Level 12
God Stats
7W - 7L
1,233 SR
Queue Stats
35W - 20L
1,594 Elo+
Solo
Loki
Loki
U-TizianO9
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,125 Elo+
Solo
Mulan
Mulan
maulione
Mulan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 32L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 9
15,648
1,118
17,998
13,515
5,205
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Cutie47gold
Cthulhu
20
2 / 9 / 10
13,097
936
8,359
22,239
10,554
16
1 / 1 / 1
11,035
788
537
956
258
Anubis
20
10 / 6 / 10
15,211
1,087
17,283
14,090
5,659
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
20
2 / 5 / 10
14,062
1,004
10,640
19,807
19,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 0
8,980
641
0
0
0
Neith
20
10 / 5 / 10
15,195
1,085
26,749
15,947
6,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
20
12 / 4 / 5
15,826
1,130
23,639
15,671
5,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

17
2 / 5 / 6
12,224
873
5,003
9,338
2,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mulan
maulione
Mulan
19
2 / 9 / 8
13,030
931
5,353
17,726
8,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
55
23
Kills
26
26
Deaths
23
40
Assists
29
Player
Kills
Deaths
Assists
KDA
W
8
5
9
2.5
L
0
0
0
0
W
Cthulhu
Cutie47gold
Cthulhu
2
9
10
0.78
L
Neith
10
5
10
3
W
1
1
1
1.5
W
Anubis
10
6
10
2.5
W
Bellona
2
5
10
1.4
L
Scylla
12
4
5
3.63
L
2
5
6
1
L
Mulan
maulione
Mulan
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,817
Damage
60,744
70,607
Taken
58,682
40,984
Mitigated
23,615
4,510
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,998
9,705
0
702
13,515
5,205
0
5,214
8,301
0
44,251
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Cutie47gold
Cthulhu
8,359
720
180
0
22,239
10,554
0
6,472
15,767
20,076
0
L
Neith
26,749
16,353
0
3,643
15,947
6,008
0
6,916
8,831
0
48,997
W
537
284
0
0
956
258
0
0
956
0
2,102
W
Anubis
17,283
1,852
244
2,592
14,090
5,659
0
7,028
7,062
41,021
0
W
Bellona
10,640
4,109
0
792
19,807
19,308
0
4,925
14,882
0
43,628
L
Scylla
23,639
2,593
0
1,631
15,671
5,834
0
4,831
10,690
42,512
0
L
5,003
1,683
0
1,049
9,338
2,957
0
3,789
5,454
0
7,814
L
Mulan
maulione
Mulan
5,353
1,652
0
886
17,726
8,816
0
10,106
7,474
0
17,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,053
Gold Earned
65,255
213
Minions Killed
140
6
Camps Cleared
2
893,050
Distance Traveled
637,246
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,648
1,118
55
4
1
202,212
0
L
Ymir
8,980
641
0
0
0
0
0
W
Cthulhu
13,097
936
22
2
0
193,530
0
L
Neith
15,195
1,085
60
4
0
219,079
2
W
Medusa
11,035
788
1
0
0
26,168
0
W
Anubis
15,211
1,087
72
5
0
201,249
2
W
Bellona
14,062
1,004
63
5
5
269,891
0
L
Scylla
15,826
1,130
56
4
2
156,429
0
L
Loki
12,224
873
3
0
0
127,188
0
L
Mulan
13,030
931
21
2
0
134,550
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role