Player Matchup

Bastet
Bastet
Lenlinx
Bastet
Level 27
God Stats
6W - 4L
1,296 SR
Queue Stats
45W - 44L
1,431 Elo+
Solo
Nox
Nox
Mademoissellee
Nox
Level 15
God Stats
40W - 33L
1,477 SR
Queue Stats
122W - 124L
1,357 Elo+
Solo
Hera
Hera
Mr Caldari
Hera
Level 14
God Stats
1W - 1L
1,314 SR
Queue Stats
22W - 23L
1,437 Elo+
Solo
Artemis
Artemis
RINAlucard
Artemis
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
luiz_Kabrobro
Yemoja
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,417 SR
1,445 Elo+

VS

Team Averages
Level 14
1,519 SR
1,434 Elo+
Khepri
Khepri
AverageGoku5737
Khepri
Level 10
God Stats
1W - 1L
1,739 SR
Queue Stats
12W - 38L
1,276 Elo+
Solo
Danzaburou
Danzaburou
Mix-pe
Danzaburou
Level 17
God Stats
38W - 64L
1,288 SR
Queue Stats
64W - 99L
1,051 Elo+
Solo
Guan Yu
Guan Yu
UlissisV
Guan Yu
Level 28
God Stats
49W - 57L
1,610 SR
Queue Stats
283W - 302L
1,534 Elo+
Party 1
Hades
Hades
XaNaRaivosa
Hades
Level 8
God Stats
10W - 6L
1,736 SR
Queue Stats
126W - 104L
1,635 Elo+
Party 1
Kali
Kali
xxt157br
Kali
Level 7
God Stats
4W - 5L
1,221 SR
Queue Stats
176W - 192L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lenlinx
Bastet
18
12 / 0 / 25
11,931
1,326
18,107
8,836
3,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 26
10,499
1,167
9,122
6,235
2,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
10 / 1 / 16
10,885
1,209
20,460
6,457
1,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
RINAlucard
Artemis
17
11 / 1 / 19
11,341
1,260
17,583
8,907
3,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 2 / 24
10,275
1,142
8,977
8,075
5,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

357

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 4
8,722
969
2,881
17,751
10,019
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
Mix-pe
Danzaburou
14
2 / 6 / 2
9,020
1,002
7,903
15,759
6,459
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
UlissisV
Guan Yu
14
2 / 9 / 1
8,959
995
7,640
21,113
19,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 5 / 2
7,868
874
8,207
10,281
4,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
13
2 / 10 / 1
8,811
979
7,505
16,184
6,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
16
39
Kills
6
6
Deaths
39
110
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
9
4
0.22
W
Bastet
Lenlinx
Bastet
12
0
25
24.5
W
3
2
26
8
L
Danzaburou
Mix-pe
Danzaburou
2
6
2
0.5
W
10
1
16
18
W
Artemis
RINAlucard
Artemis
11
1
19
20.5
L
Guan Yu
UlissisV
Guan Yu
2
9
1
0.28
L
0
5
2
0.2
W
3
2
24
7.5
L
Kali
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,249
Damage
34,136
38,510
Taken
81,088
16,563
Mitigated
47,364
8,021
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,881
392
0
0
17,751
10,019
0
8,663
9,088
11,958
0
W
Bastet
Lenlinx
Bastet
18,107
8,299
0
670
8,836
3,414
0
3,851
4,985
0
36,091
W
9,122
1,742
27
408
6,235
2,523
0
1,273
4,962
17,449
0
L
Danzaburou
Mix-pe
Danzaburou
7,903
3,620
0
731
15,759
6,459
0
7,801
7,958
0
28,255
W
20,460
5,877
0
103
6,457
1,963
0
1,332
5,125
37,830
0
W
Artemis
RINAlucard
Artemis
17,583
12,378
0
4,263
8,907
3,411
0
2,760
6,147
0
30,702
L
Guan Yu
UlissisV
Guan Yu
7,640
770
482
1,878
21,113
19,320
0
11,885
9,228
0
23,116
L
8,207
377
174
1,459
10,281
4,779
0
4,010
6,271
13,341
0
W
8,977
2,181
2,056
494
8,075
5,252
0
1,738
6,203
22,953
0
L
Kali
7,505
4,621
0
2,129
16,184
6,787
0
6,200
9,984
0
13,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,931
Gold Earned
43,380
184
Minions Killed
102
6
Camps Cleared
3
866,317
Distance Traveled
656,437
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,722
969
18
2
0
136,346
0
W
Bastet
11,931
1,326
45
5
0
224,106
0
W
Nox
10,499
1,167
21
2
1
162,523
0
L
Danzaburou
9,020
1,002
26
3
0
156,104
0
W
Hera
10,885
1,209
48
5
0
189,191
0
W
Artemis
11,341
1,260
48
5
2
145,645
0
L
Guan Yu
8,959
995
41
5
2
170,897
0
L
Hades
7,868
874
9
1
0
80,696
0
W
Yemoja
10,275
1,142
22
2
3
144,852
0
L
Kali
8,811
979
8
1
1
112,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role