Player Matchup

Fenrir
Fenrir
POYETE21
Fenrir
Level 20
God Stats
0W - 1L
1,743 SR
Queue Stats
9W - 9L
1,445 Elo+
Party 2
Zeus
Zeus
Sergamer22
Zeus
Level 78
God Stats
1W - 1L
1,715 SR
Queue Stats
15W - 26L
1,238 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
blasimiro
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,465 Elo+
Party 2
Team Averages
Level 75
1,653 SR
1,383 Elo+

VS

Team Averages
Level 52
1,566 SR
1,561 Elo+
Fafnir
Fafnir
FoReVeR555x2
Fafnir
Level 111
God Stats
27W - 16L
1,603 SR
Queue Stats
135W - 119L
1,594 Elo+
Party 1
Discordia
Discordia
WieldingWaves
Discordia
Level 18
God Stats
1W - 0L
1,573 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
tetraedr2811
Izanami
Level 27
God Stats
1W - 0L
1,523 SR
Queue Stats
142W - 119L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
POYETE21
Fenrir
12
2 / 5 / 5
9,803
577
2,165
11,918
4,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 3 / 5
10,882
640
16,512
9,971
3,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
blasimiro
Ah Muzen Cab
14
3 / 4 / 5
10,255
603
7,154
13,070
4,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
16
8 / 2 / 4
12,741
749
12,547
13,913
14,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
WieldingWaves
Discordia
15
3 / 4 / 6
11,560
680
11,289
9,022
3,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
tetraedr2811
Izanami
14
1 / 5 / 7
10,557
621
5,225
11,828
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
11
Kills
12
12
Deaths
11
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fafnir
8
2
4
5
L
Fenrir
POYETE21
Fenrir
2
5
5
0.9
L
6
3
5
2.83
W
Discordia
WieldingWaves
Discordia
3
4
6
1.5
L
Ah Muzen Cab
blasimiro
Ah Muzen Cab
3
4
5
1.38
W
Izanami
tetraedr2811
Izanami
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,831
Damage
29,061
34,959
Taken
34,763
12,165
Mitigated
22,370
6,053
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
12,547
1,623
0
3,105
13,913
14,713
825
4,997
8,916
38,539
0
L
Fenrir
POYETE21
Fenrir
2,165
508
0
833
11,918
4,585
0
7,203
4,715
0
22,906
L
16,512
1,095
0
2,516
9,971
3,183
532
7,087
2,884
54,847
0
W
Discordia
WieldingWaves
Discordia
11,289
115
255
1,338
9,022
3,409
596
4,801
4,221
60,953
0
L
Ah Muzen Cab
blasimiro
Ah Muzen Cab
7,154
1,861
0
2,704
13,070
4,397
725
9,566
3,504
0
42,586
W
Izanami
tetraedr2811
Izanami
5,225
3,272
0
1,528
11,828
4,248
1,761
6,759
5,069
0
46,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,940
Gold Earned
34,858
179
Minions Killed
226
0
Camps Cleared
0
884,749
Distance Traveled
853,114
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,741
749
54
3
0
298,101
4
L
Fenrir
9,803
577
28
2
0
319,997
3
L
Zeus
10,882
640
81
5
0
288,286
8
W
Discordia
11,560
680
79
5
0
259,607
4
L
Ah Muzen Cab
10,255
603
70
4
0
276,466
1
W
Izanami
10,557
621
93
5
0
295,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role