Player Matchup

Zhong Kui
Zhong Kui
Detseus
Zhong Kui
Level 29
God Stats
41W - 49L
1,498 SR
Queue Stats
44W - 56L
1,528 Elo+
Party 3
Chang'e
Chang'e
HasirŞapkalı
Chang'e
Level 20
God Stats
5W - 5L
1,604 SR
Queue Stats
33W - 38L
1,509 Elo+
Solo
Anhur
Anhur
Mel1e
Anhur
Level 10
God Stats
9W - 6L
1,586 SR
Queue Stats
16W - 13L
1,599 Elo+
Party 1
Susano
Susano
Raimtus
Susano
Level 20
God Stats
15W - 13L
1,596 SR
Queue Stats
36W - 39L
1,572 Elo+
Party 3
Hercules
Hercules
sheepshagger01
Hercules
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
75W - 60L
1,767 Elo+
Party 1
Team Averages
Level 32
1,557 SR
1,595 Elo+

VS

Team Averages
Level 21
1,631 SR
1,609 Elo+
Apollo
Apollo
Frimes
Apollo
Level 29
God Stats
0W - 1L
1,943 SR
Queue Stats
2W - 2L
1,566 Elo+
Party 2
Tyr
Tyr
IronOwl
Tyr
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
JWforFUN
Loki
Level 26
God Stats
9W - 9L
1,503 SR
Queue Stats
61W - 70L
1,671 Elo+
Solo
Kuzenbo
Kuzenbo
UltimatePepega
Kuzenbo
Level 25
God Stats
1W - 1L
1,708 SR
Queue Stats
6W - 2L
1,825 Elo+
Party 2
Baba Yaga
Baba Yaga
namelessman1106
Baba Yaga
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
19W - 24L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Detseus
Zhong Kui
15
1 / 0 / 6
9,719
512
6,034
7,295
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 2 / 6
9,634
507
9,057
9,396
2,945
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Mel1e
Anhur
15
3 / 4 / 7
9,853
519
7,460
10,706
3,956
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
Raimtus
Susano
17
3 / 1 / 4
10,219
538
4,349
10,428
4,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
15
8 / 2 / 9
11,217
590
14,959
18,010
11,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Frimes
Apollo
14
3 / 5 / 2
9,458
498
5,182
12,381
4,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tyr
10
2 / 3 / 0
6,926
365
1,361
11,223
6,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
12
0 / 5 / 2
7,707
406
4,788
13,954
4,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 8 / 4
8,500
447
7,057
17,273
14,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
namelessman1106
Baba Yaga
12
2 / 1 / 2
7,963
419
5,690
6,095
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
21
Kills
9
9
Deaths
22
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Detseus
Zhong Kui
1
0
6
4
L
Apollo
Frimes
Apollo
3
5
2
0.8
W
6
2
6
4.5
L
Tyr
2
3
0
0.67
L
Loki
0
5
2
0.2
W
Anhur
Mel1e
Anhur
3
4
7
1.63
W
Susano
Raimtus
Susano
3
1
4
5
L
2
8
4
0.5
L
Baba Yaga
namelessman1106
Baba Yaga
2
1
2
3
W
Hercules
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,859
Damage
24,078
55,835
Taken
60,926
27,694
Mitigated
31,456
25,991
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Detseus
Zhong Kui
6,034
435
233
4,902
7,295
5,039
3,676
2,468
4,827
58,514
0
L
Apollo
Frimes
Apollo
5,182
3,445
0
1,700
12,381
4,307
0
2,174
10,165
0
36,042
W
9,057
1,040
2,793
3,738
9,396
2,945
1,352
4,258
5,138
43,575
0
L
Tyr
1,361
235
0
1,609
11,223
6,265
0
1,289
9,841
0
30,558
L
Loki
4,788
1,869
0
2,082
13,954
4,569
0
3,500
10,336
0
45,331
W
Anhur
Mel1e
Anhur
7,460
4,386
0
3,807
10,706
3,956
5,312
1,882
8,824
0
53,243
W
Susano
Raimtus
Susano
4,349
861
0
4,107
10,428
4,132
1,900
1,581
8,847
0
58,158
L
7,057
2,084
0
1,950
17,273
14,154
0
5,241
11,919
17,093
0
L
Baba Yaga
namelessman1106
Baba Yaga
5,690
719
0
1,548
6,095
2,161
155
2,455
3,574
30,619
0
W
Hercules
14,959
4,495
0
6,411
18,010
11,622
1,088
2,558
15,452
0
51,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,642
Gold Earned
40,554
467
Minions Killed
270
0
Camps Cleared
0
1,847,881
Distance Traveled
1,614,055
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,719
512
119
6
0
361,180
4
L
Apollo
9,458
498
68
4
0
353,756
2
W
Chang'e
9,634
507
70
4
0
351,535
1
L
Tyr
6,926
365
49
3
0
315,118
0
L
Loki
7,707
406
79
4
0
320,406
0
W
Anhur
9,853
519
95
5
0
314,665
2
W
Susano
10,219
538
114
6
0
438,491
0
L
Kuzenbo
8,500
447
29
2
0
381,211
2
L
Baba Yaga
7,963
419
45
2
0
243,564
1
W
Hercules
11,217
590
69
4
0
382,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role