Player Matchup

Apollo
Apollo
Gold III
BaddyGus
Apollo
Gold III
Level 104
God Stats
2W - 5L
1,943 SR
Queue Stats
194W - 192L
1,592 MMR
Solo
Janus
Janus
Gold I
RonnyC5
Janus
Gold I
Level 148
God Stats
6W - 12L
1,607 SR
Queue Stats
168W - 157L
1,587 MMR
Solo
Chaac
Chaac
Silver I
chasperhauritz
Chaac
Silver I
Level 155
God Stats
16W - 11L
1,747 SR
Queue Stats
55W - 41L
1,581 MMR
Solo
Izanami
Izanami
Gold V
feuerhand1997
Izanami
Gold V
Level 124
God Stats
13W - 11L
1,613 SR
Queue Stats
154W - 138L
1,558 MMR
Solo
Cthulhu
Cthulhu
Gold III
germinal_king
Cthulhu
Gold III
Level 78
God Stats
4W - 4L
1,500 SR
Queue Stats
321W - 304L
1,583 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,682 SR
1,580 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,475 SR
1,580 MMR
Chang'e
Chang'e
Gold IV
Consensius
Chang'e
Gold IV
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 18L
1,594 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
FIavell
Ao Kuang
Gold II
Level 104
God Stats
5W - 8L
1,321 SR
Queue Stats
437W - 434L
1,558 MMR
Solo
Amaterasu
Amaterasu
Bronze III
J1MMY G4MES
Amaterasu
Bronze III
Level 55
God Stats
1W - 0L
1,213 SR
Queue Stats
72W - 73L
1,541 MMR
Solo
Xing Tian
Xing Tian
Silver II
RiZze-HuEy
Xing Tian
Silver II
Level 122
God Stats
8W - 7L
1,749 SR
Queue Stats
50W - 60L
1,375 MMR
Party 1
Chernobog
Chernobog
Platinum III
T0N0N0H
Chernobog
Platinum III
Level 97
God Stats
2W - 2L
1,590 SR
Queue Stats
77W - 64L
1,832 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BaddyGus
Apollo
14
0 / 3 / 0
8,220
457
3,098
8,046
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
RonnyC5
Janus
14
1 / 2 / 1
8,364
465
5,801
5,786
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 4 / 2
8,978
499
11,667
16,189
15,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
15
0 / 2 / 0
8,895
494
10,371
12,287
5,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
12
2 / 6 / 1
7,394
411
11,076
18,506
7,457
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Cu ChulainnSetTsukuyomiKing ArthurScylla

VS

Bans
Nu WaNemesisYemojaMercuryRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Consensius
Chang'e
17
5 / 1 / 8
11,311
628
9,108
11,473
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
FIavell
Ao Kuang
19
7 / 0 / 5
12,023
668
11,729
16,213
6,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
J1MMY G4MES
Amaterasu
17
1 / 2 / 1
10,606
589
7,189
18,356
9,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
RiZze-HuEy
Xing Tian
13
0 / 2 / 5
9,034
502
5,368
15,627
7,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
T0N0N0H
Chernobog
18
4 / 0 / 4
11,094
616
9,470
10,352
3,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
17
17
Deaths
5
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Apollo
BaddyGus
Apollo
0
3
0
0
W
Chang'e
Consensius
Chang'e
5
1
8
9
W
Ao Kuang
FIavell
Ao Kuang
7
0
5
9.5
W
Amaterasu
J1MMY G4MES
Amaterasu
1
2
1
0.75
W
Xing Tian
RiZze-HuEy
Xing Tian
0
2
5
1.25
L
Janus
RonnyC5
Janus
1
2
1
0.75
W
Chernobog
T0N0N0H
Chernobog
4
0
4
6
L
2
4
2
0.75
L
Izanami
0
2
0
0
L
Cthulhu
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,013
Damage
42,864
60,814
Taken
72,021
33,640
Mitigated
31,184
14,842
Healing
35,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BaddyGus
Apollo
3,098
1,398
0
344
8,046
4,215
0
2,495
5,548
0
60,223
W
Chang'e
Consensius
Chang'e
9,108
163
2,807
5,501
11,473
4,138
740
4,394
7,054
63,077
0
W
Ao Kuang
FIavell
Ao Kuang
11,729
2,979
0
5,445
16,213
6,515
0
4,134
12,054
94,111
0
W
Amaterasu
J1MMY G4MES
Amaterasu
7,189
5,199
0
13,034
18,356
9,722
1,282
3,849
14,014
0
59,919
W
Xing Tian
RiZze-HuEy
Xing Tian
5,368
614
0
4,576
15,627
7,010
897
4,888
10,664
22,016
0
L
Janus
RonnyC5
Janus
5,801
273
0
845
5,786
1,756
0
3,269
2,331
56,852
0
W
Chernobog
T0N0N0H
Chernobog
9,470
6,551
0
3,970
10,352
3,799
6,996
2,622
7,730
0
87,539
L
11,667
2,470
0
4,454
16,189
15,114
45
6,217
9,856
0
60,286
L
Izanami
10,371
6,555
0
5,982
12,287
5,098
0
3,431
8,776
0
78,215
L
Cthulhu
11,076
1,079
346
2,871
18,506
7,457
0
10,237
8,098
37,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,851
Gold Earned
54,068
520
Minions Killed
552
0
Camps Cleared
0
1,658,404
Distance Traveled
1,798,247
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,220
457
114
6
0
291,108
3
W
Chang'e
11,311
628
119
7
0
355,239
3
W
Ao Kuang
12,023
668
132
7
0
351,218
5
W
Amaterasu
10,606
589
122
7
0
371,628
2
W
Xing Tian
9,034
502
18
1
0
363,023
5
L
Janus
8,364
465
122
7
0
408,023
6
W
Chernobog
11,094
616
161
9
0
357,139
2
L
Chaac
8,978
499
107
6
0
328,725
2
L
Izanami
8,895
494
132
7
0
289,068
7
L
Cthulhu
7,394
411
45
3
0
341,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role