Player Matchup

Cu Chulainn
Cu Chulainn
BaRiVaNoXyS
Cu Chulainn
Level 85
God Stats
36W - 16L
1,583 SR
Queue Stats
215W - 197L
1,702 Elo+
Party 1
Danzaburou
Danzaburou
Math43100brioud
Danzaburou
Level 67
God Stats
2W - 3L
1,405 SR
Queue Stats
144W - 155L
1,479 Elo+
Party 1
Discordia
Discordia
Sm4rTeK
Discordia
Level 105
God Stats
8W - 1L
1,620 SR
Queue Stats
422W - 341L
1,641 Elo+
Party 1
Team Averages
Level 86
1,536 SR
1,607 Elo+

VS

Team Averages
Level 42
1,613 SR
1,543 Elo+
Danzaburou
Danzaburou
Kotelettes
Danzaburou
Level 104
God Stats
7W - 9L
1,840 SR
Queue Stats
257W - 301L
1,630 Elo+
Solo
Raijin
Raijin
Lvnchy
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Achilles
Achilles
McBritneyGay
Achilles
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BaRiVaNoXyS
Cu Chulainn
10
1 / 5 / 6
7,464
679
6,631
9,140
5,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Math43100brioud
Danzaburou
11
2 / 3 / 7
8,378
762
7,445
10,462
3,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Sm4rTeK
Discordia
13
9 / 4 / 3
9,247
841
14,781
8,286
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kotelettes
Danzaburou
12
2 / 4 / 6
8,500
773
5,336
8,368
3,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
Lvnchy
Raijin
13
9 / 2 / 3
9,495
863
12,043
10,217
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
McBritneyGay
Achilles
9
1 / 6 / 6
7,093
645
5,211
16,923
6,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
12
Kills
12
12
Deaths
12
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BaRiVaNoXyS
Cu Chulainn
1
5
6
0.8
L
Danzaburou
Kotelettes
Danzaburou
2
4
6
1.25
L
Raijin
Lvnchy
Raijin
9
2
3
5.25
W
Danzaburou
Math43100brioud
Danzaburou
2
3
7
1.83
L
Achilles
McBritneyGay
Achilles
1
6
6
0.67
W
Discordia
Sm4rTeK
Discordia
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,857
Damage
22,590
27,888
Taken
35,508
11,616
Mitigated
13,518
8,135
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BaRiVaNoXyS
Cu Chulainn
6,631
2,690
499
1,199
9,140
5,211
0
4,089
5,051
0
24,008
L
Danzaburou
Kotelettes
Danzaburou
5,336
1,645
0
900
8,368
3,910
0
3,985
4,118
0
25,206
L
Raijin
Lvnchy
Raijin
12,043
873
0
1,869
10,217
3,441
0
4,135
5,678
39,825
0
W
Danzaburou
Math43100brioud
Danzaburou
7,445
2,599
528
3,470
10,462
3,711
718
4,546
5,916
0
30,464
L
Achilles
McBritneyGay
Achilles
5,211
1,334
0
3,194
16,923
6,167
0
5,671
10,900
0
14,028
W
Discordia
Sm4rTeK
Discordia
14,781
819
702
1,737
8,286
2,694
0
3,450
4,836
30,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,089
Gold Earned
25,088
127
Minions Killed
123
0
Camps Cleared
0
602,911
Distance Traveled
534,826
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,464
679
40
4
0
205,494
1
L
Danzaburou
8,500
773
54
5
0
178,412
5
L
Raijin
9,495
863
58
5
0
168,892
0
W
Danzaburou
8,378
762
48
4
0
198,576
3
L
Achilles
7,093
645
11
1
0
187,522
0
W
Discordia
9,247
841
39
4
0
198,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role