Player Matchup

Merlin
Merlin
GreyButler
Merlin
Level 12
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 11L
1,380 Elo+
Solo
Hou Yi
Hou Yi
HarrySenft_ttv
Hou Yi
Level 6
God Stats
2W - 2L
1,279 SR
Queue Stats
136W - 144L
1,058 Elo+
Party 1
Guan Yu
Guan Yu
SKDL_UK
Guan Yu
Level 4
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 1
Tsukuyomi
Tsukuyomi
karmaGon77
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,362 Elo+
Solo
Erlang Shen
Erlang Shen
ziontrain11
Erlang Shen
Level 16
God Stats
19W - 24L
1,955 SR
Queue Stats
729W - 912L
1,335 Elo+
Solo
Team Averages
Level 13
1,457 SR
1,265 Elo+

VS

Team Averages
Level 19
1,396 SR
1,364 Elo+
Persephone
Persephone
ConnoPat66
Persephone
Level 16
God Stats
1W - 1L
1,090 SR
Queue Stats
7W - 12L
1,360 Elo+
Solo
Olorun
Olorun
TheOne420-byven1
Olorun
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 208L
1,254 Elo+
Party 2
Ganesha
Ganesha
kikabot812
Ganesha
Level 29
God Stats
2W - 1L
1,264 SR
Queue Stats
83W - 95L
1,512 Elo+
Solo
Bakasura
Bakasura
pepomaquina
Bakasura
Level 27
God Stats
27W - 14L
1,657 SR
Queue Stats
264W - 263L
1,443 Elo+
Solo
Neith
Neith
zl-KXRMA-lz
Neith
Level 13
God Stats
51W - 59L
1,470 SR
Queue Stats
153W - 204L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GreyButler
Merlin
20
9 / 7 / 9
14,027
520
26,767
18,343
6,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 12 / 9
10,879
403
8,513
24,605
9,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
SKDL_UK
Guan Yu
18
5 / 12 / 9
12,978
481
7,096
25,469
30,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
karmaGon77
Tsukuyomi
19
7 / 13 / 7
12,691
470
15,096
23,784
9,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
ziontrain11
Erlang Shen
20
18 / 5 / 7
15,245
565
26,360
26,276
16,776
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ConnoPat66
Persephone
17
4 / 12 / 9
11,642
431
13,411
20,338
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 8 / 8
14,883
551
18,805
27,440
11,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
kikabot812
Ganesha
18
5 / 4 / 8
13,514
501
16,345
22,021
26,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
pepomaquina
Bakasura
20
23 / 8 / 3
18,784
696
33,111
26,360
12,413
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
6 / 8 / 6
12,196
452
11,830
15,473
5,909
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
81
39
Kills
47
49
Deaths
40
41
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Persephone
ConnoPat66
Persephone
4
12
9
0.71
L
Merlin
GreyButler
Merlin
9
7
9
1.93
L
0
12
9
0.38
L
Guan Yu
SKDL_UK
Guan Yu
5
12
9
0.79
W
9
8
8
1.63
L
Tsukuyomi
karmaGon77
Tsukuyomi
7
13
7
0.81
W
Ganesha
kikabot812
Ganesha
5
4
8
2.25
W
Bakasura
pepomaquina
Bakasura
23
8
3
3.06
L
Erlang Shen
ziontrain11
Erlang Shen
18
5
7
4.3
W
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,832
Damage
93,502
118,477
Taken
111,632
72,573
Mitigated
62,401
18,840
Healing
31,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
ConnoPat66
Persephone
13,411
1,694
170
3,471
20,338
6,784
1,206
7,138
13,197
55,998
0
L
Merlin
GreyButler
Merlin
26,767
1,163
0
2,594
18,343
6,389
918
10,846
6,947
94,283
0
L
8,513
4,420
0
6,075
24,605
9,495
2,835
4,974
18,900
0
55,494
L
Guan Yu
SKDL_UK
Guan Yu
7,096
1,503
640
3,570
25,469
30,436
1,262
9,273
14,548
0
37,000
W
18,805
11,713
1,558
13,095
27,440
11,007
3,857
7,439
20,001
68,306
0
L
Tsukuyomi
karmaGon77
Tsukuyomi
15,096
5,836
0
2,015
23,784
9,477
3,373
8,801
14,503
0
71,298
W
Ganesha
kikabot812
Ganesha
16,345
2,233
0
2,025
22,021
26,288
1,263
3,293
18,728
49,828
0
W
Bakasura
pepomaquina
Bakasura
33,111
20,273
0
9,462
26,360
12,413
4,681
3,380
22,980
0
142,607
L
Erlang Shen
ziontrain11
Erlang Shen
26,360
14,199
0
3,946
26,276
16,776
0
14,667
11,077
0
78,826
W
11,830
5,434
0
1,623
15,473
5,909
4,723
5,517
9,956
0
53,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,820
Gold Earned
71,019
490
Minions Killed
581
0
Camps Cleared
0
2,198,393
Distance Traveled
2,289,988
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,642
431
80
3
0
437,293
1
L
Merlin
14,027
520
127
5
0
401,645
5
L
Hou Yi
10,879
403
97
4
0
410,565
0
L
Guan Yu
12,978
481
61
2
0
474,245
0
W
Olorun
14,883
551
106
4
0
401,789
1
L
Tsukuyomi
12,691
470
124
5
0
419,010
0
W
Ganesha
13,514
501
61
2
0
507,709
2
W
Bakasura
18,784
696
257
10
0
522,324
2
L
Erlang Shen
15,245
565
81
3
0
492,928
2
W
Neith
12,196
452
77
3
0
420,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role