Player Matchup

Artemis
Artemis
AlphaBeta123
Artemis
Level 7
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 4L
1,121 Elo+
Party 2
Olorun
Olorun
Blackwatch1
Olorun
Level 10
God Stats
0W - 3L
1,353 SR
Queue Stats
2W - 5L
1,318 Elo+
Party 2
Izanami
Izanami
DeeVVy
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,290 Elo+
Party 2
Nemesis
Nemesis
Solocius
Nemesis
Level 27
God Stats
0W - 3L
1,321 SR
Queue Stats
0W - 3L
1,257 Elo+
Solo
Xing Tian
Xing Tian
trad22
Xing Tian
Level 15
God Stats
6W - 6L
1,687 SR
Queue Stats
11W - 15L
1,505 Elo+
Solo
Team Averages
Level 13
1,430 SR
1,298 Elo+

VS

Team Averages
Level 21
1,369 SR
1,378 Elo+
Anubis
Anubis
Biiinx
Anubis
Level 28
God Stats
3W - 8L
1,357 SR
Queue Stats
182W - 200L
1,433 Elo+
Solo
Artemis
Artemis
ShalomJackie97
Artemis
Level 15
God Stats
12W - 8L
1,200 SR
Queue Stats
36W - 41L
1,349 Elo+
Party 1
Arachne
Arachne
TetcouSan
Arachne
Level 29
God Stats
2W - 1L
1,286 SR
Queue Stats
49W - 54L
1,432 Elo+
Solo
Ymir
Ymir
VoonBoom
Ymir
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 7L
1,301 Elo+
Solo
King Arthur
King Arthur
Zulbor
King Arthur
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 35L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlphaBeta123
Artemis
5
0 / 4 / 1
4,191
381
2,129
3,440
694
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
9
0 / 6 / 0
5,252
477
3,296
6,282
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
DeeVVy
Izanami
11
3 / 4 / 0
6,518
593
4,223
9,147
2,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Solocius
Nemesis
10
2 / 5 / 1
5,793
527
4,378
10,315
2,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
trad22
Xing Tian
10
3 / 4 / 1
5,904
537
4,939
8,101
4,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Biiinx
Anubis
12
6 / 0 / 0
7,511
683
4,651
3,935
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
6 / 3 / 4
6,386
581
5,262
8,105
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
TetcouSan
Arachne
9
2 / 2 / 4
5,823
529
3,415
8,263
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
9
3 / 1 / 5
6,617
602
3,051
7,560
5,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
Zulbor
King Arthur
13
6 / 2 / 1
7,522
684
9,113
7,487
4,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
8
Kills
23
23
Deaths
8
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlphaBeta123
Artemis
0
4
1
0.13
W
Anubis
Biiinx
Anubis
6
0
0
6
L
Olorun
0
6
0
0
L
Izanami
DeeVVy
Izanami
3
4
0
0.75
W
6
3
4
2.67
L
Nemesis
Solocius
Nemesis
2
5
1
0.5
W
Arachne
TetcouSan
Arachne
2
2
4
2
W
Ymir
3
1
5
5.5
W
King Arthur
Zulbor
King Arthur
6
2
1
3.25
L
Xing Tian
trad22
Xing Tian
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,965
Damage
25,492
37,285
Taken
35,350
12,414
Mitigated
16,663
7,468
Healing
11,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlphaBeta123
Artemis
2,129
1,162
0
0
3,440
694
0
727
2,713
0
7,383
W
Anubis
Biiinx
Anubis
4,651
169
0
2,479
3,935
1,505
330
2,255
1,372
34,558
0
L
Olorun
3,296
873
0
835
6,282
1,496
0
3,110
2,739
22,350
0
L
Izanami
DeeVVy
Izanami
4,223
2,591
0
2,227
9,147
2,707
858
0
8,822
0
28,272
W
5,262
2,064
0
3,494
8,105
2,551
864
2,658
5,447
0
26,739
L
Nemesis
Solocius
Nemesis
4,378
1,901
0
3,450
10,315
2,933
0
1,437
8,736
0
24,797
W
Arachne
TetcouSan
Arachne
3,415
2,767
0
3,626
8,263
2,556
0
338
7,925
0
22,598
W
Ymir
3,051
898
0
1,368
7,560
5,839
0
2,003
5,557
10,399
0
W
King Arthur
Zulbor
King Arthur
9,113
1,856
0
545
7,487
4,212
374
629
6,814
0
42,491
L
Xing Tian
trad22
Xing Tian
4,939
529
0
956
8,101
4,584
0
1,978
6,123
14,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,658
Gold Earned
33,859
189
Minions Killed
264
0
Camps Cleared
0
836,907
Distance Traveled
968,012
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,191
381
14
1
0
103,033
0
W
Anubis
7,511
683
86
8
0
216,872
1
L
Olorun
5,252
477
50
5
0
179,512
1
L
Izanami
6,518
593
58
5
0
166,527
1
W
Artemis
6,386
581
44
4
0
154,114
1
L
Nemesis
5,793
527
52
5
0
195,503
2
W
Arachne
5,823
529
41
4
0
223,748
0
W
Ymir
6,617
602
11
1
0
168,636
0
W
King Arthur
7,522
684
82
7
0
204,642
3
L
Xing Tian
5,904
537
15
1
0
192,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role