Player Matchup

Neith
Neith
T5 Alphaa
Neith
Level 29
God Stats
16W - 13L
1,459 SR
Queue Stats
89W - 119L
1,582 Elo+
Solo
Ymir
Ymir
XxMaddMaxX187
Ymir
Level 29
God Stats
18W - 23L
1,668 SR
Queue Stats
142W - 161L
1,641 Elo+
Solo
Bellona
Bellona
milionTunic892
Bellona
Level 18
God Stats
2W - 0L
1,722 SR
Queue Stats
21W - 20L
1,509 Elo+
Solo
Kukulkan
Kukulkan
mjarmy79
Kukulkan
Level 3
God Stats
2W - 3L
1,293 SR
Queue Stats
6W - 11L
1,237 Elo+
Solo
Thanatos
Thanatos
zebekonlira
Thanatos
Level 27
God Stats
2W - 5L
1,343 SR
Queue Stats
74W - 88L
1,495 Elo+
Solo
Team Averages
Level 21
1,497 SR
1,493 Elo+

VS

Team Averages
Level 13
1,462 SR
1,507 Elo+
Loki
Loki
Farder-Goku
Loki
Level 4
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 2L
1,654 Elo+
Solo
Apollo
Apollo
LemmeFarmYou
Apollo
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
LoneShadow11
Erlang Shen
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
111W - 113L
1,537 Elo+
Solo
Fenrir
Fenrir
pxri01
Fenrir
Level 24
God Stats
1W - 5L
1,117 SR
Queue Stats
37W - 61L
1,405 Elo+
Solo
Ares
Ares
самбура
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
T5 Alphaa
Neith
19
4 / 2 / 2
12,614
601
8,350
10,362
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 3 / 4
11,492
547
4,006
12,132
12,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 1 / 6
10,853
517
7,935
13,793
11,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
mjarmy79
Kukulkan
15
2 / 7 / 7
10,088
480
4,956
9,733
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
zebekonlira
Thanatos
18
13 / 7 / 3
12,805
610
15,379
17,611
7,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 5
8,359
398
5,893
13,773
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
1
0 / 0 / 0
3,982
190
0
0
0
Erlang Shen
LoneShadow11
Erlang Shen
18
14 / 4 / 0
12,009
572
19,134
19,161
12,023
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
pxri01
Fenrir
14
3 / 6 / 2
9,305
443
6,379
22,280
11,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 6 / 1
6,107
291
30
4,032
835

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
26
Kills
18
20
Deaths
26
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
L
Apollo
0
0
0
0
L
Erlang Shen
LoneShadow11
Erlang Shen
14
4
0
3.5
W
Neith
T5 Alphaa
Neith
4
2
2
2.5
W
4
3
4
2
W
3
1
6
6
W
Kukulkan
mjarmy79
Kukulkan
2
7
7
0.79
L
Fenrir
pxri01
Fenrir
3
6
2
0.67
W
Thanatos
zebekonlira
Thanatos
13
7
3
2.07
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,626
Damage
31,436
63,631
Taken
59,246
40,479
Mitigated
28,301
26,342
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,893
2,238
0
106
13,773
3,569
295
2,734
10,939
0
24,640
L
Apollo
0
0
0
0
0
0
0
0
0
0
0
L
Erlang Shen
LoneShadow11
Erlang Shen
19,134
11,507
0
3,112
19,161
12,023
34
1,545
17,416
0
64,289
W
Neith
T5 Alphaa
Neith
8,350
4,243
0
5,556
10,362
4,690
4,598
30
10,332
0
81,276
W
4,006
546
255
1,833
12,132
12,902
852
0
12,132
55,901
0
W
7,935
3,518
0
3,670
13,793
11,332
596
0
13,793
0
66,723
W
Kukulkan
mjarmy79
Kukulkan
4,956
709
0
322
9,733
3,572
720
0
9,733
55,616
0
L
Fenrir
pxri01
Fenrir
6,379
1,593
0
8,868
22,280
11,874
891
3,323
18,732
0
44,521
W
Thanatos
zebekonlira
Thanatos
15,379
5,105
0
14,706
17,611
7,983
875
0
17,611
0
73,248
L
30
30
0
0
4,032
835
0
1,360
2,647
587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,852
Gold Earned
39,762
552
Minions Killed
232
0
Camps Cleared
0
1,726,274
Distance Traveled
1,138,460
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,359
398
43
2
0
330,941
0
L
Apollo
3,982
190
0
0
0
0
0
L
Erlang Shen
12,009
572
102
5
0
361,940
1
W
Neith
12,614
601
149
7
0
317,717
1
W
Ymir
11,492
547
95
5
0
311,640
1
W
Bellona
10,853
517
114
5
0
421,552
0
W
Kukulkan
10,088
480
93
4
0
302,732
0
L
Fenrir
9,305
443
87
4
0
342,649
0
W
Thanatos
12,805
610
101
5
0
372,633
4
L
Ares
6,107
291
0
0
0
102,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role