Player Matchup

Nox
Nox
GeLeeCloud
Nox
Level 34
God Stats
32W - 38L
1,498 SR
Queue Stats
90W - 97L
1,490 Elo+
Solo
Skadi
Skadi
Kitatzu
Skadi
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,431 Elo+
Party 2
Horus
Horus
PurplleRose
Horus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
as5hol3
Jing Wei
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
lotthe
Hel
Level 88
God Stats
1W - 2L
1,702 SR
Queue Stats
20W - 23L
1,499 Elo+
Party 2
Team Averages
Level 84
1,540 SR
1,484 Elo+

VS

Team Averages
Level 90
1,406 SR
1,391 Elo+
Nu Wa
Nu Wa
Arkantos0222
Nu Wa
Level 148
God Stats
8W - 8L
1,500 SR
Queue Stats
544W - 642L
1,456 Elo+
Solo
Hel
Hel
Grimhunter138
Hel
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 21L
1,434 Elo+
Party 1
Zeus
Zeus
PrincesS82
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
crisnorse
Ares
Level 127
God Stats
6W - 5L
1,177 SR
Queue Stats
110W - 106L
1,374 Elo+
Party 1
Neith
Neith
huefael
Neith
Level 25
God Stats
3W - 11L
1,355 SR
Queue Stats
12W - 26L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
8,642
960
4,021
9,570
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
Kitatzu
Skadi
14
2 / 1 / 1
8,532
948
9,250
9,165
3,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

12
0 / 3 / 2
7,738
860
1,684
6,852
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
as5hol3
Jing Wei
14
0 / 2 / 2
8,341
927
4,939
10,799
4,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hel
lotthe
Hel
14
2 / 5 / 0
8,977
997
5,275
12,676
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

252

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 10
9,213
1,024
14,314
7,404
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 1 / 4
8,432
937
3,428
6,692
2,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
3 / 1 / 8
9,362
1,040
15,905
4,071
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
14
0 / 1 / 9
8,130
903
6,614
6,702
6,440
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
huefael
Neith
14
5 / 0 / 5
9,427
1,047
4,869
2,999
1,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
5
Kills
12
12
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
2
10
3.5
L
1
1
3
2.5
W
2
1
4
4
L
Skadi
Kitatzu
Skadi
2
1
1
2.5
W
3
1
8
7
L
0
3
2
0.33
L
Jing Wei
as5hol3
Jing Wei
0
2
2
0.5
W
Ares
0
1
9
4.5
W
Neith
huefael
Neith
5
0
5
7.5
L
Hel
lotthe
Hel
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,169
Damage
45,130
49,062
Taken
27,868
19,389
Mitigated
15,403
7,070
Healing
8,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,314
3,585
652
2,538
7,404
2,999
0
2,629
4,775
37,994
0
L
4,021
0
0
0
9,570
3,035
0
8,380
1,062
14,522
0
W
3,428
381
2,205
1,395
6,692
2,976
0
2,635
4,057
10,185
0
L
Skadi
Kitatzu
Skadi
9,250
3,078
0
0
9,165
3,165
0
8,368
701
0
27,127
W
15,905
1,100
0
1,023
4,071
1,802
0
1,376
2,695
32,365
0
L
1,684
578
355
873
6,852
3,838
0
4,929
1,885
0
3,351
L
Jing Wei
as5hol3
Jing Wei
4,939
3,300
0
1,483
10,799
4,037
0
8,409
2,128
0
24,081
W
Ares
6,614
161
0
100
6,702
6,440
0
2,338
4,364
9,250
0
W
Neith
huefael
Neith
4,869
2,055
0
700
2,999
1,186
0
318
2,681
0
18,682
L
Hel
lotthe
Hel
5,275
473
1,919
2,440
12,676
5,314
0
9,483
3,025
38,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,230
Gold Earned
44,564
177
Minions Killed
152
8
Camps Cleared
3
769,539
Distance Traveled
787,116
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,213
1,024
45
5
0
168,291
3
L
Nox
8,642
960
28
3
2
182,143
2
W
Hel
8,432
937
12
1
3
155,800
0
L
Skadi
8,532
948
33
4
1
168,393
0
W
Zeus
9,362
1,040
55
6
0
166,539
0
L
Horus
7,738
860
1
0
1
62,044
0
L
Jing Wei
8,341
927
36
4
4
196,425
3
W
Ares
8,130
903
3
0
0
172,796
0
W
Neith
9,427
1,047
37
4
0
123,690
0
L
Hel
8,977
997
79
9
0
160,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role