Player Matchup

Kukulkan
Kukulkan
KeMo___
Kukulkan
Level 25
God Stats
57W - 31L
1,402 SR
Queue Stats
124W - 107L
1,416 Elo+
Party 1
Neith
Neith
Nerysr8
Neith
Level 24
God Stats
25W - 20L
1,388 SR
Queue Stats
41W - 49L
1,333 Elo+
Solo
Fenrir
Fenrir
ferret115sniper
Fenrir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,278 Elo+
Solo
Freya
Freya
weedstar72
Freya
Level 25
God Stats
17W - 12L
1,365 SR
Queue Stats
141W - 116L
1,430 Elo+
Party 1
Cernunnos
Cernunnos
y0Ad3x
Cernunnos
Level 20
God Stats
7W - 1L
1,500 SR
Queue Stats
105W - 74L
1,437 Elo+
Party 1
Team Averages
Level 22
1,431 SR
1,379 Elo+

VS

Team Averages
Level 20
1,461 SR
1,463 Elo+
Tyr
Tyr
Ace_Ratpi
Tyr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,547 Elo+
Solo
Discordia
Discordia
Eggy_Triceratops
Discordia
Level 25
God Stats
3W - 6L
1,288 SR
Queue Stats
105W - 108L
1,512 Elo+
Party 2
Jormungandr
Jormungandr
In_Outa
Jormungandr
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 38L
1,224 Elo+
Solo
Aphrodite
Aphrodite
Jessiesaurusx
Aphrodite
Level 23
God Stats
34W - 32L
1,520 SR
Queue Stats
120W - 105L
1,522 Elo+
Party 2
Medusa
Medusa
applejuicegod642
Medusa
Level 20
God Stats
13W - 8L
1,495 SR
Queue Stats
29W - 27L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KeMo___
Kukulkan
20
7 / 5 / 20
14,505
1,036
22,318
14,377
8,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Nerysr8
Neith
20
5 / 2 / 23
13,461
962
11,581
7,739
6,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

20
4 / 3 / 20
13,304
950
8,995
18,251
18,583
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
20
14 / 6 / 22
16,023
1,145
39,359
27,957
18,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cernunnos
y0Ad3x
Cernunnos
20
11 / 3 / 20
15,063
1,076
35,320
16,986
10,107
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 13 / 8
12,665
905
10,141
37,053
38,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
15
0 / 1 / 1
10,544
753
562
1,842
537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
In_Outa
Jormungandr
18
0 / 16 / 10
12,147
868
9,296
34,294
30,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Jessiesaurusx
Aphrodite
20
2 / 2 / 10
14,140
1,010
17,554
21,511
20,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
15 / 10 / 3
17,353
1,240
41,032
34,122
13,945
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
51
41
Kills
19
19
Deaths
42
105
Assists
32
Player
Kills
Deaths
Assists
KDA
L
2
13
8
0.46
L
Discordia
0
1
1
0.5
L
Jormungandr
In_Outa
Jormungandr
0
16
10
0.31
L
Aphrodite
Jessiesaurusx
Aphrodite
2
2
10
3.5
W
Kukulkan
KeMo___
Kukulkan
7
5
20
3.4
W
Neith
Nerysr8
Neith
5
2
23
8.25
L
15
10
3
1.65
W
4
3
20
4.67
W
Freya
14
6
22
4.17
W
Cernunnos
y0Ad3x
Cernunnos
11
3
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,573
Damage
78,585
85,310
Taken
128,822
61,092
Mitigated
103,688
28,900
Healing
19,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,141
3,025
0
1,651
37,053
38,339
0
16,844
20,209
0
19,120
L
Discordia
562
116
122
155
1,842
537
0
902
940
2,002
0
L
Jormungandr
In_Outa
Jormungandr
9,296
2,845
0
400
34,294
30,816
0
16,045
16,426
23,208
0
L
Aphrodite
Jessiesaurusx
Aphrodite
17,554
3,163
4,268
8,934
21,511
20,051
0
9,485
12,026
46,551
0
W
Kukulkan
KeMo___
Kukulkan
22,318
4,264
0
442
14,377
8,032
0
4,674
9,578
50,302
0
W
Neith
Nerysr8
Neith
11,581
7,158
0
1,049
7,739
6,253
0
2,371
5,193
0
25,917
L
41,032
24,980
116
3,594
34,122
13,945
0
18,401
15,721
0
74,152
W
8,995
3,065
0
717
18,251
18,583
0
8,363
9,713
0
18,326
W
Freya
39,359
16,136
2,097
16,345
27,957
18,117
0
8,332
19,400
55,088
0
W
Cernunnos
y0Ad3x
Cernunnos
35,320
27,546
0
8,250
16,986
10,107
0
3,147
13,539
0
60,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,356
Gold Earned
66,849
214
Minions Killed
186
5
Camps Cleared
4
1,139,661
Distance Traveled
993,772
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,665
905
19
1
0
238,558
0
L
Discordia
10,544
753
1
0
0
27,717
0
L
Jormungandr
12,147
868
19
1
1
205,016
0
L
Aphrodite
14,140
1,010
83
6
0
276,522
7
W
Kukulkan
14,505
1,036
82
6
0
212,941
0
W
Neith
13,461
962
19
1
1
232,501
0
L
Medusa
17,353
1,240
64
5
3
245,959
0
W
Fenrir
13,304
950
20
1
0
235,013
0
W
Freya
16,023
1,145
34
2
1
231,910
1
W
Cernunnos
15,063
1,076
59
4
3
227,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role