Player Matchup

Erlang Shen
Erlang Shen
KleinerKanNiet
Erlang Shen
Level 89
God Stats
1W - 0L
1,644 SR
Queue Stats
54W - 41L
1,576 Elo+
Party 1
Thor
Thor
OkselSnuiver03
Thor
Level 65
God Stats
1W - 1L
1,408 SR
Queue Stats
14W - 18L
1,501 Elo+
Party 1
Discordia
Discordia
sonda327
Discordia
Level 106
God Stats
3W - 1L
1,313 SR
Queue Stats
83W - 98L
1,443 Elo+
Solo
Susano
Susano
xytrin
Susano
Level 120
God Stats
6W - 5L
1,596 SR
Queue Stats
23W - 16L
1,599 Elo+
Solo
Merlin
Merlin
y0l0b0rit0
Merlin
Level 86
God Stats
1W - 0L
1,982 SR
Queue Stats
40W - 30L
1,804 Elo+
Party 1
Team Averages
Level 93
1,589 SR
1,585 Elo+

VS

Team Averages
Level 54
1,778 SR
1,642 Elo+
Ares
Ares
CroWn-CloWn36
Ares
Level 24
God Stats
63W - 17L
1,875 SR
Queue Stats
194W - 90L
1,716 Elo+
Party 2
Cthulhu
Cthulhu
FireFox_Copyrigh
Cthulhu
Level 20
God Stats
15W - 5L
1,799 SR
Queue Stats
182W - 89L
1,671 Elo+
Party 2
Amaterasu
Amaterasu
Haizenn
Amaterasu
Level 49
God Stats
16W - 10L
1,777 SR
Queue Stats
135W - 85L
1,554 Elo+
Party 2
Zeus
Zeus
Papy_Rayh83
Zeus
Level 38
God Stats
192W - 94L
1,695 SR
Queue Stats
193W - 95L
1,673 Elo+
Party 2
He Bo
He Bo
sand42173
He Bo
Level 141
God Stats
13W - 6L
1,745 SR
Queue Stats
330W - 306L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
KleinerKanNiet
Erlang Shen
19
8 / 6 / 19
13,111
1,192
17,088
18,587
27,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
0 / 8 / 22
11,304
1,028
10,527
20,103
12,674
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
sonda327
Discordia
18
3 / 3 / 18
11,795
1,072
15,426
12,859
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Susano
xytrin
Susano
19
15 / 1 / 11
14,237
1,294
19,947
10,387
3,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
y0l0b0rit0
Merlin
19
10 / 7 / 18
13,504
1,228
28,545
15,724
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

131

VS

Team 2 Tickets

95

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 8
10,763
978
8,025
20,531
19,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 5 / 17
12,126
1,102
14,373
21,168
25,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Haizenn
Amaterasu
18
2 / 7 / 14
11,559
1,051
10,477
27,944
34,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 11 / 4
11,436
1,040
17,010
15,525
6,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

He Bo
sand42173
He Bo
18
13 / 6 / 5
13,730
1,248
22,170
16,512
7,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
73
36
Kills
25
25
Deaths
36
88
Assists
48
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
L
3
5
17
2.3
L
Amaterasu
Haizenn
Amaterasu
2
7
14
1.29
W
Erlang Shen
KleinerKanNiet
Erlang Shen
8
6
19
2.92
W
0
8
22
1.38
L
5
11
4
0.64
L
He Bo
sand42173
He Bo
13
6
5
2.58
W
Discordia
sonda327
Discordia
3
3
18
4
W
Susano
xytrin
Susano
15
1
11
20.5
W
Merlin
y0l0b0rit0
Merlin
10
7
18
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,533
Damage
72,055
77,660
Taken
101,680
53,666
Mitigated
93,478
7,567
Healing
7,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,025
527
0
0
20,531
19,303
0
7,560
12,493
24,110
0
L
14,373
1,027
1,030
700
21,168
25,814
0
9,110
11,375
27,447
0
L
Amaterasu
Haizenn
Amaterasu
10,477
3,463
123
2,994
27,944
34,862
0
12,177
15,154
9,557
16,011
W
Erlang Shen
KleinerKanNiet
Erlang Shen
17,088
10,971
0
2,495
18,587
27,415
0
13,591
4,766
0
24,730
W
10,527
3,694
0
57
20,103
12,674
0
17,524
2,402
0
27,287
L
17,010
988
306
696
15,525
6,243
0
5,076
10,003
39,455
0
L
He Bo
sand42173
He Bo
22,170
598
462
1,238
16,512
7,256
0
7,306
8,684
50,704
0
W
Discordia
sonda327
Discordia
15,426
577
0
3,304
12,859
4,481
0
9,858
2,851
46,340
0
W
Susano
xytrin
Susano
19,947
6,728
0
285
10,387
3,752
0
8,377
1,910
0
36,181
W
Merlin
y0l0b0rit0
Merlin
28,545
2,705
0
1,426
15,724
5,344
0
14,314
1,308
43,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,951
Gold Earned
59,614
202
Minions Killed
206
10
Camps Cleared
6
1,045,213
Distance Traveled
1,036,928
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,763
978
24
2
0
198,119
0
L
Cthulhu
12,126
1,102
26
2
1
246,273
0
L
Amaterasu
11,559
1,051
25
2
0
191,137
0
W
Erlang Shen
13,111
1,192
22
2
0
183,859
0
W
Thor
11,304
1,028
32
3
6
189,586
0
L
Zeus
11,436
1,040
59
5
4
193,982
2
L
He Bo
13,730
1,248
72
7
1
207,417
0
W
Discordia
11,795
1,072
62
6
1
233,068
0
W
Susano
14,237
1,294
38
3
3
239,045
0
W
Merlin
13,504
1,228
48
4
0
199,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role