Player Matchup

Loki
Loki
GP sofi
Loki
Level 18
God Stats
11W - 9L
1,500 SR
Queue Stats
45W - 45L
1,261 Elo+
Solo
Ymir
Ymir
LoyalRoyalty657
Ymir
Level 23
God Stats
12W - 7L
1,795 SR
Queue Stats
58W - 58L
1,381 Elo+
Solo
Hades
Hades
Monicio4280
Hades
Level 14
God Stats
10W - 7L
1,723 SR
Queue Stats
78W - 68L
1,518 Elo+
Solo
Terra
Terra
pierre86
Terra
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 65L
1,203 Elo+
Solo
Jormungandr
Jormungandr
tomandshell
Jormungandr
Level 20
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 15L
1,241 Elo+
Solo
Team Averages
Level 20
1,604 SR
1,321 Elo+

VS

Team Averages
Level 14
1,568 SR
1,227 Elo+
Ra
Ra
Hekaté666
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 12L
1,282 Elo+
Solo
Freya
Freya
Ian562339
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
955 Elo+
Solo
Sol
Sol
Kno_Dout
Sol
Level 7
God Stats
12W - 10L
1,839 SR
Queue Stats
18W - 18L
1,534 Elo+
Solo
Ganesha
Ganesha
Leo92011
Ganesha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,216 Elo+
Solo
He Bo
He Bo
Pokemon2216
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 63L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
GP sofi
Loki
19
5 / 2 / 14
11,649
971
10,456
10,350
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
5 / 1 / 19
12,153
1,013
12,369
11,382
11,378
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
15 / 0 / 12
14,640
1,220
29,106
11,911
9,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
pierre86
Terra
18
1 / 3 / 16
11,272
939
4,083
8,762
9,131
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
tomandshell
Jormungandr
18
4 / 0 / 14
11,258
938
11,228
11,236
11,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

251

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 2
11,833
986
18,782
14,896
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Freya
Ian562339
Freya
16
0 / 8 / 3
10,164
847
2,068
19,950
6,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 7 / 4
11,509
959
21,045
24,048
8,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
Leo92011
Ganesha
14
0 / 1 / 0
9,321
777
476
3,679
1,426
17
0 / 9 / 6
10,326
861
1,867
14,177
4,869

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
21
30
Kills
6
6
Deaths
30
75
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
GP sofi
Loki
5
2
14
6
L
4
5
2
1
L
Freya
Ian562339
Freya
0
8
3
0.19
L
2
7
4
0.57
L
Ganesha
Leo92011
Ganesha
0
1
0
0
W
5
1
19
14.5
W
15
0
12
21
L
0
9
6
0.33
W
Terra
pierre86
Terra
1
3
16
3
W
Jormungandr
tomandshell
Jormungandr
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,242
Damage
44,238
53,641
Taken
76,750
45,724
Mitigated
26,831
18,508
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
GP sofi
Loki
10,456
3,169
0
950
10,350
4,319
0
7,239
2,899
0
32,181
L
18,782
1,421
1,459
1,001
14,896
5,222
0
12,254
2,316
53,173
0
L
Freya
Ian562339
Freya
2,068
1,662
0
1,847
19,950
6,939
0
13,509
6,089
7,794
0
L
21,045
5,444
0
7,554
24,048
8,375
0
16,830
6,818
67,163
0
L
Ganesha
Leo92011
Ganesha
476
27
0
0
3,679
1,426
0
3,192
387
895
0
W
12,369
471
1,309
1,102
11,382
11,378
0
9,080
2,158
24,268
0
W
29,106
1,524
1,486
7,726
11,911
9,396
0
10,386
1,221
52,644
0
L
1,867
541
0
0
14,177
4,869
0
9,548
4,354
4,939
0
W
Terra
pierre86
Terra
4,083
1,933
2,301
1,048
8,762
9,131
0
7,312
1,260
9,946
0
W
Jormungandr
tomandshell
Jormungandr
11,228
3,903
1,036
1,550
11,236
11,500
0
9,084
1,865
34,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,972
Gold Earned
53,153
205
Minions Killed
195
3
Camps Cleared
6
986,025
Distance Traveled
906,431
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,649
971
47
4
1
227,199
0
L
Ra
11,833
986
86
7
0
218,648
0
L
Freya
10,164
847
7
1
3
223,147
0
L
Sol
11,509
959
98
8
0
191,340
1
L
Ganesha
9,321
777
0
0
0
89,425
1
W
Ymir
12,153
1,013
36
3
1
201,855
0
W
Hades
14,640
1,220
67
6
0
236,140
1
L
He Bo
10,326
861
4
0
3
183,871
0
W
Terra
11,272
939
16
1
1
127,290
0
W
Jormungandr
11,258
938
39
3
0
193,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role