Player Matchup

Merlin
Merlin
Baramar35
Merlin
Level 18
God Stats
35W - 23L
1,395 SR
Queue Stats
85W - 74L
1,280 Elo+
Solo
Agni
Agni
Skovhugger
Agni
Level 8
God Stats
3W - 5L
1,328 SR
Queue Stats
39W - 44L
1,267 Elo+
Party 1
Nemesis
Nemesis
Solocius
Nemesis
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Skadi
Skadi
Trutjeh
Skadi
Level 29
God Stats
9W - 19L
1,433 SR
Queue Stats
25W - 38L
1,322 Elo+
Solo
Kukulkan
Kukulkan
kabsungam
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,267 Elo+
Party 1
Team Averages
Level 18
1,431 SR
1,327 Elo+

VS

Team Averages
Level 21
1,614 SR
1,465 Elo+
Cthulhu
Cthulhu
KostasTsil
Cthulhu
Level 64
God Stats
4W - 1L
1,926 SR
Queue Stats
46W - 32L
1,513 Elo+
Party 2
Agni
Agni
SMITEFeb2021
Agni
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Solo
Arachne
Arachne
Sheepy606
Arachne
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Odin
Odin
WR3tro
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,375 Elo+
Party 2
Apollo
Apollo
adrievilR
Apollo
Level 28
God Stats
4W - 0L
1,643 SR
Queue Stats
7W - 8L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Baramar35
Merlin
9
0 / 1 / 0
5,203
520
2,971
3,579
1,036
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 2
4,311
431
1,475
4,297
854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
Solocius
Nemesis
7
1 / 5 / 0
4,648
465
1,670
7,633
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Trutjeh
Skadi
7
1 / 2 / 0
4,392
439
1,705
4,070
909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Kukulkan
kabsungam
Kukulkan
7
0 / 5 / 0
4,322
432
981
5,511
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KostasTsil
Cthulhu
8
0 / 1 / 8
5,611
561
3,332
6,239
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
6 / 0 / 3
7,058
706
6,581
3,371
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Sheepy606
Arachne
9
4 / 2 / 3
5,973
597
3,112
6,147
1,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
WR3tro
Odin
10
0 / 0 / 1
5,213
521
259
4,318
1,885
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
adrievilR
Apollo
10
7 / 1 / 1
6,081
608
3,439
3,530
1,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
17
18
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
Baramar35
Merlin
0
1
0
0
W
Cthulhu
KostasTsil
Cthulhu
0
1
8
4
W
6
0
3
7.5
W
Arachne
Sheepy606
Arachne
4
2
3
2.75
L
0
5
2
0.2
L
Nemesis
Solocius
Nemesis
1
5
0
0.2
L
Skadi
Trutjeh
Skadi
1
2
0
0.5
W
Odin
WR3tro
Odin
0
0
1
0.5
W
Apollo
adrievilR
Apollo
7
1
1
7.5
L
Kukulkan
kabsungam
Kukulkan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,802
Damage
16,723
25,090
Taken
23,605
6,685
Mitigated
8,458
4,681
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Baramar35
Merlin
2,971
397
0
1,135
3,579
1,036
0
1,772
1,751
20,705
0
W
Cthulhu
KostasTsil
Cthulhu
3,332
302
124
1,186
6,239
2,714
367
1,206
5,033
14,324
0
W
6,581
1,098
0
1,569
3,371
1,023
246
1,188
2,183
42,351
0
W
Arachne
Sheepy606
Arachne
3,112
2,360
0
3,126
6,147
1,713
609
693
5,454
0
21,299
L
1,475
363
0
791
4,297
854
0
1,329
2,926
12,323
0
L
Nemesis
Solocius
Nemesis
1,670
960
0
2,260
7,633
2,037
0
880
6,691
0
17,855
L
Skadi
Trutjeh
Skadi
1,705
784
0
495
4,070
909
0
1,760
2,310
0
15,423
W
Odin
WR3tro
Odin
259
45
0
750
4,318
1,885
456
2,071
2,247
0
12,548
W
Apollo
adrievilR
Apollo
3,439
2,307
0
1,606
3,530
1,123
1,760
269
3,261
0
26,395
L
Kukulkan
kabsungam
Kukulkan
981
386
0
0
5,511
1,849
0
3,826
1,499
15,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,876
Gold Earned
29,936
178
Minions Killed
240
0
Camps Cleared
0
814,828
Distance Traveled
917,036
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,203
520
57
6
0
164,251
0
W
Cthulhu
5,611
561
9
1
0
194,925
2
W
Agni
7,058
706
91
9
0
198,878
2
W
Arachne
5,973
597
50
5
0
181,029
0
L
Agni
4,311
431
22
2
0
155,689
1
L
Nemesis
4,648
465
37
4
0
176,745
2
L
Skadi
4,392
439
26
3
0
138,930
5
W
Odin
5,213
521
27
3
0
175,562
1
W
Apollo
6,081
608
63
6
0
166,642
2
L
Kukulkan
4,322
432
36
4
0
179,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role